Millions of people all over the world don’t have access to clean drinking water, and it’s largely because of pollution by corporations and individuals. Solving this problem requires an affordable, scalable way to quickly judge water quality, package the data, and present it to an authority that can crack down on the polluters before the evidence dissipates. Ideally, the solution would be open source and easy to replicate. The more citizen scientists, the better.
[Andrei Florian]’s UnifiedWater flows directly from this line of thinking. Dip this small handheld device below the surface, and it quickly takes a bunch of water quality and atmospheric readings, averages them, and sends the data to a web dashboard using an Arduino MKR GSM.
UnifiedWater judges quality by testing the pH and the turbidity of the water, which gauges the amount of impurities. Commercial turbidity sensors work by measuring the amount of light scattered by the solids present in a liquid, so [Andrei] made a DIY version with an LED pointed at a photocell. UnifiedWater also reads the air temperature and humidity, and reports its location along with a timestamp.
This device can run in one of two modes, depending on the application. The enterprise mode is designed for a fleet of devices placed strategically about a body of water. In this mode, the devices sample continuously, taking readings every 15 minutes, and can send notifications that trigger on predefined thresholds. There’s also a one-and-done individual mode for hikers and campers who need to find potable water. Once UnifiedWater takes the readings, the NeoPixel ring provides instant color-coded judgment. Check out the demo after the break.
Continue reading “UnifiedWater Finds Potable Water And Stops Polluters”
One of the useful side effects of the ubiquitous availability of cellular network data modules is that they can be used to create custom mobile phones. It’s surprising in a way that we don’t see as many of these projects as we’d expect, but by way of redressing that deficiency we’re pleased to see the work of [Proton Gamer], who has taken a vintage rotary dial phone and upgraded it with an Arduino and GSM shield to make a very unexpected mobile phone project.
It’s not entirely certain from the write-up which manufacturer produced the donor phone or for which country’s network it was produced, but it seems typical of the type you might have found the world over in the 1960s. We’re given a breakdown of the various components and how to interface to them, the ringer for example is run using a motor driver board. There are comprehensive instructions for the conversion, though sadly they involve gutting the phone and removing the original hardware. The result can be seen in the video below the break, and the finished project makes a mobile phone call from the unlikeliest of hardware.
This certainly isn’t the first rotary dial mobile phone we’ve featured, including one based on a conference badge.
Continue reading “A Mobile Phone For The Pulse Dial Generation”
For many projects, a WiFi connection is overkill, too complicated, or too far away to work properly. Even though it’s relatively ubiquitous, sometimes the best choice for getting data to or from the real world is a connection to the cellular network, which can be done with the M590 module for about a dollar each. For that price, lots of people have had the opportunity to explore the module itself, and [marcrbarker] shows some of the extra, unadvertised, features it has.
Acting as a GSM module that can send and receive SMS messages is just the tip of the iceberg for this tiny device which we saw once before for a DIY GPS tracker. With a USB TTL serial data module, a lot more is on the table including answering voice calls and responding with DTMF tones, operate as a dial-up modem, connect with TCP, and even has some FTP capabilities. [marcrbarker] also suggests that it could do “call pranking” where it can send signals without being charged for a call.
There are a lot of details on the project site about all of this newfound functionality, and it reminds us of a time when it was discovered that not only was the ESP8266 a cheap WiFi module, but it could also run custom programs on its own. While the M590 probably can’t do all of that, it does seem to have a lot more locked away than most of us had thought before.
SIM cards are all around us, and with the continuing growth of the Internet of Things, spawning technologies like NB-IoT, this might as well be very literal soon. But what do we really know about them, their internal structure, and their communication protocols? And by extension, their security? To shine some light on these questions, open source and mobile device titan [LaForge] gave an introductory talk about SIM card technologies at the 36C3 in Leipzig, Germany.
Starting with a brief history lesson on the early days of cellular networks based on the German C-Netz, and the origin of the SIM card itself, [LaForge] goes through the main specification and technology parts of each following generation from 2G to 5G. Covering the physical basics, I/O interfaces, communication protocols, and the file system located on the SIM card, you’ll get the answer to “what on Earth is PIN2 for?” along the way.
