Linux Fu: Mixing Bash And Python

Although bash scripts are regularly maligned, they do have a certain simplicity and ease of creation that makes them hard to resist. But sometimes you really need to do some heavy lifting in another language. I’ll talk about Python, but actually, you can use many different languages with this technique, although you might need a little adaptation, depending on your language of choice.

Of course, you don’t have to do anything special to call another program from a bash script. After all, that’s what it’s mainly used for: calling other programs. However, it isn’t very handy to have your script spread out over multiple files. They can get out of sync and if you want to send it to someone or another machine, you have to remember what to get. It is nicer to have everything in one file.

Continue reading “Linux Fu: Mixing Bash And Python”

Linux Fu: A Little Bit Of (Network) History Repeating Itself

These days, embedded systems often have networks and that can make them significantly more complex. Networks are usually pretty nondeterministic and there are a variety of oddball conditions. For example, when your public-access pick and place machine gets written up on Hackaday and you suddenly get a 50X surge in traffic, how does your network stack handle it? While there’s no silver bullet for network testing, there are some tricks that can make it easier and one of those is the tcpreplay utilities that allow you to record complex network traffic and then play it back in a variety of ways. This has many benefits, especially if you manage to capture that one thing that triggers bad behavior sporadically. Being able to play it back on demand can speed up diagnostics considerably.

General Idea

You probably know that tcpdump allows you to grab packet captures from a network interface and save them to a file. If you prefer a GUI, you probably use Wireshark, which uses the same underlying library (libpcap) to grab the data. In fact, you can capture data using tcpdump and look at it with Wireshark, although there are other tools like tcptrace or Ngrep that can work with the output, also.

While the output of the command can be a little cryptic without tool support, a program called tcpreplay can take that data and feed it back in a variety of ways. Of course, you can modify the file first — there are tools to make that easier and — if you need to — you can craft your own network traffic by hand or using one of a variety of tools. This process is often called “packet crafting.”

Continue reading “Linux Fu: A Little Bit Of (Network) History Repeating Itself”

AI Makes Linux Do What You Mean, Not What You Say

We are always envious of the Star Trek Enterprise computers. You can just sort of ask them a hazy question and they will — usually — figure out what you want. Even the automatic doors seemed to know the difference between someone walking into a turbolift versus someone being thrown into the door during a fight. [River] decided to try his new API keys for the private beta of an AI service to generate Linux commands based on a description. How does it work? Watch the video below and find out.

Some examples work fairly well. In response to “email the Rickroll video to Jeff Bezos,” the system produced a curl command and an e-mail to what we assume is the right place. “Find all files in the current directory bigger than 1 GB” works, too.

Continue reading “AI Makes Linux Do What You Mean, Not What You Say”

Linux Fu: Shell Script File Embedding

You need to package up a bunch of files, send them somewhere, and do something with them at the destination. It isn’t an uncommon scenario. The obvious answer is to create an archive — a zip or tar file, maybe — and include a shell script that you have to tell the user to run after unpacking.

That may be obvious, but it assumes a lot on the part of the remote user. They need to know how to unpack the file and they also need to know to run your magic script of commands after the unpack. However, you can easily create a shell script that contains a file — even an archive of many files — and then retrieve the file and act on it at run time. This is much simpler from the remote user’s point of view. You get one file, you execute it, and you are done.

In theory, this isn’t that hard to do, but there are a lot of details. Shell scripts are not compiled — at least, not typically — so the shell only reads what it needs to do the work. That means if your script is careful to exit, you can add as much “garbage” to the end of it as you like. The shell will never look at it, so it’s possible to store the payload there.

Continue reading “Linux Fu: Shell Script File Embedding”

You Otter Be Able To Stream That Audio: Open Hardware Eclipses Chromecast Audio

When Google halted production of the Chromecast Audio at the start of 2019, there was a (now silent) outcry. Fans of the device loved the single purpose audio streaming dongle that delivered wide compatibility and drop-dead simplicity at a rock bottom $35 price. For evidence of this, look no further than your favorite auction site where they now sell for significantly more than they did new, if you can even find an active listing. What’s a prolific hacker to do about this clear case of corporate malice? Why, reinvent it of course! And thus the Otter Cast Audio V2 was born, another high quality otter themed hack from one of our favorite teams of hardware magicians [Lucy Fauth, Jana Marie Hemsing, Toble Miner, and Manawyrm].

USB-C and Ethernet, oh my!

