If you were a child of the late 1980s or early 1990s, the chances are you’ll be in either the Super Nintendo or the Sega Genesis/Mega Drive camp. Other 16-bit games consoles existed, but these were the ones that mattered! The extra power of the Nintendo’s souped-up 16-bit 6502 derivative or the Sega’s 68000 delivered a gaming experience that, while it might not have been quite what you’d have found in arcades of the day, was at least close enough that you could pretend it was.
The distinctive sound of consoles from that era has gained a significant following in the chiptunes community, with an active scene composing fresh pieces, and creating projects working with them. One such project is [jarek319]’s Sega Genesis native hardware chiptune synthesiser, in which music stored as VGM files on a MicroSD card are parsed by an ATSAMD21G18 processor and sent to a YM2612 and an SN76489 as you’d have found in the original console. The audio output matches the original circuit to replicate the classic sound as closely as possible, and there is even some talk about adding MIDI functionality for this hardware.
The software is provided, though he admits there is still a little way to go on some functions. The MIDI support is not yet present, though he’s prepared to work on it if there was enough interest. You really should hare this in action, there is a video which we’ve placed below the break. Continue reading “Sega Genesis Chiptunes Player Uses Original Chips”
There’s a wide world to explore when it comes to papercraft, but we reserve special praise for fully functional builds. [Aliaksei Zholner’s] working papercraft organ is a stunning example of what can be achieved with skill and perseverance.
The video is short but covers some finer touches – the folded concertinas of paper acting as springs to return the keys, for example. Air is supplied by a balloon, and the organ has a tone similar to other toy organs of comparable size.
The builder has declined to share templates at this stage, due to the complexity of the model and the fact that apparently even the thickness of the paper used can affect the function. This is not surprising — to get any sort of pipe organ to play in tune requires finesse and careful fine tuning. The build thread sheds some further light on the build (in Russian) if you’re curious to know more.
Perhaps the one thing we find surprising is that we haven’t seen something similar that’s 3D printed. If you’ve done it, smash it through on the tip line! Else, if you’re thirsty for more functional papercraft, you can’t go past the fantastic papercraft strandbeest build we covered back in 2011.
It sounds a little like a Theremin and looks a lot like the contents of your scrap bin. But it’s a unique musical instrument called a modulin, and after a few teasers we finally have some details on how it was built.
Making music with marbles is how we first heard of [Martin] of the Swedish music group Wintergatan. He seems as passionate about making his own instruments as he is about the music itself, and we like that. The last time we saw one of his builds was this concert-ready music box, which he accompanied with an instrument he called a modulin. That video gave only a tantalizing look at this hacked together instrument, but the video below details it.
“Modulin” comes from the modular synthesizer units that create the waveforms and pressure-sensitive ribbon controller on the violin-like neck. The instrument has 10 Doepfer synthesizer modules mounted to a hacked-together frame of wood and connected by a forest of patch cables. [Martin]’s tour of the instrument is a good primer on how synthesizers synthesize – VCOs, VCAs, envelope generators, filters – it’s all there. We’re treated to a sample of the sounds a synthesizer can make, plus majestic and appropriately sci-fi sounding versions of Also sprach Zarathustra and the theme from Jurassic Park. And be sure to check out the other video for another possibly familiar tune.
This might be old hat to musicians, but for those of us to whom music is a mystery, such builds hold extra sway. Not only is [Martin] making music, he’s making the means to make music. We’re looking forward to hearing what’s next.
Continue reading “It’s a Synthesizer. It’s a Violin. It’s a Modulin”
Over the last few decades, audio synthesizers have been less and less real hardware and more and more emulations in software. Now that we have tiny powerful computers that merely sip down the watts, what’s the obvious conclusion? A six-voice polyphonic synthesizer built around the Raspberry Pi.
The exquisitely named ‘S³-6R’ synthesizer is a six-voice phase modulation synthesizer that outputs very high resolution (24-bit and 96 kHz) audio. It’s the product of R-MONO Lab, who have displayed interesting musical devices such as a recorder-based pipe organ in the past. This build is a bit more complex, offering up some amazing sounds, all generated on a Raspberry Pi 3.
While talk of oscillators and filters is great, what’s really interesting here is the keyboard itself. The S³-6R is using the Roland K-25m, a tiny MIDI keyboard meant to serve as a ‘dock’ of sorts for Roland’s recent re-releases of the classic Jupiter and Juno synths. Building a MIDI keyboard is not easy by any stretch of the imagination, and using this little keyboard dock is a cheap way to pipe MIDI notes into any project without a lot of fuss.
