Regular coffee grounds and lab-grown coffee.

Is Lab-Grown Coffee Worth A Hill Of Beans?

Historically, coffee has needed two things to grow successfully — a decent altitude and a warm climate. Now, a group of scientists from the VTT Technical Research Centre of Finland have managed to grow coffee in a lab. They started by culturing coffee plant cells, and then planted them in bioreactors full of nutrient-rich growing medium. But they didn’t grow plants. Instead of green beans inside coffee cherries, the result is a whitish powdered biomass that resembles pure caffeine. Then the scientists roasted the powder as you would beans, and report that it smells and tastes just like regular coffee.

There are plenty of problems percolating with the coffee industry that make this an attractive alternative — mostly worker exploitation, unsustainable farming methods, and land rights issues. And the Bean Belt, which stretches from Ethiopia to South America to Southeast Asia is getting too hot. On top of all that, coffee production is driving deforestation in Vietnam and elsewhere, although coffee could help the forests regenerate more quickly.

Coffee purists shouldn’t be dismayed, because variety is still possible using varying cell cultures to dial in the caffeine level and the flavors. We’ll drink to that.

Another thing in the industry that’s a real grind is coffee cupping, but spectroscopy could soon help determine bean quality.

Gopher, The Competing Standard To WWW In The ’90s Is Still Worth Checking Out

The 30th anniversary of the World Wide Web passed earlier this year. Naturally, this milestone was met with truckloads of nerdy fanfare and pining for those simpler times. In three decades, the Web has evolved from a promising niche experiment to being an irreplaceable component of global discourse. For all its many faults, the Web has become all but essential for billions around the world, and isn’t going anywhere soon.

As the mainstream media lauded the immense success for the Web, another Internet information system also celebrated thirty years – Gopher. A forgotten heavyweight of the early Internet, the popularity of Gopher plummeted during the late 90s, and nearly disappeared entirely. Thankfully, like its plucky namesake, Gopher continued to tunnel across the Internet well into the 21st century, supported by a passionate community and with an increasing number of servers coming online.

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Erasable Pen Ink Adds Colors To 3D Prints

Changing colors during a 3D print is notoriously difficult. Either you need multiple heads ready to go during the print which increases operating and maintenance costs for your printer, or you need to stop the print to switch the filament and then hope that everything matches up when the print is resumed. There are some workarounds to this problem, but not many of them are as smooth an effortless as this one which uses erasable pen ink to add colors to the filament on the fly.

Erasable pen ink is a thermochromic material that doesn’t get removed from paper when erased like graphite from a pencil. Instead the heat from the friction of erasing causes it to become transparent. By using this property for a 3D print, the colors in the print can be manipulated simply by changing the temperature of the hot end. Of course the team at [Autodrop3d] had quite a learning curve when experimenting with this method, as they had to run the extruder at a much lower temperature than normal to have control over the ink’s color, had to run the print much slower than normal, and were using a very sticky low-temperature plastic for the print.

With all of these modifications to the print setup, there are bound to be some limitations in material and speed, but the results of the project speak for themselves. This allows for stock 3D printers to use this method with no hardware modifications, and the color changes can be done entirely in software. While everyone catches up with this new technology, there are some other benefits to a 3D printer with multiple print heads, though, and some clever ways of doing the switching without too much interruption.

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NASA Is Looking For A Next-Gen Astronaut Van

Since the Apollo program, astronauts making the nine mile trip from the Operations and Checkout Building to the launch pad have rode in a specialized van that’s become lovingly referred to as the Astrovan. The original van, technically a modified motorhome, was used from 1967 all the way to the first Shuttle missions in 1983. From then on, a silver Airstream Excella emblazoned with the NASA “meatball” carried crews up until the final Shuttle rolled to a stop in 2011.

With crewed flights for the Artemis lunar program on the horizon, NASA has put out a call to companies that want to build a new Crew Transportation Vehicle (CTV). As you might expect from rocket scientists, the space agency has provided an exacting list of specifications for the new CTV, down to the dimensions of the doors and how many amps each of its 12 VDC power jacks must be able to handle. Perhaps most notably, NASA requires that the new 8-seat Astrovan be a zero-emission vehicle; which given the relatively short distance it has to drive, shouldn’t actually be too difficult.

Interior of the Shuttle-era Astrovan

In the document, NASA explains that the new CTV could either be a completely new one-of-a-kind vehicle, or a commercially available vehicle that has been suitably modified, as was the case with the previous vans. But interestingly, it also says they’re open to proposals for refurbishing the Shuttle-era 1983 Airstream and putting it back into service.

