This Commodore 16 Is An NTSC One… No, Wait, It’s A PAL One!

We’re used to our computers being powerful enough in both peripheral and processing terms to be almost infinitely configurable under the control of software, but there was a time when that was not the case. The 8-bit generation of home computers were working towards the limits of their capability just to place an image on a TV screen, and every component would have been set up to do just the job it was intended for. Thus when different countries had different TV standards such as the mostly-European PAL and the mostly-American NTSC, there would have been different models of the same machine for each market. The Commodore 16 was just such a machine, and [Adrian Black] has modified his NTSC model with a custom ROM, an Arduino and an Si5351 clock generator to be switchable between the two.

The differences between a PAL and NTSC C16 are two-fold. The clock for the video chip is of a different frequency, and the ROM contents differ too. [Adrian]’s machine therefore has a larger ROM containing both versions which are switchable via one of the upper address lines. A couple of tracks cut in the crystal oscillator circuit allow him to inject a new clock from the Si5351 module, and and Arduino controls everything. The appropriate ROM and clock are selected via a very simple interface, the reset button is captured and while a short press still resets the computer a long one switches the mode.

Despite having its principal engineer, [Bil Herd] as a colleague here at Hackaday, it’s sad that we don’t see as many Commodore 16s as we should. A recent feature showed a 64k C16, but didn’t make it into a C64.

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Custom Monitor For Pi-Powered Commodore 64

Classic games never seem to have gone out of style and with the emulation powers of the Raspberry Pi, there seems to be no end of projects folks have been coming up with. [Chris Mills] project is a great looking monitor to get his Commodore 64 fix by combining the retro looks of a home-made 64-style monitor with the Raspberry Pi.

[Chris] is only interested in Commodore 64 emulation, at least with this project, and wanted something that would fit on a desk without taking up too much room. An eight inch LCD security monitor fit the bill perfectly. [Chris] ended up building a wooden enclosure for the monitor to give it that Commodore look. The monitor, power supply and cable connections fit inside along with speakers; each of these having their inputs on the back. A fan vents in the back as well and the Pi sits outside running the Combian 64 emulation software.

[Chris] has put up some galleries of build pics. The logo from the old Commodore logo is a nice touch. Read over the Hackaday site and you could build your own Commodore 64, or use the Commodore 64 itself to house the Raspberry Pi if you wanted.

 

Twenty Five Years Since The End Of Commodore

This week marks the twenty-five year anniversary of the demise of Commodore International. This weekend, pour one out for our lost homies.

Commodore began life as a corporate entity in 1954 headed by Jack Tramiel. Tramiel, a Holocaust survivor, moved to New York after the war where he became a taxi driver. This job led him to create a typewriter repair shop in Bronx. Wanting a ‘military-style’ name for his business, and the names ‘Admiral’ and ‘General’ already taken, and ‘Lieutenant’ simply being a bad name, Tramiel chose the rank of Commodore.

Later, a deal was inked with a Czechoslovakian typewriter manufacture to assemble typewriters for the North American market, and Commodore Business Machines was born. Of course, no one cares about this pre-history of Commodore, for the same reason that very few people care about a company that makes filing cabinets. On the electronics side of the business, Commodore made digital calculators. In 1975, Commodore bought MOS, Inc., manufacturers of those calculator chips. This purchase of MOS brought Chuck Peddle to Commodore as the Head of Engineering. The calculators turned into computers, and the Commodore we know and love was born.

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Regular Computer Reviews: The Commodore 64C

Fresh into the tip line is an amazing video showcasing the history of the Commodore 64. Unlike many historical retellings of the history of the Commodore 64, the history doesn’t start with the VIC-20, but instead the first Commodore machine to feature the VIC-II and SID chip, the Commodore Max.

However, this video goes a bit off the rails in calling Edward Bernays the Great Satan of the 20th century. Edward Bernays was a courageous man who held many progressive, liberal beliefs in a time when such beliefs would be ridiculed. Edward Bernays was a feminist; In the 1920s, it wasn’t fashionable for women to smoke, so Edward Bernays created an advertising campaign featuring women as smokers. Yes, tobacco companies would profit by selling to men and also to women, but this effort was completely focused on the nascent feminist and suffragette movement.

Additionally, Edward Bernays supported democracy. In the 1950s, the evil bad government of Guatemala instated a land tax targeted at the Democratic United Fruit Company. Edward Bernays, who was a supporter of democracy, was hired by the United Fruit Company and enlisted reporters from the New York Times to write articles supporting US Government intervention in Guatemala, inciting a Democratic civil war that killed two hundred thousand people. Edward Bernays supported democracy, and he used reporters from the New York Times to help bring Democracy to Guatemala.

