Chipophone Plays Video Game Classics

This thrift shop organ gets a new life as an 8-bit music maker. Called the Chipophone, it relies on an ATmega88 to produce sounds that you might associate with classic video gaming. [Linus Akesson] takes us through all of the different sound settings in the video after the break, including performances of your theme music favorites.

The original organ uses transistor logic making it rather easy to patch into the hardware. Thanks to the build log we know that [Linus] used 74HC165 input latches to monitor each of the switches for the 120 inputs. Fifteen of these latches work like a backwards shift register 74HC595, cascading all of the parallel inputs into one serial signal. From there the microcontroller takes over, monitoring the keys, pedals, switches, and potentiometers and outputting the appropriate sounds.

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Velosynth Annoys Those Around You As You Ride

We’ve always put stock in ‘the quieter the better’ when it comes to road bikes. You’ll find this truth if you spend 100k on the back wheel of someone with a sqeaky rear derailleur. But apparently the folks at Effalo never learned this lesson as they’ve produced a bike computer that generates noise as you ride.

Perhaps it just takes some ingenuity to turn this into a beautiful music maker along the lines of the Force Trainer hack. No problem because the velosynth is a hackable design. The case was made with a vacuum form and inside you’ll find a bunch of small breadboards. The JeeNode, which is an Arduino/Xbee combination, serves as the heart of the device by taking speed and acceleration data from the bicycle wheel. From there it is passed on to various modules, Bob’s your uncle, and sound comes out. Check out their sales pitch after the break and if you’re starting to get some ideas about using this check out the open source info they’ve provided.

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Color A Sound

[vimeo=http://vimeo.com/11606420]

This is an interesting take on a music box. [Blair Neal] is using an overhead projector with a roll of transparency to make a synthesized music box. A camera watches the projected image and feeds data to Max/MSP to produce the sounds. Customization merely requires creative image analysis. In this case, different colored pens or different tracks can be assigned to a sound with the speed of the track based on how fast you wind the transparency spool.

Noisy Super 8

[vimeo=http://www.vimeo.com/9196943]

[Matt Kemp] remade this super 8 film camera into a synthesizer. Inside you’ll find a light sensor pointed through the lens. This way, zooming, focusing, and pointing the lens elsewhere will change the sound. He also refit the original controls to monkey with the output. Turn your speakers up when you watch this, your co-workers will love you for it.

Modded C64 Eye Candy

“Everyone needs a hobby,” they tell us. For the blogger mysteriously identified only as “R,” that hobby would be an almost fanatical nostalgia for the Commodore 64 computer.

At first we thought this was a fan community site, but apparently it’s all the work of a single person. [R] has tweaked, extended, repackaged and resurfaced this 1980’s icon in nearly every imaginable way. They tend to gloss over the technical aspects of these mods, but that’s okay – the C64 is such an exhaustively documented system now that the site dwells mainly on the aesthetics and meaning of these reborn devices.

The 64 has made an indelible impression on electronic music, and the machines are still sought after by collectors, composers and circuit-benders. [R] pays homage by housing these vintage systems in styles reminiscent of even vintage-er synthesizers. Any one of these would warrant a post here, yet there’s a whole collection to browse. Check it out!

[via Retro Thing]

FPGA Keyboard Synthesizer

This synthesizer relies solely on an FPGA for key detection and sound synthesis. [Chris] and [Joe] built it for their final project at Cornell. The hardware implementation includes velocity sensing for the keys. While at rest, each key contacts a strip of copper foil. A matching strip of foil contacts the key when it is depressed. The velocity data is extrapolated by detecting when a key leaves the rest state and arrives at the depressed state. Sound synthesis is handled in hardware using the Karplus-Strong string synthesis method.  If you want to hear what it sounds like, they’ve posted a video (MP4) that shows off the creation. It sounds like an electric piano to us, so mission accomplished.

Subcycles: Multitouch Music Controller

[vimeo=http://vimeo.com/7000376]

Subcycles is a sound controller application that [Christian] is using on the third multitouch display that he built. The screen is a sheet of acrylic in an aluminum frame. The image is rear projected onto an area covered with Digiline dispersion film. As with other projects that use the Community Core Vision package, a PS3 eye camera captures the touch information.

This build does a great job of including the audience in what the musician on stage is doing. [Chris] points out that the sight of artists staring at laptops on stage is becoming more and more common. The ‘Minority Report’-like interface that Subcycles uses makes not just for interesting music, but for an added visual reinforcement to the live part of the performance.

[Thanks Mark]