Keynote Video: Jeremy Fielding Wants To Help You Get Moving

For many DIY hardware projects, the most movement it’s likely to see is when we pick the assembled unit up off the workbench and carry it to wherever it’s destined to spend the rest of its functional life. From weather sensors to smart mirrors, there’s a huge array of devices that don’t need to move one millimeter to function. But eventually, you’re likely to run into a project that’s a bit more dynamic. Maybe you’d like to motorize your window shades, or go all out and build a remote controlled rover. With these more active designs comes a whole slew of new problems you may never have encountered before.

Luckily for us, folks like Jeremy Fielding are out there and willing to share their knowledge. In his fascinating presentation for the 2021 Hackaday Remoticon, Building Hardware that Moves: the Fundamentals that Everyone Should Know, he took viewers on a whirlwind tour of what he’s learned about designing and building complex machines from his years of professional experience. Whether its a relatively simple articulated workbench for the shop, a gargantuan earthmoving machine, or a high-dexterity robotic arm, each project he’s worked on has presented unique challenges that needed to be solved.

Not all of Jeremy’s machines will fit in your average workshop.

A lot of the projects that Jeremy has worked on are on a much larger scale than what your average hobbyist is ever going to run into. When there’s an arrow pointing out the tiny human in a picture of you and the machine you’re currently working on, you know things are getting serious. But as anyone who’s watched his YouTube videos knows, he’s got a real knack for taking these high-level concepts and distilling them into something more digestible for the home gamer.

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Cheap Big Servo For Robot Arm

[Skyentific] is looking to push the hobbyist robotics state of the art. Motors and their gears, the actuators, are typically the most expensive part. For his build, he realised he needed big servos capable of delivering plenty of torque. Thus, he set about creating a 3D-printed design to get the job done on a budget. (Video, embedded below.)

Stepper motors are the order of the day here, chosen for their low cost compared to brushless solutions, particularly when taking control hardware into account. In this design, the stepper motor drives a sun gear as part of a bigger planetary gearbox with a high gear ratio. Cross-roller bearings are used to allow the servo to effectively handle both radial and axial loads. The servo as a whole is designed to fit neatly into the joints of the robot arm itself, and has external mounting points provisioned as such.

It’s a neat servo that somewhat apes those used on full-sized industrial designs, at least in the sense of being an integrated part of the joints of a robot arm. It also comes in at a relatively-cheap $32 based on the materials used by [Skyentific].

We’ve seen some related work from [Skyentific] before, too – like this interesting cable-driven joint. Video after the break.

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A Simple LEGO Automatic Transmission

The automatic transmission in your average automobile can be a complicated, hydraulic-y thing full of spooky fluids and many spinning parts. However, simpler designs for “automatic” gearboxes exist, like this Lego design from [FUNTastyX].

The build is based around a simple open differential but configured in a unique way. A motor drives what would typically be one of the output shafts as an input. The same motor is also geared what would normally be the main differential input shaft as well. In these conditions, this double-drive arrangement would sum the speed input and lead to a faster rotational speed at the other shaft, which becomes the output.

However, the trick in this build is that the drive going to what would be the usual differential input is done through a Lego slipper clutch. This part, as explained by [TechnicBricks], allows the outer teeth of the gear to slip relative to the shaft once torque demand is exceeded. What this functionally does is that when the output of the “automatic gearbox” is loaded down, the extra torque demand causes the clutch to slip. This then leads to only one input to the differential doing any work, changing the gear ratio automatically.

It’s likely not a particularly efficient gearbox, as there are significant losses through the very simple clutch, we suspect. However, it does technically work, and we’d love to see its performance rated directly against other simple Lego gearbox designs.

It’s a little confusing to explain in text, but the video from [FUNTastyX] does a great job at explaining the principle in just a few minutes. We’ve seen plenty of crazy Lego gearboxes over the years, and we doubt this will be the last. Video after the break.

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Differential Drive Doesn’t Quite Work As Expected

Placing two motors together in a shared drive is a simple enough task. By using something like a chain or a belt to couple them, or even placing them on the same shaft, the torque can be effectively doubled without too much hassle. But finding a way to keep the torque the same while adding the speeds of the motors, rather than the torques, is a little bit more complicated. [Levi Janssen] takes us through his prototype gearbox that attempts to do just that, although not everything works exactly as he predicts.

The prototype is based on the same principles as a differential, but reverses the direction of power flow. In something like a car, a single input from a driveshaft is sent to two output shafts that can vary in speed. In this differential drive, two input shafts at varying speeds drive a single output shaft that has a speed that is the sum of the two input speeds. Not only would this allow for higher output speeds than either of the two motors but in theory it could allow for arbitrarily fine speed control by spinning the two motors in opposite directions.

