Remote Shutter Module Uses LCD Screen For Setup

Here’s a full-featured remote shutter project which [Pixel-K] just finished. It seems that he’s interested in taking time-lapse images of the cosmos. Since astrophotography happens outside at night, this presented some special design considerations. He wanted something that he could configure in the dark without zapping his night-vision too much. He also wanted it to be easily configured with a pair of gloves on.

The project enclosure is a 4x AA battery box. He removed the partitions between each cell, leaving plenty of room for the guts. Inside you’ll find a lithium battery and a micro-USB recharger board. It powers the Arduino mini pro which drives the 1.8″ LCD screen and actuates the optoisolator which is responsible for triggering the camera. On the right you can see the clear knob of the clickable rotary encoder. All of the user settings are chosen and selected using just this one knob.

He’s already tried it out on a 6-hour shoot and had no battery life problems or other issues.

Pimp My Scooter

[Glen] built this shiny party machine out of a pretty sad-looking scooter. We’d bet you’re wondering why we think it’s a party machine when it looks so common? The only real giveaway in this photo is the custom exhaust, but hidden in the body of the beast is 720 Watts of party power plus a whole bunch of extras.

When he gets where he’s going, [Glen] parks his ride and lifts up the seat to unfold the entertainment. Attached to the underside of the saddle is a 720 Watt audio amplifier. It drives one big speaker under the seat, as well as two tweeters and two mid-range speakers that were fitted into the front console. But these days a party isn’t a party without some video, and that’s why you’ll also find a 7-inch LCD screen suspended from the upright seat. Tunes and videos are supplied by an iPod touch up front, or the PC he built into the ride. All it’s missing is a gaming console!

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Teaching BeagleBone To Play With LIDD Displays

[Chris] hasn’t managed to get his hands on a Raspberry Pi yet, so he ordered a BeagleBone and got down to business. He was surprised to find that there isn’t much info out there about using LIDD type displays with the hardware. This protocol is used in many of the 320×240 smart LCD modules on the market, so he hammered out his own drivers and is sharing the details.

The system is designed to run a Linux kernel and [Chris] has chosen to go with Angstrom. His journey started by working out how to compile and patch the kernel himself. From there it was just a matter of getting the pin mapping right, and compiling a driver (it sounds way too simple when put like that).

Apparently he’s pretty close to getting the X desktop environment up and running. No idea what he plans for the hardware, but we’re all for people sharing their work to make it easier for others. Thanks!

Arduino BASIC Interpreter Using LCD, Keyboard, And SD

This Arduino BASIC interpreter will make a really fun one-day project if you’ve already got the parts on hand. [Usmar A. Padow] put together an Arduino Uno, SD card, four line character LCD, and PS/2 keyboard. but he’s also included alternative options to go without an LCD screen by using a computer terminal, or without the SD card by using only the Uno’s RAM. As you can see in his demo after the break, this simple input/output is all you need to experiment with some ancient computing.

It’s hard for us to watch this and not think back to an orange or green monochrome display. Just like decades past, this implementation of BASIC has you start each line of code with a line number, and doesn’t allow for character editing once the line has been input. The example programs that [Usmar] shows off are simple to understand but cover enough to get you started if you’ve never worked with BASIC before.

Last August we saw another hack which ported Tiny BASIC to the Arduino. You may want to take a gander at that one as well.

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Text Adventures For Arduino Starting With Hunt The Wumpus

Let’s be honest, you’re going to have trouble getting kids to play text-based adventure games these days. But this is one way to get them interested. This weekend you should get together with niece, nephew, son, or daughter and help them build their own hardware and program it with an adventure game. One last project before school’s out and the weather’s nice.

This is [Dan’s] shiny example of Hunt the Wumpus. He used Adafruit’s RGB LCD shield for Arduino. It’s got a character LCD and five buttons. But you can easily breadboard this yourself using a few tactiles plus a screen and uC of your own choosing. One nice touch with this one is the RGB backlight which is used to add an element of danger to the story line. He also mentions a few bugs in the Arduino language which he found while setting up the game.

We’ve been meaning to make our version of Zork using an Arduino, GLCD, and PS/2 keyboard ever since we read “Ready Player One”. This is just a bit more encouragement to get moving on that project.

[Thanks PT]

Gigantic Liquid Crystal Display Is Like A Giant Calculator

Some say he turns on his soldering iron by saying, “Flame on!.” He deadbug solders – QFP packages. All we know is he’s called [stig] and he sent in an awesome an awesome video of a new display at the Nature Research Center in Raleigh, North Carolina. It’s a 10 foot by 90 foot LCD display that uses 6 inch square glass panels containing the same liquid crystals you’d find in a calculator.

The display/installation is called Patterned by Nature and is built using 3600 pieces of LCD privacy glass. When a voltage is applied to the glass it changes from clear to opaque. While this technology has been around for decades (just look at your calculator), only in the last few years has LCD privacy glass come down in price to make a project like this economical.

The gigantic display was created in part by Sosolimited, an art studio who has made a similar project before. The display hanging in the atrium of the Raleigh Nature Research Center is amazingly efficient for its size  drawing only 75 watts.

If you’d like to try your hand at a similar build, we wish you luck; this LCD glass is still somewhat expensive but perhaps in a few years the price will come down enough that we can play Tetris on the side of a building.

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Reverse Engineering A Nokia LCD

LCD displays taken from old Nokia phones have been a staple of the hardware makers for years now, so we’re very happy to see [Andy] reverse engineering a full color QVGA display so we can move our grayscale projects over to a full-color display.

The screen in a Nokia 2730, 5000, and 7100 cell phone is a wonder of technology – its 18-bit color with a very high-resolution piqued [Andy]’s interest. He bought a second-hand Nokia 2730 off of eBay and started taking it apart. After checking out the schematics for the phone, [Andy] had a few breakout boards made; especially useful since he found a few connectors as well.

With a great deal of Googling, [Andy] found another lost soul who successfully broke into a similar LCD display and discovered it was command-compatible with a Magnachip LCD controller. The only way forward was to send a few of these commands over to the display and watch what happens.

[Andy] managed get pixels drawn on the screen, and found a few interesting features: hardware scrolling is enabled, as is changing between portrait or landscape orientations. From a second-hand phone on eBay, [Andy] now has a very nice QVGA display. We’re calling this a win, but you can judge the video after the break for yourself.

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