64 Synchronizing Fireflies

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[Alex] of tinkerlog created a set of 64 RGB fireflies that synchronize to blink all at once. We covered the kit earlier, but he has assembled a set of 64. Each firefly is independently controlled by an ATtiny13 that reads a phototransistor and lights up an RGB LED. The fireflies are programmed to blink a certain rate, but blink faster if they detect other blinks. After a few cycles, the fireflies begin to blink in unison. When the fireflies are arranged in different configurations, different patterns emerge. He is selling kits and has instructions for building your own. Videos of the fireflies after the jump.

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Parts: 4×4 RGB Button Pad Controller SPI

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We covered SparkFun’s new RGB button pad controller a few weeks ago. This is a full-color clone of the monome interface; a 4×4 grid of buttons with tri-color LEDs underneath. Each LED has 24bits of color control, for more than 16million color combinations. Up to 10 panels can be chained together to create huge button grids, like SparkFun’s Tetris table. We previously used a smaller version in our RGB combination lock.

We asked SparkFun to send us the SPI version of the button controller to test. This is a new product developed in-house at SparkFun, with open source hardware and software. Read about our experience interfacing this board below.

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Temperature Sensing Munny

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Here’s another nerdy present that was built for Valentine’s Day. [João Silva] created a temperature sensing Munny. A Munny is a vinyl toy made to be customized. Other than these Munny speakers, we haven’t seen them in many electronics projects. The LM35CZ temperature sensor has an analog output that connects to the ADC on the ATtiny15L. The microcontroller changes the RGB LED’s color based on the temperature: blue for cold, green for comfortable, and red for hot. It only flashes every three minutes to conserve the power in the coin cells. His one-off circuit board also includes an ISP header for programming. The Munny’s head looks like it does a great job diffusing the light.

SparkFun Releases RGB Button Controller

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SparkFun has been selling button pad parts for some time and we used them in our RGB door lock project. A excellent part, but you needed to implement your own interface to use the boards. SparkFun has just released two additional versions to make it easier on builders. The first is their Button Pad Controller USB. It has a 4×4 grid of buttons lit by RGB LEDs and a USB interface. This board can be expanded using the Button Pad Controller SPI. The SPI bus means it should be easy to add the button pad to embedded projects. This newest release puts you much closer to building your own RGB monome clone or other custom controller than ever before. The unit pictured above is their own project and they have no plans on selling anything like it.

Wireless BlinkM Control

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[John] has been working with several BlinkM RGB devices. He’s created a controller to talk to each of the BlinkMs wirelessly and change their behavior. The core is an old relay tester box used to test telephone circuits. Each of its four knobs are connected to the analog inputs on the Arduino. The signal is transmitted using RFlink devices. Each BlinkM is paired with an ATmega168 and receiver. The control box also has a switch to send the same signal to all of the devices at the same time. The transmit and receive code are available on his site. You can find a video of it embedded below.

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A ShiftBrite Christmas

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[Garrett] took 30 of his ShiftBrite modules and mounted them to his front fence for Christmas. The ShiftBrite is a serially addressable high output RGB LED. The individual modules are quite adept at applications like this where you’re stringing multiple lights together. They have identical buses on either side, specifically for daisychaining. The installation above looks great.

Meggy Jr RGB Portable Game Platform

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Evil Mad Scientist Laboratories have just announced the release of the Meggy Jr RGB, a fully programmable handheld console with an 8×8 RGB LED matrix display. Like its big sisters Peggy and Peggy 2.0, the Meggy Jr is driven by an ATmega168 microcontroller and is made up of a bank of fully addressable LEDs. Unlike its siblings, the device boasts six buttons and the ability to be mounted inside of a custom case (or “handle set”) constructed from plastic or wood, drastically altering the look of the console. Using the popular open-souce Arduino environment, users are able to write custom software for the device. While it works great as a game console, of the many possible configurations and suggested uses, we think “disco floor for your Lego minifigurines” is the most amusing.