[Alexey] wrote in to share a mechanical claw (Google Translation) he has been hard at work on for quite some time. While a lot of people will turn to some sort of 3D plastic printer such as the MakerBot if they need plastic parts built, [Alexey] didn’t have access to one. Instead, he carefully crafted the entire mechanism from polycaprolactone, or as it’s more commonly known, Shapelock.
Using a wide range of tools from hair dryers and knives to lighting fixtures, he manually sculpted the claw and its control arm out of plastic, piece by piece. We are particularly impressed by the gearing he was able to cut from the plastic, which can be finicky at times.
As you can see in the video below, The claw mimics each movement he makes with the control arm via a handful of Arduino-driven servos. Everything seems to work quite well, and despite the rough translation by Google, we think this is a great project. If you are looking to do something similar yourself, he has plenty of pictures on his site, which should give you a pretty good idea as to how things were put together.
Grab some stiff paper and get to work building your own paper claw. [Dombeef] posted the instructions to recreate the claw above because he was unsatisfied with his previous design which was flimsy and unable to pick up just about anything. This version is a bit larger and it internalizes all of the parts.
Being paper craft, you don’t need much in the way of materials or tools. A push-pin makes holes for the paperclip and wire which serve as the pivot points. Glue and some tape hold the rest of assembly together. You can see a video of the final product after the break. A shaft at the center closes the claw when pulled, and opens it when pushed to opposite way. This makes it perfect for that home-made crane game (or was that a claw game?)… as long as you’re not trying to pick up anything too heavy.
After seeing Toy Story [Will Gorman's] son wanted to play the Crane Game. Rather than hanging out in the lobby of the pizza parlor, [Will] built one at home using Lego. The skill crane as he calls it has a large gantry to travel over the top of the treasure box. The claw can move side to side on the gantry, dropping for a chance at some loot once it’s in the right place. See a successful run in the video after the break and if you can’t help yourself, there’s build instructions that will have you up and running in no time. But you don’t have to build it out of Lego, sometimes you just need some junk to pull one of these together. Read the rest of this entry »
[Oleg] worked out a way to use his USB mouse to control this manipulator arm. Using a Lynxmotion AL5D (we’ve seen the AL5A previously) he drives the six servos with an Arduino servo shield. A USB host shield handles the HID end for connecting the mouse. The video after the break says it all, [Oleg] has no problem picking up that figurine quickly and accurately. Sliding the mouse controls horizontal movement in all directions. The scroll wheel moves the claw up and down. And holding the left or right buttons what using the control wheel closes or rotates the claw. All we can say is: Bigger, BIGGER!
[David Hyman] built this device to control a LEGO claw. One one end of things is the part you wear, that measures movement of two fingers and your thumb. On the other end of things is a LEGO claw with three opposing digits. You move, it moves. The claw uses light sensors and a gradient strip for position feedback. There is also an up-down wrist action that uses a touch sensor as the input. This is impressive enough to give the sniper rifle a run for its money.
Everyone’s familiar with the quarter gobbling crane games. More often than not there’s a child nearby begging a parent for more quarters so they can try their hand at the toy-snatching claw. [Marc.Cryan] put his quarters to a better use by building a home version of the crane game.
[Marc] installed a gantry in an archway of his house. The crane trolley rides on this gantry and uses a spool to raise or lower the tether for the claw. Winning copious style-points, he used the case of an old mouse to form the claw. An Arduino controls the different motors in the system and a toy was repurposed to act as the controller. As you can see after the break, it’s more fun than the cinema-lobby version of the game and your kids can play with it for free.
Robotic claws are awesome, period. [Jeremy's] Remotely controlled robotic claw, thats just a whole new level of cool – even if the intention is to just pick up blocks. The setup is simple enough, a Parallax Propeller controls the whole system by first polling a web server for changes in variables that the user has invoked. Those changes are then passed to relays that control the claw. To keep from fumbling in the dark, he’s even included a webcam. We hate to see that he’s used such expensive equipment to just control a toy, but maybe one day he’ll move to bigger and better things.
[Christian Ristow], a former Muppet creator, has created a much larger puppet that has caught the attention of Popular Mechanics. His Hand of Man is a 27 foot long remote control mechanical claw. Powered by a 90 hp diesel engine, the hydraulic system can be controlled by a glove worn by the operator. This started as a demonstration for a robotics fair, but has recently made appearances at Burning Man, Maker Faire, and had the Grand Champions seat of Popular Mechanic’s Backyard Geniuses Award. While not as practical as somerobotic human augmentations, it can crush a car. [Christian] is even allowing anyone who is interested at these events to pick things up and crush them at their own whim.