3D Printers are only good for printing trinkets and doodads, right? Not really. Although, I do print the occasional useless object, most of my prints are used for projects I’m working on or to meet a need that I have. These needs are the project’s design requirements and I’d like to share the process and techniques I use when creating a functional 3D object.
My pal [Toshi] has RC Airplanes and flies often. I have an Action Camera that I never use. Why not combine the two and have some fun? The only thing standing in our way was a method to mount the camera to the airplane. 3D printing makes it easy. If you have a popular vehicle or application, there may be something already available on a 3D model repository like Thingiverse. Our situation was fairly unique I decided to design and print my own mount.
Continue reading “3D Printering: Custom RC Camera Mount Takes To The Sky”
Last weekend Hackaday made a trip out to the Midwest RepRap Festival in Goshen, Indiana. We met a ton of interesting people, saw a lot of cool stuff, and managed to avoid the Amish horse and buggies plying the roads around Goshen.
We’ve already posted a few things from MRRF, including [Jordan Miller] and co.’s adventures in bioprinting, a very cool printable object repo that’s backed by a nonprofit LLC, some stuff from Lulzbot that included a new extruder, stretchy filament, and news of a 3D scanner that’s in development, ARM-based CNC controllers including the Smoothieboard and capes for the Beaglebone, 3D printed resin molds, the newest project from [Nicholas Seward], creator or the RepRap Wally, Simpson, and Lisa, and 3D printed waffles. It really was an amazing event and also the largest DIY 3D printer convention on the planet. How this happened in Goshen, Indiana is anyone’s guess, but we’d like to give a shout out to SeeMeCNC for organizing this event.
With so many famous RepRappers in one place, it only made sense to put together a round table discussion on the state of RepRap, 3D printers, and microfabrication. We have a 40-minute long video of that, which you can check out after the break.
Continue reading “MRRF: Roundtable And Roundup”
Last week we started to Make a Thing in Solidworks. We got as far as sketching and extruding the base. This week we’ll make the back portion. We’ll use some of the same techniques in Part I and a few new features such as 3D filleting and the Hole Wizard.
As you know, this is not the first ‘Making a Thing’ tutorial. In case you missed them, the softwares previously covered in the 3D Printering series are:
Continue reading “3D Printering: Making A Thing With Solidworks, Part II”
Brian has graciously allowed me to hop on the 3D Printering bandwagon to write a brief intro to the wonderful world of Solidworks. We’ll be making the same ‘thing’ as done in the previous ‘Making a Thing’ tutorials:
Admittedly, most Hackaday readers probably don’t have Solidworks as it is a very expensive program. The main reason we are posting this tutorial is so that you can understand the work flow and compare it to some of the free/open packages out there.
Continue reading “3D Printering: Making A Thing With Solidworks, Part I”
It’s time once again for another installment of a Making A Thing tutorial, where I design the same part, over and over again, in multiple 3D design software packages.
Last week we took a look at FreeCAD, a free, open source parametric modeller. It’s an amazingly powerful tool, and not it’s finally time to complete our model of a strange object ripped from the pages of an 80-year-old drafting textbook.
Here’s some links to previous Making A Thing tutorials, doe:
Read on for the second part of our FreeCAD tutorial
Continue reading “3D Printering: Making A Thing In FreeCAD, Part II”
I’ve been writing these tutorials on making an object in popular 3D modeling programs for a while now, and each week I’ve put out a call for what software I should do next. There is one constant in all those comment threads: FreeCAD. I don’t know if these suggestions reflect the popularity
or difficulty of FreeCAD nevermind, it’s totally the difficulty.
FreeCAD is an amazing tool that, if used correctly, can be used to make just about any part, and do it in a manufacturing context. If you need a bauble that’s three times the size of the original, FreeCAD’s parametric modeling makes it easy to scale it up. If you’re designing a thumbscrew and want the head larger while keeping the threads the same, FreeCAD is for you. Basically, you can think of this as a graphical extension of the Thingiverse Customizer. Very powerful, very cool, and unlike a lot of CAD packages out there, free.
Our in-house, overpaid SEO expert (he’s really just a monkey someone trained to use a bullwhip) demands I link to the previous ‘Making a Thing’ tutorials:
The tutorial for FreeCAD continues below.
Continue reading “3D Printering: Making A Thing In FreeCAD, Part I”
In the continuing battle against 3D printers used exclusively for fabricating plastic octopodes and useless trinkets, here’s yet another installment of a Making A Thing tutorial. If you’ve ever wanted to make one single object in multiple 3D design softwares, this is for you.
Previously, we’ve built a ‘thing’ in a few different 3D modeling programs, including:
See that ‘Read more…’ link below? You might want to click that.
Continue reading “3D Printering: Making A Thing In Autodesk 123D”