It’s easy to get caught up in a build and forget that the final version usually needs some sort of enclosure, especially things with sensitive electronics in them. The [Director of Legal Evil] at the LVL1 Louisville Hackerspace notes as much in his recent radio build. It seems as though the case was indeed an afterthought, but rather than throwing it in a nondescript black project enclosure it was decided to turn the idea of a project enclosure itself inside-out.
The radio build is based on an SI4732 radio receiver which is a fairly common radio module and is easily adaptable. It needs a microcontroller to run though, so a Maple STM32 platform was chosen to do all of the heavy lifting. The build includes a screen, some custom analog controls, and a small class D audio amplifier, but this is the point it begins to earn its name: the Chaos Radio. While playing around with the project design in CAD, a normal design seemed too bland so one was chosen which makes the radio look like the parts are exploding outward from what would have been a more traditional-style enclosure.
While the project includes a functioning radio receiver, we have to complement the creator for the interesting display style for this particular set of hardware. It can get boring designing the same project enclosures time after time, so anything to shake things up is often welcomed especially when it puts all of the radio components on display like this. In fact, it’s reminiscent of some of [Dmitry]’s projects, an artist known for deconstructing various common household appliances like this CD Player.
Thanks to [Jose] for the tip!
Are you waiting for something that may never happen? Maybe it’s the end of your ennui, or the release of Half Life 3. While you wait, why not build a Godot Machine? Then you can diversify your portfolio and wait for two things that could happen today, tomorrow, or at sunrise on the 12th of Never.
The Godot Machine is a functional art piece that uses a solar panel and a joule thief to charge a bank of capacitors up to 5V. Whenever that happens, the Arduino comes online and generates a 20-bit random number, which is displayed on an LED bar. If the generated number matches the super-secret number that was generated at first boot and then stashed away in EEPROM, the Machine emits a victory beep and lights a green LED. Then you can go back to complaining about whatever.
We like that [kajnjaps] made his own chaos-based random number generator instead of just calling
random(). It uses a guitar string to collect ambient electronic noise and an entropy generator to amplify it. Then the four least significant digits are used to seed the logistical map, so the initial value is always different.
You don’t have to create your own entropy for truly random numbers, though it’s probably more fun that way. Did you know that someone wrote an Arduino entropy library?
Don’t worry, the rhythms themselves aren’t random! That would hardly make for a useful drum machine. [kbob]’s creation does have the ability to randomly generate functional rhythms, though, and it’s all done on a breadboard.
The core of this tiny drum machine is two Teensy dev boards. One is an FM synth tuned to sound like drums, and the other is a random rhythm generator with several controls. The algorithms are from Mutable Instruments’ open source Eurorack modules. The entire thing fits on a breadboard with JIGMOD modules for the user interface. The machine runs on lithium batteries in the form of USB cell phone chargers. The battery holders were designed in Fusion 360 and 3D printed.
The function of the drum machine is pretty interesting as well. There are a set of triggers tied to the buttons on the machine. When a button is pressed, the drum machine plays that sound at the appropriate time, ensuring there are no offbeat beats. The potentiometers are polled once every millisecond and the program updates the output as required. There’s also a “grid” of rhythms that are controlled with two other knobs (one to map the X coordinate and the other for the Y) and a “chaos” button which adds an element of randomness to this mapping.
The modular nature of this project would make this a great instrument to add to one’s musical repertoire.It’s easily customizable, and could fit in with any of a number of other synthesizer instruments.
Continue reading “Modular Drum Machine Creates Random Rhythms”
If you’ve never seen a double pendulum before, it’s basically just a pendulum with another pendulum attached to the end. You might not think that’s anything special, but these devices can exhibit extremely chaotic behavior if enough energy is put into the system. The result is often a display that draws attention. [David] wanted to build his own double pendulum display, but he wanted to make it drive itself. The result is a powered double pendulum.
There aren’t many build details here, but the device is simple enough that we can deduce how it works from the demonstration video. It’s broken into two main pieces; the frame and the pendulum. The frame appears to be made mostly from wood. The front plate is made of three layers sandwiched together. A slot is cut out of the middle to allow a rail to slide up and down linearly. The rail is designed in such a way that it fits between the outer layers of the front plate like a track.
The pendulum is attached to the linear rail. The rail moves up and down and puts energy into the pendulum. This causes the pendulum to actually move and generate the chaotic behavior. The rail slides up and down thanks to an electric motor mounted to the base. The mechanics work similar to a piston on a crankshaft. The motor looks as though it is mounted to a wooden bracket that was cut with precision on a laser cutter. The final product works well, though it is a bit noisy. We also wonder if the system would be even more fun to watch if the rotation of the motor had an element of randomness added to it. Or he could always attach a paint sprayer to the end. Continue reading “Powered Double Pendulum Is A Chaotic Display”