This is particularly surprising, as the vehicle is currently part of the Atlantis exhibit at the Kennedy Space Center. Presumably the space agency thinks there would be some bankable nostalgia should Artemis crews ride to the pad in the same van that once carried the Shuttle astronauts, but given the vehicle’s history and the fact that it’s literally a museum piece, it seems somewhat inappropriate. This is after all the very same van that once carried the Challenger and Columbia crews to their ill-fated spacecraft. Luckily, the chances of anyone willing to turn a 1983 Airstream into a zero-emission vehicle seem pretty slim.

If you’re wondering, SpaceX carries astronauts to the pad in specially modified Tesla Model X luxury SUVs, and Boeing has already partnered with Airstream to build their own Astrovan II. There’s still no date on when Boeing might actually get their CST-100 Starliner up to the International Space Station, but at least the van is ready to go.

Put A Landscape Scanner On Your Bike And Ride

Google have a fleet of cars travelling the roads of the world taking images for their online StreetView service. You could do much the same thing pedalling on two wheels, with the help of this landscape scanner from [Celian_31].

The basic concept is simple. A powerbank on the bike runs a Raspberry Pi, kitted out with its typical Pi Camera within a 3D-printed housing. A reed switch on the bike’s frame detects pulses from a magnet attached to the valve stem of one tire, and this is used to trigger the taking of photos at regular intervals with the aid of a Python script. Further scripts are then used to knit all the photos taken on a ride together into one contiguous image.

It’s unlikely you’ll recreate Google’s entire StreetView in this fashion. You’d probably want a spherical camera anyway. However, if you wish to undertake regular static surveillance of your local area in an inconspicuous fashion, this would be a great way to do it while also staying in shape. If you do that, please don’t tell us as it would be a major violation of operational security. We’d love to hear about any other projects, though! Video after the break.

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A Bird 43 wattmeter and its homebrew equivalent

Homebrew Wattmeter Pays Homage To Sturdy Original

If there’s one instrument that hams and other radio enthusiasts covet, it’s the venerable Bird 43 Thruline wattmeter. The useful RF tool has barely changed in the nearly 70 years since it was first introduced, and they’re built like a tank. This makes Bird meters highly desirable, and therefore quite expensive either brand new or on the swap-meet circuit.

But radio amateurs are nothing if not resourceful, and building a homebrew version of the Bird wattmeter (in Portuguese; Google translate tool at the bottom of the page) as Brazilian ham [Luciano Sturaro (PY2BBS)] did is a good way to get your hands on one. Granted, [Luciano] had a head start: a spare line set, which is the important bit from a Bird wattmeter. The machined metal part is in effect an air-insulated section of coaxial cable that the RF signal passes through on its way from transmitter to antenna. A “slug” is inserted into the cavity in the line set to sense the RF and couple it to the meter electronics; the slug can be rotated to measure RF traveling in either direction, allowing the user to determine how much RF is getting reflected by the antenna system.

[Luciano]’s version of the meter is faithful to the sturdy construction of the original, with a solid steel case that mimics its classic lines — the case even sports the same color scheme and stout leather carry handle. There are some changes to the electronics, and the meter movement itself is different from the original, but all in all, the “Buzz 50” looks fantastic. We especially love the detailed nameplate as an homage to Bird.

The thing about Bird — and Bird-like — meters is that the slugs are like potato chips; you can’t have just one. Curious as to how these slugs work? Check out this slug repair project.

[Featured image of Bird 43 Wattmeter: Martin RF Supply]

Thanks to [Niko Huenk] for the tip!

A robot playing tic-tac-toe against a human

TICO Robot Plays Tic-Tac-Toe By Drawing On A Tiny Whiteboard

Tic-tac-toe (or “Noughts and Crosses”) is a game simple enough to implement in any computer system: indeed it’s often used in beginner’s programming courses. A more challenging project, and arguably more interesting and useful, is to make some kind of hardware that can play it in real life. [mircemk] built a simple yet elegant machine that can play tic-tac-toe against a human player in a way that looks quite similar to the way humans play against one another: by drawing.

The robot’s design and programming were developed at PlayRobotics, who named the project TICO. The mechanical parts are available as STL files, to be printed by any 3D printer, and a comprehensive manual explains how to assemble and program the whole thing. Since it’s all open source, anyone can build it from scratch and modify it to their liking. The pictures show the original design by PlayRobotics, while the video (embedded after the break) shows [mircemk]’s version, which includes a wooden frame that gives it a bit more presence.

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