Power Glove 20th Anniversary Edition

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Using an original Power Glove, a bluetooth module, an Arduino, and an accelerometer, [Biphenyl] brought the system up to date. As you can see in the video after the break, the new version is wireless and much more useful in the games. Skip to 11 minutes in if you just want to see it in action. There’s a full writeup on Instructables if you want to build your own.  We love the power glove and we can’t wait to see a more developed game for it. This beats the Power Glove Wiimote, hands down.

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HandUSB Data Gloves Interface

Following today’s earlier post on data gloves, HandUSB is a glove interface designed to relay fingertip touch data to a computer via USB. Although the gloves themselves are not extremely interesting or useful for your average hacker, the project has some good documentation. The electronics are all open source and he has links to the EAGLE files and the AVR Libc code. You can also find a demo program written for DOS. This project uses AVR-USB by Objective Development so if you are looking to move on from your USB-serial chips, this project would be a good resource to study.

[via YourlTronics]

Clove 2 Glove For One Handed Input


[Christopher Mitchell] (previously on Hack a Day) has come up with a rather interesting input device. The Clove 2 glove is a Bluetooth data input interface. The goal is to be able to “type” without the use of a traditional keyboard. Key strokes are achieved through finger movements. Your computer simply sees this as a Bluetooth HID device and some software translates it for you.

While it may seem confusing, he’s designed it to be very similar to typing on a keyboard. Each finger movement or combination is a key stroke. Just like typing on a regular keyboard, there are modifying strokes such as ALT or shift that effect others. Most common used keys require the least combinations of finger movements.

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Powerglove Wiimote


How, oh how did I miss this one? (original) A japanese hacker merged a powerglove with a wiimote. Need I say more? Seriously, who didn’t want a powerglove when they came out? video of the thing in action is after the break.

Quick extra:
It turns out that the Wii Nunchuck is a great source for parts. It’s got a 3-axis accelerometer, joystick and buttons for a mere $20 [chad]’s wrote a full how-to on turning a wii controller into a bluetooth transmitter and an interface for the wii nunchuck for the Arduino.

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Power Glove Mouse

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Feeling a bit nostalgic, Hack-A-Day reader Brandon has been hacking on a Nintendo Power Glove. The original Power Glove was sold by Mattel as a unique controller for the NES. It used ultrasonic sensors to determine orientation and could detect four different positions per finger. The finger’s resistance varies depending on how much it is bent, so Brandon used an LM339 comparator to determine the mouse clicks. For the actual mouse interface he used the guts of a Gyration mouse. He’s got a video of the beast in action plus links to an original Power Glove ad.

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A fast-looking hand plays a reaction time game.

2024 Tiny Games Challenge: Improving Reaction Time

What lies at the heart of many games? In a sense, it’s your response time, which is a function of hand-eye coordination. Although the 2024 Business Card Challenge has come to a close, [gokux] tends to go small anyway, and has taken their miniature approach to the Tiny Games Challenge with this awesome little reaction time game.

It’s basically whack-a-mole, but instead of striking down fuzzy puppets, you get fast and furious on big buttons that light up. Press any button to start, and there is a 3-2-1 countdown to get you geared up for action. Once the screen says ‘GO’, you’re off to the races. Each of the four buttons will light up in random order, and your overall response time is taken as the average of these four.

While there are many microcontrollers that would work here, [gokux] chose the Seeed Studio Xiao ESP32-C3. If you want to make one of these for yourself, there are excellent build instructions waiting for you. Be sure to check it out in action after the break. Oh, and be sure to let [gokux] know if you can beat 220 ms.

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