Running Linux On The PS5 With A Hypervisor Exploit

Since Sony’s PlayStation 5 console is quite literally an AMD-based gaming PC with a custom mainboard, the only thing that really keeps anyone from just installing another operating system on it is the hypervisor-based firmware. Since in older firmware for the original ‘phat’ PlayStation 5 there exists a hypervisor exploit, this logically means that you can totally run Linux on them, as demonstrated by [Andy Nguyen] with the PS5-linux project on GitHub.

PS5 firmware version 5.x from 2022 seems to have at least partially addressed this particular vulnerability, so this leaves firmware versions 3.x and 4.x supported by PS5-linux for now. Firmware versions 1.x and 2.x also have this vulnerability, but [Andy] hasn’t added support for these yet. As for the prospect of running PS5-linux on 5.x firmware the prospect is less certain, but it’s reckoned that since the OS would then run inside the hypervisor it’d be quite limited in its functionality. Firmware versions 6+ are currently still firmly locked-down.

If you have an original PS5 kicking around with the right firmware version, to use the project you need a 64+ GB USB drive to run from and USB dongles for Wi-Fi/Ethernet. For Bluetooth support you also need a dongle. With the USB drive inserted into the console, on boot it runs the jailbreak exploit and sends the bootloader as payload. If all goes well you should then see the desktop of Ubuntu 26.04 Resolute Raccoon pop up.

It’s arguable how practical this currently is, but since it doesn’t modify the PS5 firmware it’s not permanent at least. Unfortunately Linux doesn’t have drivers for much of the PS5’s hardware, so the available video resolutions are limited, power management features such as standby are not working, and there are currently bugs related to HDMI audio and video output on some monitors.

It’s unfortunate that features like OtherOS (before it got pulled) on the PlayStation 3 or the official Linux for the PlayStation 2 aren’t a thing any more, but this hack offers at least some glimpse of what that could have been like  for a modern Sony console.

Is It A Pet? No, It’s A Teacher’s Pet!

Here at Hackaday we cover the world of retrocomputing, which means that we see all manner of older computers in our everyday work. We might even claim that we’ve seen them all, were it not that every now and then something comes along which surprises us. [Tynemouth Software] has done just that, with an unexpected Commodore. It’s a Commodore 4064, something that was new to us, but which is best described as a Commodore 64 in a PET case. He’s bringing this one back to life.

For those with weak early-Commodore-fu, maybe it’s worth a quick recap. The PET was Commodore’s big hit from the early 1980s, and it took the form of an all-in-one machine with a CRT display built in. They packed a 6502, BASIC, blocky monochrome graphics, and unexpectedly an IEE-488, or GPIB port. Meanwhile the 64 was the company’s smash hit early 1980s home computer in a compact console design, with high-res color graphics for the time on your TV, and a synthesizer chip that’s still legendary in 2026. Combining a 64 mainboard with the super-robust PET case appears to have been part of Commodore’s business and education offerings.

This one appears to have been in the damp, because that board is definitely more than a bit grubby. After a lot of debugging its power and video circuits, including an unexpected sync splitter board to drive the non-composite monitor, he narrows down the problem to a dodgy ROM and some memory errors.

It seems there’s some question in Commodore enthusiast circles as to whether these machines were assembled from surplus PET parts, but he puts that one to bed by pointing out the custom metalwork and the few custom Commodore 64 features on the board. All in all it’s an interesting dive into an unusual 8-bit machine.

We’ve seen [Tynemouth] a few times here, perhaps most notably with their modern take on a ZX80.

AT&T’s Unix PC — We Hardly Knew You

Before Linux, there was Unix. It was great, but it was and has been plagued by problems with licensing and proprietary competition. [Vintage Appartus] recalls, for example, the AT&T Unix PC from the 1980s. It was awesome, but you’ve probably never heard of it. For 1985, it was a nice setup. You got a 10 MHz Motorola 68010, 512K of RAM (but upgradable to 4M), a floppy, a modem, a 720×384 monochrome screen, and a 10 or 20 MB hard drive. You can check out the video explaining the machine and its problems below.

Physically, the computer looked like a high-end Apple ][ with a removable keyboard and a built-in monitor. Expansion was via three slots. Cold start took about three minutes, and then you have a fairly normal Unix setup for the period.

Continue reading “AT&T’s Unix PC — We Hardly Knew You”

Electronics Near Zero

Normally, when you design an electronic gadget, you worry about how hot it will get. Automotive-grade components, for example, often have higher allowable temperatures than commercial parts. However, extremely cold environments, such as deep space or the interiors of quantum computers, are also challenging. Researchers at King Abdullah University of Science and Technology believe gallium oxide may be key to operating near absolute zero.