The Otter Cast Audio is a disc about the shape and size of standard Chromecast (about 50mm in diameter) and delivers a nearly complete superset of the original Chromecast Audio’s features plus the addition of a line in port to redirect audio from existing devices. Protocol support is more flexible than the original, with AirPlay, a web interface, Spotify Connect, Snapcast, and even a PulseAudio sink to get your Linux flavored audio bits flowing. Ironically the one thing the Otter Cast Audio doesn’t do is act as a target to Cast to. [Jan] notes that out of all the protocols supported here, actual Cast support was locked down enough that it was difficult to provide support for. We’re keeping our fingers crossed a solution can be found there to bring the Otter Cast Audio to complete feature parity with the original Chromecast Audio.

But this is Hackaday, so just as important as what the Otter Cast Audio does is how it does it. The OtterCast team have skipped right over shoehorning all this magic into a microcontroller and stepped right up to an Allwinner S3 SOC, a capable little Cortex A7 based machine with 128 MB of onboard DDR3 RAM. Pint sized by the bloated standards of a fully interactive desktop, but an absolutely perfect match to juggling WiFi, Bluetooth, Ethernet, and convenient support for all the protocols above. If you’re familiar with these hackers’ other work it won’t surprise you that what they produced here lives up to the typical extremely high quality bar set by such wonders as this USB-C adapter for JBC soldering iron handles and this TS-100 mainboard replacement.

It sounds like a small production run might be on order in the future, but until then production files optimized for a particularly popular Chinese manufacturer are provided, with complete BOM and placement files. It sounds like turnkey production costs from that manufacturer are a shockingly reasonable $10 (total) per unit with most components, and come to a still-reasonable $22 with the remaining self-sourced components manually installed.

For a demo of the finished goods, check out the tweet embedded after the break.

Continue reading “You Otter Be Able To Stream That Audio: Open Hardware Eclipses Chromecast Audio”

Building The Dolphin Emulator In Ubuntu On A Nintendo Switch

[LOE TECH] has made a habit of trying out various emulation methods on his Nintendo Switch and recording the results for our benefit. Of that testing, some of the best performance he’s seen makes use of the Dolphin emulator running in Ubuntu Linux, and he has made a tutorial video documenting how to build the project, as well as how to make some performance tweaks to get the most out of the mod.

We love seeing Linux run on basically anything with a processor. It’s a classic hack at this point. Nintendo has traditionally kept its consoles fairly locked down, though, even in the face of some truly impressive efforts; so it’s always a treat to see the open-source OS run relatively smoothly on the console. This Ubuntu install is based on NVIDIA’s Linux for Tegra (L4T) package, which affords some performance gains over Android installations on the same hardware. As we’ve seen with those Android hacks, however, this software mod also makes use of the Switchroot project and, of course, it only works with specific, unpatched hardware. But if you’ve won the serial number lottery and you’re willing to risk your beloved console, [LOE TECH] also has a video detailing the process he used to get Ubuntu up and running.

Check out the video below for a medley of Gamecube game test runs. Some appear to run great, and others, well… not so much. But we truly appreciate how he doesn’t edit out the games that stutter and lag. This way, we get a more realistic, more comprehensive overview of unofficial emulation performance on the Switch. Plus, it’s almost fun to watch racing games go by in slow motion; almost, that is, if we couldn’t empathize with how frustrating it must have been to play.

Continue reading “Building The Dolphin Emulator In Ubuntu On A Nintendo Switch”

Lightweight OS For Any Platform

Linux has come a long way from its roots, where users had to compile the kernel and all of the other source code from scratch, often without any internet connection at all to help with documentation. It was the wild west of Linux, and while we can all rely on an easy-to-install Ubuntu distribution if we need it, there are still distributions out there that require some discovery of those old roots. Meet SkiffOS, a lightweight Linux distribution which compiles on almost any hardware but also opens up a whole world of opportunity in containerization.

The operating system is intended to be able to compile itself on any Linux-compatible board (with some input) and yet still be lightweight. It can run on Raspberry Pis, Nvidia Jetsons, and x86 machines to name a few, and focuses on hosting containerized applications independent of the hardware it is installed on. One of the goals of this OS is to separate the hardware support from the applications, while being able to support real-time tasks such as applications in robotics. It also makes upgrading the base OS easy without disrupting the programs running in the containers, and of course has all of the other benefits of containerization as well.

It does seem like containerization is the way of the future, and while it has obviously been put to great use in web hosting and other network applications, it’s interesting to see it expand into a real-time arena. Presumably an approach like this would have many other applications as well since it isn’t hardware-specific, and we’re excited to see the future developments as people adopt this type of operating system for their specific needs.

Thanks to [Christian] for the tip!