Running vintage console emulators on a Raspberry Pi seems to be the thing all the cool kids are doing. The coolest RetroPie builds take a vintage console – usually of the Nintendo genus – stuff a Raspi in there somehow, and Bob’s your uncle. [Phil Herlihy] over at Adafruit is throwing his hat into the ring with a similar build. For this one, though, he’s using Sega’s oft-maligned Game Gear. He might actually get more than a few hours out of the battery with this one, and the battery is rechargeable, too. You can’t beat that.
The build begins with tearing down an old Game Gear, chopping up the PCB to save the button contact, and starting to fit all the components in there. The display is completely replaced with a 3.5″ composite display, a bit larger than the 3.2″ display found in a stock Game Gear. That’s not a problem, there’s a surprising amount of space behind the bezel, and if you’re good enough with an xacto blade and a file, it will look stock.
The rest of the components include an amplifier board, battery charge regulator, a 2500mAh LiPo, and a Teensy to read the buttons. There are a few modifications required for the Pi, but the finished device presents a USB port to the outside world; keep a keyboard by your side, and this is a portable Pi in every respect.
For the last few years, [Luke] has been running a music server with a Raspberry Pi. With the new Raspberry Pi 2 and its quad core processor, he thought it was time for an upgrade.
The build consists of a Raspi 2, a HiFiBerry Dac to address the complaints of terrible audio on the Pi, an aluminum enclosure, and some electronics for IO and a real software shutdown for the Pi. The Arduino also handles an IR remote and a rotary encoder on the front of the enclosure.
The software is the Logitech Media Server along with Squeezeslave. The front end is custom, though, with functions for shutdown and receiving IR remote codes. Everything is served up by Flask, with a 32GB microSD card stuffed into the Pi to store MP3s. All in all, a great build.
The Spark Electron was released a few days ago, giving anyone with the Arduino IDE the ability to send data out over a GSM network. Of course, the Electron is just a GSM module tied to a microcontroller, and you can do the same thing with a Pi, some components, and a bit of wire.
The build is fairly basic – just an Adafruit Fona, a 2000 mah LiPo battery, a charge controller, and a fancy Hackaday Perma-Proto Hat, although a piece of perf board would work just as well in the case of the perma-proto board. Connections were as simple as power, ground, TX and RX. With a few libraries, you can access a Pi over the Internet anywhere that has cell service, or send data from the Pi without a WiFi connection.
If you decide to replicate this project, be aware you have an option of soldering the Fona module right side up or upside down. The former gives you pretty blinking LEDs, while the latter allows you to access the SIM. Tough choices, indeed.
[Don] and his wife were looking for a way to teach their two-year old daughter how to tell time. She understood the difference between day and night, but she wasn’t old enough to really comprehend telling the actual time. [Don’s] solution was to simplify the problem by breaking time down into colored chunks representing different tasks or activities. For example, if the clock is yellow that might indicate that it’s time to play. If it’s purple, then it’s time to clean up your room.
[Don] started with a small, battery operated $10 clock from a local retailer. The simple clock had a digital readout with some spare room inside the case for extra components. It was also heavy enough to stay put on the counter or on a shelf. Don opened up the clock and got to work with his Dremel to free up some extra space. He then added a ShiftBrite module as a back light. The ShiftBrite is a high-brightness LED module that is controllable via Serial. This allows [Don] to set the back light to any color he wants.
[Don] already had a Raspberry Pi running his DIY baby monitor, so he opted to just hijack the same device to control the ShiftBrite. [Don] started out using a Hive13 GitHub repo to control the LED, but he found that it wasn’t suitable for this project. He ended up forking the project and altering it. His alterations allow him to set specific colors and then exit the program by typing a single command into the command line.
The color of the ShiftBrite is changed according to a schedule defined in the system’s crontab. [Don] installed Minicron, which provides a nice web interface to make it more pleasant to alter the cron job’s on the system. Now [Don] can easily adjust his daughter’s schedule via web page as needed.
For the last 15 years or so, software synths have slowly yet surely replaced those beatboxes, drum machines, and true synthesizers. It’s a loss for old hardware aficionados, but at least everyone with a MacBook is now a musician, amiright?
The Raspberry Pi and Pi2 already have more processing power than a desktop from ’99, so it’s no surprise that all of those classic synths, from a Moog. Yamaha DX, Casio CZ, Linn drum machine, Fairlight, and a mellotron, can all be stuffed into a Pi thanks to the work of [Phil Atkin] and his Raspberry Pi synthesizer.
[Phil]’s efforts to bring audio synthesis to the Pi fall under three techniques: subtractive synthesis, phase distortion synthesis, and sample-based synthesis, something that’s found in everything from Akai MPCs, MacBooks, and that one episode of The Cosby Show. [Phil] is combining all of these techniques into a piece of software that’s capable of running seamlessly on the Pi, giving anyone with a $35 computer a tool that would have been worth several thousand dollars in 1985.
The project is pretty far along, but the recent release of the Raspberry Pi 2 has thrown [Phil] for a loop. On one hand, the Pi 2 is much more capable than the original Pi in terms of hardware, and this lends itself to more sounds and a better GUI. On the other hand, there are millions of original Pi 1s out there that still make for exceptional synthesizers. Either way, [Phil]’s work is a great example of how far you can push the Pi with audio work.
Thanks [Wybren] for the tip. Videos below.
Continue reading “Piana – Musical Synthesis For The Raspberry Pi”
We can never seem to get enough garage door hacks around here. [Tanner’s] project is the most recent entry into this category. He’s managed to hook up a Raspberry Pi to his garage door opener. This greatly extends his range to… well anywhere with an Internet connection.
His hack is relatively simple. He started with the garage door opener remote. He removed the momentary switch that was normally used to active the door. He bridged the electrical connection to create a circuit that was always closed. This meant that as long as the remote had power, the switch would be activated. Now all [Tanner] had to do was remove the battery and hook up the power connectors to his Raspberry Pi. Since the remote works on 3.3V and draws little current, he is able to power the remote directly from the Pi. The Pi just has to turn its pin high momentarily to activate the remote.
The ability to toggle the state of your garage door from anywhere in the world also comes with paranoia. [Tanner] wanted to be able to tell if the door is up, down, or stopped somewhere in the middle while he was away from home. He also wanted to use as little equipment as possible. Since he already had an IP camera in the garage, he decided to use computer vision to do the detection.
He printed off two large, black shapes onto ordinary white computer paper. One was taped to the top of the door and one to the bottom. A custom script runs on the Pi that grabs the latest image from the camera and uses OpenCV to detect the shapes. If both shapes are visible, then the script can assume the door is closed. Otherwise, it’s likely open. This makes it easier for [Tanner] to know if the door is opened or closed without having to check the camera himself.
Can’t get enough garage door hacks? Try these on for size. Continue reading “A Raspberry Pi Garage Door Opener”