According to [Vishal Khandelwal], one of the researchers, most conventional electronics fail below -173C or 100K. Quantum computers routinely operate at 4K. However, β-Ga2O3 is a wide-bandgap semiconductor that has low current leakage and works at high temperatures up to 500C. However, it also avoids the freeze-out effect that traps electrons in other semiconductor materials.

Continue reading “Electronics Near Zero”

USB-C Charger Juices Up 100 Devices At Once

Back when phones used to ship with chargers in the box, you’d get a plugpack that could charge one device. Aftermarket manufacturers eventually started making chargers with four or five ports which were great for travelling. But what if you wanted to charge even more devices? You might build something like this rig from [DENKI OTAKU].

The goal was to build a charger that could handle 100 devices at once. The charger is designed to charge devices at up to 1.5 amps. That’s no mean feat, as the device would have to be able to deliver 150 amps total when fully loaded. As for the actual design, though, it’s relatively simple. [DENKI OTAKU] simply built a simple USB-C charger PCB based around an off-the-shelf chip which has ten individual chargers on it, and stacked it up ten of those in a housing made out of aluminium extrusion. To deliver the current to run all these chargers, the rig got two massive switching power supplies to feed the charger array a massive amount of current. The open enclosure design here makes sense, in that it probably helps keep everything cool.

The only thing missing from the build video? A heavy-duty test. We’d love to see if it actually holds up under full load with 100 phones connected. We have some suspicions as to whether the traces on the PCBs would hold up under a continuous 15 amp load, for example. Still, if you wanted to provide phone charging en-masse at an event or similar, this kind of simple stacked design could be an easy way to go.

Phone chargers are still moving forward; the last big leap was the adoption of GaN technology. Video after the break.

Continue reading “USB-C Charger Juices Up 100 Devices At Once”

Five Different Styles Of Cardboard Hinges

Simple paper hinge. (Credit: Itoshige Studio, YouTube)
Simple paper hinge. (Credit: Itoshige Studio, YouTube)

One doesn’t generally associate cardboard with structural components like hinges, but [Itoshige Studio] assures us that you can absolutely create hinges out of this ubiquitous material. In total the video covers five different designs, ranging from the simple and straightforward to an interlocking tab design that approximates a typical steel hinge with paper rod to keep both sides of the hinge together.

The most simple hinge is unsurprisingly just a strip of craft paper, which is also demonstrated as the hinge for a wooden box in lieu of the typical metal hinge. This same principle is then demonstrated for a fancy cardboard box.

From here the hinge designs increasingly get more involved, with first a seamless hinge variation, and then a kamichoban hinge design that’s inspired by traditional Japanese room dividers and furniture, using panels that are interconnected with overlapping sections to create a fascinatingly flexible hinge that can fully fold either way.

The flush hinge design is somewhat like the craft paper hinge, but significantly fancier and probably sturdier, while also looking pretty good on something like a cabinet. Finally the interlocking tab hinge is effectively a cardboard version of the hinge design that’s found on every room’s door, with a similar level of flexibility. This is obviously the trickiest one to assemble and get right, but it has its own charm.

Considering that all of these examples use regular corrugated cardboard that we get shipped to our homes by the truckload, the cost to try these examples is your time plus some basic tools and glue. The author also sells a book that contains templates – in addition to digital versions – for these hinges and other designs, if you’d like to enjoy the 100% paper experience.

Thanks to [greg_bear] for the tip.

Continue reading “Five Different Styles Of Cardboard Hinges”

Making The Osmo Pocket 4 A More Serious Camera

The Osmo Pocket 4 is a handheld gimballed camera that’s perfect for shooting running content on the go. However, it’s got a weird sort of form factor and is limited when it comes to things like fitting filters or recording quality sound. To that end, [Byron Seven] whipped up an upgrade kit that turns the Pocket 4 into more of a “real” camera.

The idea is simple enough—the Osmo Pocket 4 is packaged in a 3D printed shell that expands its capabilities. It’s tucked into the structure with a USB power bank that greatly increases how long you can shoot before the batteries run out. In front of the gimbal head, there’s a fitting that allows attaching standard camera filters for visual effect. Topside there’s a handle for better physical control of the camera, along with a rail mount for a DJI wireless mic and a phone to act as a monitor. Down below, there’s a quick-connect fitting so the camera can be slammed on and off a tripod with ease. What’s great is that you can slot a Pocket 4 into this rig when you need, and pull it back out and use it as normal when you’re done.

If you’ve enjoyed the Osmo Pocket 4 but wished you could throw a polarizer on it or chuck it around more, this is a great build to explore. We’ve seen some fun stuff done with non-traditional cameras before, too.

Continue reading “Making The Osmo Pocket 4 A More Serious Camera”