Laptop GPU Upgrade With Just A Little Reballing

Modern gaming laptops are in an uncomfortable spot – often too underpowered for newest titles, but too bulky to be genuinely portable. It doesn’t help they’re not often upgradeable, so you’re stuck with what you’ve bought – unless, say, you’re a hacker equipped some tools for PCB reflow? If that’s the case, welcome to [TechModLab]’s video showing you the process of upgrading a laptop’s soldered-on NVIDIA GPU, replacing the 3070 chip with a 3080.

You don’t need much – the most exotic tool is a BGA rework station, holding the mainboard steady&stiff and heating a specific large chip on the board with an infrared lamp from above. This one is definitely a specialty tool, but we’ve seen hackers build their own. From there, some general soldering tools like flux and solder wick, a stencil for your chip, BGA balls, and a $20 USB-C hotplate are instrumental for reballing chips – tools you ought to have.

Reballing was perhaps the hardest step of the journey – instrumental for preparing the GPU before the transplant. Afterwards, only a few steps were needed – poking a BGA ball that didn’t connect, changing board straps to adjust for the new VRAM our enterprising hacker added alongside the upgrade, and playing with the driver process install a little. Use this method to upgrade from a lower-end binned GPU you’re stuck with, or perhaps to repair your laptop if artifacts start appearing – it’s a worthwhile reminder about methods that laptop repair shops use on the daily.

Itching to learn more about BGAs? You absolutely should read this article series by our own [Robin Kearey]. We’ve mostly seen reballing used for upgrading RAM on laptop and Raspberry Pi boards, but seeing it being used for an entire laptop is nice – it’s the same technique, just scaled up, and you always can start by practicing at a smaller scale. Now, it might feel like we’ve left the era of upgradable GPUs on laptops, and today’s project might not necessarily help your worries – but the Framework 16 definitely bucks the trend.

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Showing a RAM chip being removed from a Pi 4 board, hot air gun in the shot. Area around the chip is covered with kapton tape.

Upgrade RAM On Your Pi 4, The Fun Way

The Raspberry Pi shortage has been a meme in hacker circles for what feels like an eternity now, and the Pi 4 seems to be most affected – though, maybe it’s just its popularity. Nevertheless, if you’re looking for a Pi 4, you would need to look far and wide – and things are way worse if you need the 8 GB version specifically. Or so we thought – [MadEDoctor] shows us that refreshing online store pages isn’t the only way, having successfully upgraded the RAM chip on the Pi 4 from 1 GB to 8 GB with help of a hot air gun.

These chips are BGA, and those might feel intimidating if you’re just starting out with hot air – however, we recommend you watch this video, as [MadEDoctor]’s approach is of the kind that brings BGA replacement to hobbyist level. First off, you get a compatible RAM chip somewhere like Aliexpress – lucky for us, those come equipped with a set of balls from the factory. The default balls are made of lead-free solder, and [MadEDoctor] reballed the RAM chip with leaded solder balls to lower the melting point, but it’s by no means a requirement that you do the same.

In fact, you only need a hot air gun, flux, a soldering iron and some solder wick to perform the replacement – no reballing equipment. Put some kapton or metal tape on the board for heat shielding, get the old chip off with hot air, use an iron with wick to clean the pads, add some flux, align the chip, then use hot air to solder a new chip onto the board. Replacing this chip can get your Pi 4 to the highly-sought-after 8 GB target – as an aside, we’re surprised that there was no configuration needed, as the Pi 4 booted right up and successfully recognized the extra RAM added.

We’d personally recommend preheating for such an upgrade – that said, this sure went without a hitch, and such a RAM swap method doesn’t require any stencils, solder paste or solder ball applications. Drop by the video description for compatible RAM chip part numbers, make sure you have your tacky flux and solder wick in order, and let [MadEDoctor] walk you through upgrading your Pi 4 the hacker way. Is this hack to your liking? Take it up a notch with this laptop soldered-in RAM upgrade journey, or that one RAM upgrade for an old GPU to comply to Apple’s whims.

Maxing Out Your MacIntosh With A 4 MB Memory Stick Kit

One fun aspect of retrocomputing is that you get to max out all aspects of these systems without having to take out a bank loan, as tended to be the case when these systems were new. Less fun is that decades after systems like the Apple MacIntosh SE/30 were last sold, the 30-pin SIMMs that form the expandable RAM for these systems has become rather scarce. This has led many to make their own SIMM PCBs, including [Kay Koba] with a PCB for 4 MB SIMMs along with information on which memory and parity ICs are suitable for these SIMMs.

For systems like the MacIntosh SE/30 with 8 30-pin memory slots, the maximum capacity is 128 MB, but this comes with many gotchas due to its ROM being ’32-bit dirty’. While this can be circumvented by swapping in a ROM from a later MacIntosh variant, the less invasive way is to enable the MODE32 system extension and install eight 4 MB SIMMs for a total of 32 MB RAM. RAM chips for such 30-pin SIMMs can be scavenged from the far more common 72-pin SIMMs, along with any old new stock one may come across.

These 4 MB SIMM PCBs are offered for sale by [Kay] with optionally the SMD components (capacitors, resistors and LED) included in the package. The original PCB card edge design is credited to work by [Zane Kaminski] whose GitHub profile also leads to e.g. this 30-pin SIMM project.

Have you modded your MacIntosh or other retro system yet to the maximum RAM and storage limits?

