Dress Up Your YubiKey With This Web-Based Tool

The combination of hardware required to make use of this project is specific enough that we imagine only a relatively limited number of readers will actually be able to try it out. But if you do happen to own a YubiKey and either a laser engraver capable of marking it or a fancy UV printer, [madeinoz67] has put together an awesome tool for adding some visual flair to your two-factor authentication device.

Running it is as simple as opening a web page, because that’s exactly how it’s implemented. You can either host it yourself or just launch it right from the GitHub repository. After opening the HTML file, you’re presented with a fairly intuitive user interface that lets you draw on top of a 2D outline of the YubiKey itself so you can get a better idea of what the final product will look like.

You can pick from an array of vector icons, upload your own images, and add custom text. There’s a pull-down at the top that lets you pick which specific YubiKey you want to work with, and there are different views depending on whether you plan on blasting your handiwork onto the device with a laser, doing a full-color UV print, or cutting it out of vinyl with something like a Cricut.

Even if you don’t have a YubiKey that’s begging for some custom artwork, we think there’s a lot to learn from this project. Obviously there are some very valid reasons to be concerned about how much of our modern software can only be accessed through a browser. If you’re going to use web technologies to create a piece of software, the least you could do is make it offline and self-contained like [madeinoz67] has.

Now if you’ll excuse us, we’ve got to go warm up the UV printer.

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Hackaday Links: April 26, 2026

It’s been three weeks since the Artemis II crew returned to Earth, and while the mission might be over for Reid Wiseman, Victor Glover, Christina Hammock Koch, and Jeremy Hansen, the work is only just beginning for engineers back at NASA. In a blog post earlier this week, the space agency went over the preliminary post-mission assessments of the spacecraft and its ground support equipment, and detailed some of the work that’s currently taking place as preparations begin for Artemis III.

During Artemis I, higher than expected damage was noted on both the Orion’s heat shield and the Space Launch System (SLS) launch pad. But according to NASA, the changes implemented after that first mission seem to have prevented similar issues this time around. The post also explains that reusable components of the Orion spacecraft, such as the avionics and the crew seats, are already in the process of being removed from Integrity so they can be installed in the next capsule on the production line.

While watching the live stream of the Artemis mission is the closest most of us will ever get to experiencing spaceflight, that doesn’t mean you can’t explore the solar system from the comfort of your own home — or more specifically, your browser. [Sani Huttunen] has created an incredible web-based solar system simulator that lets you explore our celestial neighborhood throughout different periods of time. You can tour the moons of Jupiter, see how the planets aligned on the date of your birth, and even check in on the Voyager probes. There are some very valid reasons to be skeptical about software moving to the web, but we’ve got to admit, this is a very slick demonstration of just how far modern browsers have come.

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Avoid Missed Connections With The Connectorbook’s Web Tool

Connectors are wonderful and terrible things. Wonderful, in that splicing wires every time you need to disassemble something is really, really annoying. Terrible in that it can be just such an incredible pain-in-the-assets to find the right one if you’re stuck with just a male or a female for some unfortunate reason. We’ve all been there, and all spent time growing increasingly frustrated poring over the DigiKey catalog (or its local equivalent) trying to figure out what the heck we were dealing with. That’s why [Davide Andrea]’s The Connectorbook exists–and even better, the free web service they call Identiconn.

The tool isn’t super new–the Wayback Machine has snapshots of it dating back to 2021–but it’s still very much worth highlighting. There’s a “quick pick” option that lets you narrow it down with photos, or if you want to get specific there are dozens of filters to try and help you find your exact part. You can filter based on everything from the pitch and geometry of the connectors, to how it terminates, attachments, latches, et cetera. While we can’t guarantee the database is fully exhaustive, it looks pretty darn big, and using it is going to be a lot less exhausting than pouring through catalogs hoping that particular vendor or manufacturer lists the matching part.

Some might argue that this database is not a hack, but it’s certainly going to enable a certain amount of hacking. That’s why we’re grateful to [Alex] for the tip! If you’ve got a know tool you think we all should know about that hasn’t been shared yet, please let us know.

Keep Tabs On Your Vehicle’s Needs With LubeLogger

It doesn’t matter if its a Vespa or a Peterbilt truck — if you ignore the maintenance needs of your vehicle, you do so at your own peril. But it can be difficult enough to keep track of basic oil changes, to say nothing of keeping records on what parts were changed when. Instead of cramming more receipts into your glove box, maybe give LubeLogger a try.

