It is fair to say that many technologies have been influenced by human vices. What you may not realize is that vending machines saw their dawn in this way, the first vending machine was created to serve booze. Specifically, it was created to serve gin, the tipple of choice of the early 18th century. it was created as a hack to get around a law that made it harder to sell alcoholic drinks. It was the first ever vending machine: the Puss and Mew.
You might think that a microcontroller would be needed to handle a vending machine’s logic. For one thing, only the correct change should activate them and the wrong change should be returned. If the correct change was detected then a button press should deliver the right food to the dispenser. But if you like puzzles then you might try to think of a way to do with without a microcontroller. After all, the whole circuit can be thought of as a few motors, a power source, and a collection of switches, including the right sized coin.
That’s the way [Little Puffin] approached this donut dispensing vending machine. What’s really fun is to watch the video below and wonder how the logic will all come together as you see each part being put in place. For example, it’s not until near the end that you see how the coin which is a part of the circuit is removed from the circuit for the next purchase (we won’t spoil it for you). Coins which are too small are promptly returned to the customer. To handle coins which are the right size but are too heavy, one enhancement could be to make them fall through a spring-moderated trap door and be returned as well. We’re not sure how to handle coins which are the right size but too light though.
A recurring idea in hackspaces worldwide seems to be that of the vending machine for parts. Need An Arduino, an ESP8266, or a motor controller? No problem, just buy one from the machine!
Most such machines are surplus from the food and drink vending industry, so it’s not unusual to be able to buy an Arduino from a machine emblazoned with the logo of a popular chocolate bar. These machines can, however, be expensive to buy second-hand, and will normally require some work to bring into operation.
A vending machine is not inherently a complex machine nor is it difficult to build when you have the resources of a hackspace behind you. [Mike Machado] is doing just that, building the Vendotron, a carousel vending machine constructed from laser cut plywood and MDF. The whole thing is controlled by an Arduino, with the carousel belt-driven from a stepper motor.
It’s not doing anything commercial vending machines haven’t been doing for years, except maybe having a software interface that allows phone and Bitcoin payments. Where this project scores though is in showing that a vending machine need not be expensive or difficult to build, and broadening access to them for any hackspace that wants one.
We’ve had a few vending machines here before, like this feature on the prototyping process for commercial machines, or even this one that Tweets. Sadly few have a secret button to deliver a free soda though.
Anyone who has worked in an office with a vending machine knows this problem well: someone wants a snack or a drink from the vending machine, but doesn’t have any small change. So, they proceed to walk around the office trying to find someone to make some change for them. It’s a hassle, and a surprisingly common one. Sure, a lot of vending machines now accept credit cards, but they’re still in the minority.
This was the problem facing Belgium-based automation company November Five. As automation and IoT specialists, their first thought was to hack the vending machine itself. But, unfortunately, they didn’t own it; as many of you know, vending machines are generally owned by the distributor. So, they needed a solution that allowed their employees access to the vending machine, without actually modifying the vending machine itself.
The solution they came up with was to attach an RFID-activated coin dispenser to the vending machine. Everyone at the company already has an RFID badge for opening doors and such, so the system wouldn’t add any burden to the employees. And keeping track of how many coins each employee used was a simple task of logging requests.
Seems like just about every hackerspace eventually ends up with an old vending machine that gets hacked and modded to serve up parts, tools, and consumables. But why don’t more hackerspaces build their own vending machines from scratch? Because as [Ryan Bates] found out, building a DIY vending machine isn’t as easy as it looks.
[Ryan]’s “Venduino” has a lot of hackerspace standard components – laser-cut birch plywood case, Parallax continuous rotation servos, an LCD screen from an old Nokia phone, and of course an Arduino. The design is simple, but the devil is in the details. The machine makes no attempt to validate the coins going into it, the product augurs are not quite optimized to dispense reliably, and the whole machine can be cleaned out of product with a few quick shakes. Granted, [Ryan] isn’t trying to build a reliable money-making machine, but his travails only underscore the quality engineering behind modern vending machines. It might not seem like it when your Cheetos are dangling from the end of an auger, but think about how many successful transactions the real things process in an environment with a lot of variables.
Of course, every failure mode is just something to improve in the next version, but as it is this is still a neat project with some great ideas. If you’re more interested in the workings of commercial machines, check out our posts on listening in on vending machine comms or a Tweeting vending machine.
[Sigurd] manage to obtain an old vending machine from his dorm. The only problem was that the micocontroller on the main board was broken. He and his friend decided they could most likely get the machine back into working order, but they also knew they could probably give it a few upgrades.
This system uses two Arduino Pro Minis and an Electric Imp to cram in all of the new features. One Arduino is connected to the machine’s original main board. The Arduino interfaces with some of the shift registers, relays, and voltage regulators. This microcontroller also lights up the buttons on the machine as long as that particular beverage is not empty. It controls the seven segment LED display, as well as reading the coin validator.
The team had to reverse engineer the original coin validator in order to figure out how the machine detected and counted the coins. Once they figured out how to read the state of the coins, they also built a custom driver board to drive the solenoids.
A second Arduino is used to read NFC and RFID cards using a Mifare RC522 reader. The system uses its own credit system, so a user can be issued a card with a certain amount of pre-paid credit. It will then deduct credit appropriately once a beverage is vended. The two Arduinos communicate via Serial.
The team also wanted this machine to have the ability to communicate with the outside world. In this case, that meant sending cheeky tweets. They originally used a Raspberry Pi for this, but found that the SD card kept getting corrupted. They eventually switched to an Electric Imp, which worked well. The Arduino sends a status update to the Imp every minute. If the status changes, for example if a beverage was dispensed, then the Imp will send a tweet to let the world know. It will also send a tweet to the maintenance person if there is a jam or if a particular slot becomes empty. Continue reading “A Tweeting Vending Machine”
[Vending Mexico] plans to design, build, and sell their of vending machines. You’ve got to start somewhere so they’ve built this prototype. It offers a range of vending features but was built with parts we’re used to seeing in hobby projects.
The one challenge they didn’t take on is the ability to identify coins and make change. You can see they’ve chosen to use a Coinco Guardian 6000 changer. But the custom circuit taps into the device, identifying how much money has been dropped in the slot, and controlling the coin dispenser to make change. Right now there is only one item to choose from; some packs of gum stored in a cardboard partition with the typical metal corkscrew — driven by a servo motor — to dispense the product. Just below that partition there is a row of IR LEDs which have a complimentary set of IR phototransistors. The machine uses these to detect when product has dropped through. This way if your candy gets stuck you get your money back.
The user interface is shown off in the video after the break. It uses a set of seven segment displays for feedback. An arcade button is used to select the desired product. The video dialog is in Spanish but we had no trouble telling what is being shown off even though we don’t speak the language.
We can’t remember seeing other scratch built vending machine. It seems all of them have been hacks on older commercial vending hardware.