Of course, a talk like this, on a CCC event, wouldn’t be complete without a deep and critical look at the security side as well. Considering how over-the-air updates on both software and — thanks to mostly running Java nowadays — feature side are more and more common, there certainly is something to look at.
Continue reading “36C3: SIM Card Technology From A To Z”
How do you get the kids interested in old technology? By connecting it to a phone, obviously. Those kids and their phones. When [Marek] got his hands on an old-school teletype, he hooked it up to a GSM network, with all the bells and whistles including a 40mA current loop running at an impressive 50 baud.
The teletype in question here is a vintage T100 teletype manufactured in Czechoslovakia sometime in the ’70s. This was a gift to [Marek]’s workplace, the museum of Urban Engineering in Cracow, and this project is effectively an experiment to investigate the possibility of running this teletype as an interactive exhibit rather than an artefact from the age of current loops and phone systems.
The current loop is, or was, the standard way of connecting a teletype to anything, so all [Marek] had to do was construct a box that translated the signals from a GSM modem to this current loop. For the prototype, the microcontroller in question is an old AT89C2051 (as that’s what was sitting in the parts drawer). This was moved over to a PIC32 microcontroller and a SIM800 GSM module. This is housed in a two-part enclosure, with the GSM interfaced housed in one half, with the current loop generator consisting of a simple DC power supply housed int the other half.
This interface is capable of receiving and sending messages from the keyboard to a GSM network, so it is theoretically possible you could text your friends using an old-school teletype. This functionality hasn’t been implemented yet, but it is just about the coolest thing you could possibly imagine. You can check out a video of the teletype in action below. Continue reading “Texting With A Teletype”
Way back in the good old days, life ran at a slower pace. It took us almost a decade to get to the moon, and dialling the phone was a lazy affair which required the user to wait for the rotary mechanism to rewind after selecting each digit. Eager to bring a taste of retro telephony into the modern era, [Marek] retrofitted this vintage Polish telephone with a GSM upgrade.
The phone [Marek] salvaged had already been largely gutted, so there was little to lose in the transformation. A Motorola D15 GSM module was sourced from an alarm system to provide a network connection to the project. An Atmega328 was then used to translate the rotary dial mechanics into something more usable by the cellular module.
Attention to detail can really make a project shine, and [Marek] didn’t skimp in this area. The original ringer was rewound to operate with a half H-bridge at a lower voltage more suitable to the modern electronics inside. The microcontroller also helped out by using its PWM hardware to simulate a dialtone and the characteristic sound of pulse dialling.
It’s always nice to see retro hardware given a new lease on life. Unfortunately, GSM networks aren’t long for this world, so a further update may be required before long. These old phones have plenty of potential, as we’ve seen before.
Sensor network projects often focus primarily on electronic design elements, such as architecture and wireless transmission methods for sensors and gateways. Equally important, however, are physical and practical design elements such as installation, usability, and maintainability. The SENSEation project by [Mario Frei] is a sensor network intended for use indoors in a variety of buildings, and it showcases the deep importance of physical design elements in order to create hardware that is easy to install, easy to maintain, and effective. The project logs have an excellent overview of past versions and an analysis of what worked well, and where they fell short.
One example is the power supply for the sensor nodes. Past designs used wall adapters to provide constant and reliable power, but there are practical considerations around doing so. Not only do power adapters mean each sensor requires some amount of cable management, but one never really knows what one will find when installing a node somewhere in a building; a power outlet may not be nearby, or it may not have any unoccupied sockets. [Mario] found that installations could take up to 45 minutes per node as a result of these issues. The solution was to move to battery power for the sensor nodes. With careful power management, a node can operate for almost a year before needing a recharge, and removing any cable management or power adapter meant that installation time dropped to an average of only seven minutes.
That’s just one example of the practical issues discovered in the deployment of a sensor network in a real-world situation, and the positive impact of some thoughtful design changes in response. The GitHub repository for SENSEation has all the details needed to reproduce the modular design, so check it out.