The first design uses two BLDC motors coupled to their own cycloidal drives. Each motor is placed in a housing which can rotate, and the housings are coupled to each other with a belt. This allows the secondary motor to spin the housing of the primary motor without impacting the actual speed that the primary motor is spinning. It’s all a lot to take in, but watching the video once (or twice) definitely helps to wrap one’s mind around it.

The tests of the drive didn’t go quite as planned when [Levi] got around to measuring the stall torque. It turns out that torque can’t be summed in the way he was expecting, although the drive is still able to increase the speed higher than either of the two motors. It still has some limited uses though as he notes in the video, but didn’t meet all of his expectations. It’s still an interesting build and great proof-of-concept otherwise though, and if you’re not clear on some of the design choices he made there are some other builds out there that take deep dives into cycloidal gearing or even a teardown of a standard automotive differential.

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A Stackable Planetary Gearbox You Can Print At Home

In one little corner of YouTube is a small but vibrant community sharing videos about gearboxes of their own design, particularly those with very high ratios or other quirky features. Adherents of the subculture are known as gearheads, and [Let’s Print] is among them. His latest creation is a 3D printed planetary gearbox design with a focus on easy assembly and versatile ratio choice. (Video, embedded below.)

The gearbox came about as [Let’s Print] grew weary of designing bespoke geartrains for each of their individual projects.  The planetary design they landed on has the benefit of being stackable, with each reduction block fitted adding a 1:3 stepdown to the train.

For testing purposes, four stages were ganged up for a total reduction ratio of 1:81. The resulting gearbox was able to lift 40 kg before its output coupler failed, no mean feat for some plastic squirted out of a hot nozzle. It’s a common problem with huge ratio gearboxes made out of plastic – often, the very components of the gearbox can’t hold up to the huge loads generated.

Regardless of the limitations of the material, we’re sure the gearbox will prove useful in future projects from [Let’s Print]. We’ve seen other tough 3D printed gearbox builds before too, such as this anvil-lifter from the aptly-named [Gear Down For What]. Dive into the online gearbox subculture yourself.

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Testing 3D Printed Worm Gears

Worm gears are great if you have a low-speed, high-torque application in which you don’t need to backdrive. [Let’s Print] decided to see if they could print their own worm gear drives that would actually be usable in practice. The testing is enlightening for anyone looking to use 3D printed gearsets. (Video, embedded below.)

The testing involved printing worm gears on an FDM machine, in a variety of positions on the print bed in order to determine the impact of layer orientations on performance. Materials used were ABS, PLA and PETG. Testing conditions involved running a paired worm gear and worm wheel at various rotational speeds to determine if the plastic parts would heat up or otherwise fail when running.

The major upshot of the testing was that, unlubricated, gears in each material failed in under two minutes at 8,000 RPM. However, with adequate lubrication from a plastic-safe grease, each gearset was able to run for over ten minutes at 12,000 RPM. This makes sense, given the high friction typical in worm gear designs. However, it does bear noting that there was little to no load placed on the gear train. We’d love to see the testing done again with the drive doing some real work.

It also bears noting that worm drives typically don’t run at 12,000 RPM, but hey – it’s actually quite fun to watch. We’ve featured some 3D printed gearboxes before too, pulling off some impressive feats. Video after the break.

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7000 RPM On A 3D-Printed Gearbox

[Steven] at the 3D Printer Academy has been working on a variety of different gear designs. He recently embarked on a series of experiments to see how fast he can spin a 3D-printed gearbox.

After testing several kinds of gear teeth, gear diameters, and gear spacing, he finally struck upon an 81:1 ratio gearbox. It has six gears: five stepped gears and one drive gear on the input shaft. First tests are accomplished with a 3D-printed handle, similar to a hand crank used to start really old cars. But unlike those cranks, [Steven]’s doesn’t have any release provision. While the handle can be removed, it can’t be removed while spinning.

We think it would be helpful to revise the drive shaft coupling method, allowing the handle or drill to be easily removed from the gearbox once it’s attained speed. This would be more convenient, and it seems prudent from the workbench safety point of view as well.

Example of a crank quick release mechanism

[Steven] manages to get the final gear spinning at 7000 RPM in video #2 of the series by hand cranking it “as fast as he can”, a speed measured by using the metronome app on his smartphone. He begins driving the gearbox with an electric drill in video #3, with some mixed but promising results. We think he will ultimately succeed in his goal of a high-speed, electric-drill-driven gearbox after a few more tests. If you want to have a go at this yourself, the design files are posted online.

How fast do you think he can eventually get this gearbox spinning? Are there any physical limitations of the assembly or due to the 3D printing materials/process? We certainly know that high torque can tear 3D-printed gearboxes apart, but how does the speed affect things? Let us know in the comments below.

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