Remembering James Lovell: The Man Who Cheated Death In Space

Many people have looked Death in the eye sockets and survived to tell others about it, but few situations speak as much to the imagination as situations where there’s absolutely zero prospect of rescuers swooping in. Top among these is the harrowing tale of the Apollo 13 moon mission and its crew – commanded by James “Jim” Lovell – as they found themselves stranded in space far away from Earth in a crippled spacecraft, facing near-certain doom.

Lovell and his crew came away from that experience in one piece, with millions tuning into the live broadcast on April 17 of 1970 as the capsule managed to land safely back on Earth, defying all odds. Like so many NASA astronauts, Lovell was a test pilot. He graduated from the US Naval Academy in Maryland, serving in the US Navy as a mechanical engineer, flight instructor and more, before being selected as NASA astronaut.

On August 7, 2025, Lovell died at the age of 97 at his home in Illinois, after a dizzying career that saw a Moon walk swapped for an in-space rescue mission like never seen before.

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Gladys West Modelled The Earth So That We Can Have GPS

The name Gladys West is probably unfamiliar, but she was part of creating something you probably use often enough: GPS. You wouldn’t think a child who grew up on a sharecropping farm would wind up as an influential mathematician, but perhaps watching her father work very hard for very little and her mother working for a tobacco company made her realize that she wanted more for herself. Early on, she decided that education was the way out. She made it all the way to the Naval Surface Warfare Center.

While she was there she changed the world with — no kidding — mathematics. While she didn’t single-handedly invent satellite navigation, her work was critical to the systems we take for granted today.

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Jan Czochralski And The Silicon Revolution

If you were to travel back in time to the turn of the previous century and try to convince the average person that the grains of sand on just about any beach would be the basis of an industry worth hundreds of billions of dollars within 100 years, they’d probably have thought you were crazy. Aside from being coarse, rough, and irritating, sand is everywhere, and convincing anyone of its value would be a hard sell, unless your interlocutor was a real estate visionary with an appreciation of the future value of seaside property and a lot of patience.

Fast forward to our time, and we all know the value of the material that comes from common quartz sand: silicon, specifically the ultra-purified crystals of silicon that end up as the wafers we depend on to build the circuitry of life. The trip from beach to chip foundry is a long and non-obvious one which would not have been possible without the insights of an undistinguished Polish student and one-time druggist who discovered the process that made the Information Age possible: Jan Czochralski.

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Willem Kolff’s Artificial Organs

In my youth I worked for a paid ambulance service, and while we all lived for the emergency calls, the routine transports were the calls that paid the bills. Compared with the glamor and excitement of a lights-and-siren run to a car wreck or heart attack, transports were dull as dirt. And dullest of all were the daily runs from nursing homes to the dialysis center, where rows of comfy chairs sat, each before a refrigerator-sized machine designed to filter the blood of a patient in renal failure, giving them another few days of life.

Sadly, most of those patients were doomed; many were in need of a kidney transplant for which there was no suitable donor, while some were simply not candidates for transplantation. Dialysis was literally all that stood between them and a slow, painful death, and I could see that at least some of them were cheered by the sight of the waiting dialysis machine. The principles of how the kidneys work have been known since at least the 1800s, but it would take until 1945 for the efforts of a Dutch doctor, using used car parts and sausage casings, to make the predecessor of those machines: the first artificial kidney.

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LEGO: The Kristiansen Legocy

Whether you are young, old, or a time traveling Vulcan, something unites all of us globally: the innocent LEGO blocks that encourage creativity over spoon-fed entertainment. Have you noticed the excess of zombified children and adults alike drooling over their collective screens lately? Back in the ancient times, all a child needed to create hours of joy were plastic interlocking bricks and a place for their parents to trip over them. The LEGO Group harbored the inspiration of our childhood inventiveness, and none of it would have been possible without the founder, Ole Kirk Kristiansen (or Christiansen). The humble carpenter from Denmark forever made his mark on the little Scandinavian country, one brick at a time.

Well, maybe not at first. You see the plastic LEGO bricks we all know and love were initially made of wood. And they were also not actually bricks.

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Ted Dabney, Atari, And The Video Game Revolution

It may be hard for those raised on cinematic video games to conceive of the wonder of watching a plain white dot tracing across a black screen, reflecting off walls and bounced by a little paddle that responded instantly to the twist of a wrist. But there was a time when Pong was all we had, and it was fascinating. People lined up for hours for the privilege of exchanging a quarter for a few minutes of monochrome distraction. In an arcade stuffed with noisy pinball machines with garish artwork and flashing lights, Pong seemed like a calm oasis, and you could almost feel your brain doing the geometry to figure out where to place the paddle so as not to miss the shot.

As primitive as it now seems, Pong was at the forefront of the video game revolution, and that little game spawned an industry that raked in $108 billion last year alone. It also spawned one of the early success stories of the industry, Atari, a company founded in 1972. Just last week, Ted Dabney, one of the co-founders of Atari, died at the age of 81. It’s sad that we’re getting to the point where we’re losing some of the pioneers of the industry, but it’s the way of things. All we can do is reflect on Dabney’s life and legacy, and examine the improbable path that led him to be one of the fathers of the video game industry.

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Spanning The Tree : Dr Radia Perlman & Untangling Networks

As computer networks get bigger, it becomes increasingly hard to keep track of the flow of data over this network. How do you route data, making sure that the data is spread to all parts of the network? You use an algorithm called the spanning tree protocol — just one of the contributions to computer science of a remarkable engineer, Dr. Radia Perlman. But before she created this fundamental Internet protocol, she also worked on LOGO, the first programming language for children, creating a dialect for toddlers.

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