This free and open source software tool is designed to make it easy for individuals to keep track of both the routine maintenance needs of their vehicles, as well as keep track of any previous or upcoming repairs and upgrades. Released under the MIT license, LubeLogger is primarily distributed as a Docker image that makes it easy to self-host the tool should you wish to keep your data safe at home rather than on somebody’s server out in the Wild West of the modern Internet.

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Explore FFmpeg From The Comfort Of Your Browser

If you’re looking to manipulate video, FFmpeg is one of the most powerful tools out there. But with this power comes a considerable degree of complexity, and a learning curve that looks suspiciously like a brick wall. To try and make this incredible tool a bit less obtuse, [Sam Lavigne] has developed a web interface that lets you play around with FFmpeg’s vast collection of audio and video filters.

To try out a filter, you just need to select one from the window on the left and it will pop up in the central workspace. Here, the input, output, and any enabled filters will show up as boxes that can be virtually “wired” together. Selecting a filter will populate its options on the right hand side, with sliders and input boxes that allow you to play around with their parameters. When you want to see the final result, just click “Render Preview” and wait a bit.

If there was any downside, it seems like whatever box the site is running on the overhead of running in the browser doesn’t provide it a lot of horsepower. Even with the relatively low resolution of the demo videos available, the console output at the top of the page shows FFmpeg sometimes flirts with a processing speed measured in single-digit frames per second. Still, for a filter playground, it gets the job done. Perhaps the best part of the whole tool is that you can then copy your properly formatted command right out of the browser window and into your terminal so you can put it to work on your local files.

FFmpeg is one of those programs you should really be familiar with because it often proves useful in unexpected ways. The ability to manipulate audio and video with just a few keystrokes can really come in handy, and we’ve seen this open-source tool used for everything from compressing podcasts onto floppy disks to overlaying real-time environmental data onto a video stream.

ESP32 Camera Slider Build Keeps Things In Perspective

We’ve seen a lot of camera slider builds here at Hackaday, and for good reason: having one really lets you take your project documentation, especially videos, to the next level. It’s one of those force multiplier builds — after you’ve completed it, it can help you make all your future projects just that much better. But we’re also no strangers to seeing these projects become overly complex, which can often make it difficult for others to replicate.

But that’s not the case here. The motorized camera slider that [Sasa Karanovic] recently sent our way does exactly what you’d expect, and little else. That’s not meant as a dig — sometimes the best approach is to keep it simple. Unless you’re a professional photographer or videographer, it’s unlikely you need a complicated motion rig. This design is perfect for the hacker or maker who wants to spruce up their project videos, but doesn’t want to spend months fiddling with the design. Continue reading “ESP32 Camera Slider Build Keeps Things In Perspective”

Web-Centric Gabuino Has Compiler, Will Travel

Arguably the biggest advantage of the Arduino platform is its ease of use, especially when compared to what microcontroller development looked like before the introduction of the open source board and its associated software development environment. All you need to do is download the IDE for your platform, plug in your Arduino, and you can have code running on the hardware with just a few clicks.

But can it get even easier? [Gabriel Valky] certainly thinks so, which is why he’s developed the cloud-based Gabuino platform. As of right now it only supports the DS213 pocket oscilloscope and LA104 logic analyzer, but he says the code is lightweight enough that it should work with any STM32 board that has the appropriate bootloader. Using Gabuino requires no software to be installed on the computer, just plug in the board, and you’re already half way there.

Gabuino processing data from digital calipers.

The trick is that the code editor and compiler have been moved into the cloud, and are accessed through the host computer’s web browser. The web interface also integrates an impressive “Console”, which [Gabriel] likens to the Serial Monitor and Plotter functions of the Arduino IDE, but is actually far more capable. The Gabuino Console is not only bi-directional, but through the use of libraries such as Three.js and WebGL, it’s able to render video output from code running on the microcontroller.

[Gabriel] takes us through some of the capabilities of Gabuino in the video below, and we have to say, it looks pretty impressive. We especially liked the built-in debugging capabilities that let you set breakpoints and examine variables. This plug-and-play approach certainly holds promise for students or beginners, though we think the hardware compatibility will need some work before the project really takes off.

Incidentally, this isn’t the first time [Gabriel] has written some code for the LA104. Last year we covered his very impressive custom firmware for the ~$100 USD gadget, which should sweeten the deal considerably if you end up getting one to experiment with Gabuino on.

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