Below, you can check out the audio demos of the S³-6R. It’s a real synth and sounds great. We can only hope the software will be uploaded somewhere eventually.
Continue reading “A Six-Voice Synth Built On The Raspberry Pi”
The Teenage Engineering Pocket Operators are highly popular devices — pocket-sized synthesizers packed full of exciting sounds and rhythmic options. They’re also remarkably affordable. However, this comes at a cost — they don’t feature MIDI connectivity, so it can be difficult to integrate them into a bigger digital music setup. Never fear, little-scale’s got your back. This Max patch allows you to synchronize an Ableton Link network to your Pocket Operators.
little-scale’s trademark is creating useful software and hardware devices using cheap, off-the-shelf hardware wherever possible. The trick here is a simple Max patch combined with a $2 USB soundcard or Bluetooth audio adapter. It’s all very simple: the Pocket Operators have a variety of sync modes that sync on audio pulses, essentially a click track. They use stereo 3.5mm jacks on board, generally using one channel for the synth’s audio and one channel for receiving sync pulses. It’s a simple job to synthesize suitable sync pulses in Ableton, and then pump them out to the Pocket Operators through the Bluetooth or USB audio output.
The Pocket Operators sync at a rate of 2 PPQN — that’s pulses per quarter note. little-scale says that KORG volcas & monotrons should also work with this patch, as they run at the same rate, but it’s currently untested. If you happen to try this for yourself, let us know if it works for you. Video below the break.
We’ve seen pocket synths on Hackaday before, with this attractive mixer designed for use with KORG Volcas.
Continue reading “Sync Your Pocket Synth with Ableton”
Every semester at one of [Bruce Land]’s electronics labs at Cornell, students team up, and pitch a few ideas on what they’d like to build for the final project. Invariably, the students will pick what they think is cool. The only thing we know about [Ian], [Joval] and [Balazs] is that one of them is a synth head. How do we know this? They built a programmable, sequenced, wavetable synthesizer for their final project in ECE4760.
First things first — what’s a wavetable synthesizer? It’s not adding, subtracting, and modulating sine, triangle, and square waves. That, we assume, is the domain of the analog senior lab. A wavetable synth isn’t a deep application of a weird reverse FFT — that’s FM synthesis. Wavetable synthesis is simply playing a single waveform — one arbitrary wave — at different speeds. It was popular in the 80s and 90s, so it makes for a great application of modern microcontrollers.
The difficult part of the build was, of course, getting waveforms out of a microcontroller, mixing them, and modulating them. This is a lab course, so a few of the techniques learned earlier in the semester when playing with DTMF tones came in very useful. The microcontroller used in the project is a PIC32, and does all the arithmetic in 32-bit fixed point. Even though the final audio output is at 12-bit resolution, the difference between doing the math at 16-bit and 32-bit was obvious.
A synthesizer isn’t useful unless it has a user interface of some kind, and for this the guys turned to a small TFT display, a few pots, and a couple of buttons. This is a complete GUI to set all the parameters, waveforms, tempo, and notes played by the sequencer. From the video of the project (below), this thing sounds pretty good for a machine that generates bleeps and bloops.
Continue reading “Building A Wavetable Synth”
[Alexbergsland] plays electric guitar. More accurately, he plays two electric guitars, through two amps. Not wanting to plug and unplug guitars from amps and amps from guitars, he designed an AB/XY pedal to select between two different guitars or two different amps with the press of a button.
The usual way of sending a guitar signal to one amp or another is with an A/B pedal that takes one input and switches the output to one jack or another. Similarly, to switch between two inputs, a guitarist would use an A/B pedal. For [Alex]’ application, that’s two pedals that usually sell for $50, and would consequently take up far too much room on a pedalboard. This problem can be solved with a pair of 3PDT footswitches that sell for about $4 each. Add in a few jacks, LEDs, and a nice aluminum enclosure, and [Alex] has something very cool on his hands.
The circuit for this switcher is fairly simple, so long as you can wrap your head around how these footswitches are wired internally. The only other special addition to this build are a trio of LEDs to indicate which output is selected and if both inputs are on. These LEDs are powered by a 9V adapter embedded in the pedalboard, but they’re not really necessary for complete operation of this input and output switcher. The LEDs in this project can be omitted, making this a completely passive pedal to direct signals around guitars and amps.