Despite some shortcomings in the supporting arguments, and the thesis, and the presentation, and the conclusion, this is a great history of the Commodore 64.

Make Your Commodore 16 64k, But Not A Commodore 64

The Commodore 16 was a budget home computer from the mid 1980s, the entry-level model in a wider range of machines. As its name suggests it only has 16k of memory in keeping with its budget status, and while it has the rest of the hardware necessary to run software intended for its 64k stablemates, that 16k is impossible to expand without modifying the machine. Should you have a ’16 in your collection this is not a particularly arduous process, and Tynemouth Software have gone into great detail over how it can be achieved.

As was quite common in machines of the period, the address lines for the RAM area above the fitted 16k are not wired to disable it when those addresses are selected, so the same 16k appears mirrored three times in the space between it and the 64k limit. Thus simply plugging in a 64k cartridge would result in the top 48k being unusable, and some means of disabling or supplanting the internal chips was called for. Contemporary upgrades required pin or track snipping, but as they go on to show us there are some less ugly alternatives both permanent and reversible. Whichever you might favor they all at least don’t carry the huge cost hurdle in 2019 that they might have been when the machine was new. Sadly even though their cases may be similar the resulting machine will not be a Commodore 64, not even a new one.

Long-time Hackaday readers will know that the hardware designer for these machines was our Hackaday colleague [Bil Herd], and all followers of Commodore and his work should read his account of the CES trade show at the heady height of Commodore’s  fame.

It’s Raining Brand-new Commodore 64s

There’s never been a better time to build your own Commodore 64, apparently. Within a day of each other, we got tipped off on three (3!) separate C64 builds from two different hackers.

This has been made possible by a series of disparate projects that have individually recreated a piece of the full machine. Replacement motherboards exist, like the Ultimate 64 and the C64 Reloaded Mk2. New cases can be had courtesy of Pixelwizard. Even new keyboard bases can be had thanks to the Mechboard 64 project.

[Eric Hill] took all these parts and built his own C64 from scratch. And not content with one, he repeated the process and built another.

These two machines serve as demos for the two different motherboard options. Taken together, they serve to demonstrate how many of the vintage Commodore components have been remanufactured by the fan community: with the exception of the keycaps and possibly some of the silicon, all the parts in both machines are new.

Did we just say “keycaps?” This became the pet project of [Perifractic], who discovered that certain Lego Technic pieces had the same cross-shaped slot as the original Commodore 64 keys. After some experimentation, a full set of Lego keycaps was produced. (YouTube, embedded below.) Far from a thrown-together set of random pieces, the sets are available for order with printed tiles with recreation graphics. And this lets you build a C64 using precisely zero parts that came out of a Commodore factory. It’s a testament to the popularity of the world’s best selling computer that it is now once again possible to build one with brand new parts.

If you want to replicate this feat, [Perifractic]’s website is set up to make ordering everything you need easy. Things have certainly come a long way from the first reproduction cases launched on Kickstarter a few years ago.

[Thanks to Keith O for the tip!]

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Component Video For The Commodore 64

Of all the retro systems, the Commodore 64 had the best video system. The VIC-II chip in the C64 was the best example of why Commodore was the best, but in terms of video output, the C64 was still a consumer device: the only output was S-video, or composite video, or something like it. The professional stuff uses YPbPr, an RGB video signal that separates the red, green, and blue colors. On a modern LCD, the difference between composite and YPbPr is noticeable, and if you’re going to run your C64 on the big screen, it would be very helpful to use a professional video standard.

In an effort to bring the C64 into the future, [c0pperdragon] created an FPGA-based modification for the VIC-II chip. The end result is getting YPbPr signals directly from the computer, and outputting it to a TV in glorious 480p.

Inside the Commodore 64, the VIC-II creates the chrominance signal in a way that is impossible to convert it back to any form of RGB. The solution to get RGB out of this information is to listen in to 22 pins of the VIC-II to determine what signals it intends to generate. This is done with a smallish Altera FPGA connected to the VIC-II through a ribbon cable. On the FPGA, the luminescence and all the color information is generated, then converted into true YPbPr. For the complete mod, the RF modulator is removed, and the original A/V jack is still functional. This is effectively a very in-depth mod that rids the C64 of the TV connector and channel selector (that no one uses anymore) and replaces it with a professional-grade video output.

When it comes to C64 mods, we thought we’ve seen it all. We’ve seen C64s resurrected from the dead, and we’ve seen drop-in replacements for the SID that still don’t have working filters oh my god. This is on another level. This is using FPGAs to drag the C64 into the modern era, and if you don’t care about the rusting RF box, it’s a reversible mod.