Uzebox Coding Challenge

Uzebox Coding Challenge 2013

The 2013 Uzebox Coding Challenge is currently underway. This competition runs until June 1st, with registration open until April 1st. The Uzebox is an open source, 8 bit game console that uses only two chips: an ATmega644 microcontroller and a AD725 RGB to NTSC converter. We've featured it a few times in the past. The competition rules are pretty loose: build a game or a useful piece of … [Read more...]

Redbull sends marketing doodad to hackerspace using an open source product

redbull-marketing-hardware

Posts Looks like Redbull is harnessing the power of open source hardware to market their product to hackers everywhere. We'd say that it worked because here we are, posting up some free advertising for them. It seems that a rep for the company dropped off a package at a hackerspace in LA called Null Space Labs. It came in what is obviously a laser cut wooden box, a material that tends to make … [Read more...]

Uzebox in an NES controller

NESuze

[David Cranor] has managed to fit a fully working Uzebox system into an old NES controller. Uzebox, an open source gaming platform based on the ATmega 644 and an AD725 NTSC encoder, is one of a couple systems that are becoming more and more widespread and accessible. There are a number of ready-to-go Uzebox kits available, but for the more hands-on types, [David] has been very generous with his … [Read more...]

Uzebox video player

Everyone's favorite open source game console, the Uzebox (also cloned as the Fuzebox), just got a new feature hacked into it - a video player. At reduced quality (8-bit color), the Uzebox was able to play 'The Matrix' off an SD card @ 30fps plus the audio @15kHz. That's a pretty impressive feat when one considers it is running on 4096 bytes of RAM. The video file had to first be converted into … [Read more...]

Fuzebox, open source gaming

fuzebox

Adafruit has just put their Uzebox based console into production. The Fuzebox is an 8bit game console based around the ATmega644-20PU microcontroller. Full 256 color 240x224 resolution video output is provide by either a composite connection or svideo. There is an SD card slot on board for future expansion. The chip takes care of all the I/O, so you just need to write your game code in C on top of … [Read more...]