Picture of the modification as it's being performed, with an extra chip stacked on top of the original, extra magnet wire connection going to the chip select line pin

Original XBox V1.6 RAM Upgrade Stacks TQFP Chips

RAM upgrades for the original XBox have been a popular mod — you could relatively easily bump your RAM from 64MB to 128MB. While it wouldn’t give you any benefit in most games written to expect 64MB, it does help with emulators, game development, and running alternative OSes like Linux. The XBox PCB always had footprints for extra RAM chips, so RAM upgrades were simple – just get some new RAM ICs and solder them onto the board. However, in the hardware revision 1.6, these footprints were removed, and RAM upgrades on v1.6 were always considered impossible.

[Prehistoricman]Ā brings a mod that makes RAM upgrades on v1.6 possible using an old trick from the early days of home computers. He’s stacking new RAM chips on top of the old ones and soldering them on in parallel. The overwhelming majority of the RAM lines are shared between chips, which is what makes this mod possible – all you need to connect to the extra chips is magnet wire for extra RAM chip select lines, which are, thankfully, still available on the board. He shares a tutorial with plenty of illustrations, so it should be easier for you to perform this mod, in case you’re stuck with a newer console that doesn’t have the RAM chip footprints left onboard.

We just covered an original XBox softmodding tutorial, so this is as timely as ever! If you’re looking to read about the 128MB mod, this is a good place to start.

We thank [DjBiohazard] for sharing this with us!

Video Ram Transplant Doubles RTX 3070 Memory To 16 GB

Making unobtainium graphics cards even more unobtainable, [VIK-on] has swapped out the RAM chips on an Nvidia RTX 3070. This makes it the only 3070 the world to work with 16 GB.

If this sounds familiar, it’s because he tried the same trick with the RTX 2070 back in January but couldn’t get it working. When he first published the video showing the process of desoldering the 3070’s eight Hynix 1 GB memory chips and replacing them with eight Samsung 2 GB chips he hit the same wall — the card would boot and detect the increased RAM, but was unstable and would eventually crash. Helpful hints from his viewers led him to use an EVGA configuration GUI to lock the operating frequency which fixed the problem. Further troubleshooting (YouTube comment in Russian and machine translation of it) showed that the “max performance mode” setting in the Nvidia tool is also a solution to stabilize performance.

The new memory chips don’t self-report their specs to the configuration tool. Instead, a set of three resistors are used to electronically identify which hardware is present. The problem was that [VIK-on] had no idea which resistors and what the different configurations accomplished. It sounds like you can just start changing zero Ohm resistors around to see the effect in the GUI, as they configure both the brand of memory and the size available. The fact that this board is not currently sold with a 16 GB option, yet the configuration tool has settings for it when the resistors are correctly configured is kismet.

So did it make a huge difference? That’s difficult to say. He’s running some benchmarks in the video, both Unigine 2 SuperPosition and 3DMark Time Spy results are shown. However, we didn’t see any tests run prior to the chip swap. This would have been the key to characterizing the true impact of the hack. That said, reworking these with a handheld hot air station, and working your way through the resistor configuration is darn impressive no matter what the performance bump ends up being.

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Add An Extra 8GB Of VRAM To Your 2070

Most of us make do with the VRAM that came with our graphics cards. We can just wait until the next one comes out and get a little more memory. After all, it’d be madness to try and delicately solder on new components of something so timing-sensitive as RAM chips, right?

[VIK-on] took it upon himself to do just that. The inspiration came when a leaked diagram suggested that the RTX 2000 line could support 16 GB of RAM by using 2GB chips. NVIDIA never did release a 16GB version of the 2070, so this card is truly one of a kind. After some careful scouring of the internet, the GDDR6 chips were procured and carefully soldered on with a hot air gun. A few resistors had to be moved to accommodate the new RAM chips. During power-on, [VIK-on] saw all 16 GB enumerate and was able to run some stress tests. Unfortunately, the card wasn’t stable and started having black screen issues and wonky clocks. Whether it was a bad solder joint or firmware issues, it’s hard to say but he is pretty convinced it is a BIOS error. Switching the resistors back to the 8GB configuration yielded a stable system.

While a little more recent, this isn’t the only RAM upgrade we’ve covered in the last few months. Video after the break (it’s not in English but captions are available).
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Make Your Commodore 16 64k, But Not A Commodore 64

The Commodore 16 was a budget home computer from the mid 1980s, the entry-level model in a wider range of machines. As its name suggests it only has 16k of memory in keeping with its budget status, and while it has the rest of the hardware necessary to run software intended for its 64k stablemates, that 16k is impossible to expand without modifying the machine. Should you have a ’16 in your collection this is not a particularly arduous process, and Tynemouth Software have gone into great detail over how it can be achieved.

As was quite common in machines of the period, the address lines for the RAM area above the fitted 16k are not wired to disable it when those addresses are selected, so the same 16k appears mirrored three times in the space between it and the 64k limit. Thus simply plugging in a 64k cartridge would result in the top 48k being unusable, and some means of disabling or supplanting the internal chips was called for. Contemporary upgrades required pin or track snipping, but as they go on to show us there are some less ugly alternatives both permanent and reversible. Whichever you might favor they all at least don’t carry the huge cost hurdle in 2019 that they might have been when the machine was new. Sadly even though their cases may be similar the resulting machine will not be a Commodore 64, not even a new one.

Long-time Hackaday readers will know that the hardware designer for these machines was our Hackaday colleague [Bil Herd], and all followers of Commodore and his work should read his account of the CES trade show at the heady height of Commodore’sĀ  fame.