Given Enough Time, Even A Circle Can Get Complicated

With the weather getting a little nicer, [Michael] thought that running some plant hangers off on his CNC router would be a simple stay-at-home project. After all, you just need to cut a couple circles out of a sheet of plywood…right?

Sure, but [Michael] realized that simply cutting out a ring wasn’t a very efficient approach. Unless you happen to need progressively smaller plant hangers, or maybe a new set of drink coasters, the center disc ends up being wasted material. That might not have been a big deal a few months ago, but when a trip to the Home Depot for more plywood could literally be hazardous to your health, that kind of inefficiency just won’t do.

He reasoned it would be better to break the ring down into sections, which could easily be nested so they fit neatly on a square plywood panel. Of course, now those sections need to be connected to each other in a way that’s strong enough for the ring to hold up the weight of the plant.

So that means extra pieces need to be cut out to serve as braces, and you’ll need to screw it all together, so better add some nuts and bolts to the BOM. You’ll probably want some eye bolts as well, but in a pinch you could just weld washers to the heads of screws like [Michael] did once he ran out of the good stuff.

Some would argue that the time [Michael] spent coming up with this revised design is more valuable than the wood he avoided wasting, which might be true if he was on the job and getting paid hourly. But when it’s a personal project, and quarantine has made sourcing materials difficult, we think it’s a fantastic example of working with what you’ve got on hand.

The Clickiest Keyboard Ever

No matter how clicky your keyboard is, nothing compares to the sensory experience of using a typewriter. The sounds that a typewriter makes, from the deep clunk of hitting the spacebar to the staccato of keys striking paper to the ratchety kerchunk of returning the carriage, are a delight compared to the sterile, soulless clicks of even the noisiest computer keyboard. Oh, and the bell — who doesn’t love the bell?

Unwilling to miss out on the feel of real typing, [Jatin Patel] whipped up this solenoid-powered typewriter simulator. The first version had the core functionality, with a line of six solenoids mounted to a strip of wood. The coils are connected to an Arduino through a relay board; a Python program running on his PC reads every keypress and tells the Arduino which solenoid to fire. Each one sounds different somehow, perhaps due to its position on the board, or maybe due to differences in mounting methods. Whatever the cause, the effect is a realistic variability in the sounds, just like a real typewriter.

Version two, shown in the video below, ups the simulation with a motor that moves the solenoid rack one step with each keypress, to simulate the moving carriage of a typewriter. The last solenoid rings a bell when it’s time to return the carriage, which is done with a combination wrench as a handle. Weird hex, but OK.

Can’t get enough typewriter action? We understand; check out this typewriter-cum-USB keyboard, the tweeting typewriter, or this manual typewriter that pulls some strings.

Continue reading “The Clickiest Keyboard Ever”

Quarantine Clock Answers The Important Question

For many people, these last few weeks have been quite an adjustment. When the normal routine of work or school is suddenly removed, it’s not unusual for your internal clock to get knocked out of alignment. It might have started with struggling to figure out if it was time for lunch or dinner, but now it’s gotten to the point that even the days are starting to blur together. If it takes more than a few seconds for you to remember whether or not it’s a weekday, [whosdadog] has come up with something that might help you get back on track.

Rather than showing the time of day, this 3D printed clock tells you where you are in the current week. Each day at midnight, the hand will advance to the center of the next day. If you wanted, a slight reworking of the gearing and servo arrangement on the rear of the device could allow it to sweep smoothly through each day. That would give you an idea of your progress through each 24 hour period, but then again, if you don’t even know if it’s morning or night you might be too far gone for this build anyway.

The clock’s servo is driven by a Wemos D1 Mini ESP8266 development board, which naturally means it has access to WiFi and can set itself to the current time (or at least, day) with NTP. All you’ve got to do is put your network information into the Sketch before flashing it to the ESP, and you’re good to go.

Naturally this project is a bit tongue-in-cheek, but we do think the design has practical applications. With a new face and some tweaked code, it could be an easy way to show all sorts of data that doesn’t require a high degree of granularity. Our very own [Elliot Williams] recently built a display to help his young son understand his new at-home schedule which operates on a similar principle.

NASA’s Plan For Sustained Lunar Exploration

The Apollo program proved that humans could land on the Moon and do useful work, but due to logistical and technical limitations, individual missions were kept short. For the $28 billion ($283 billion adjusted) spent on the entire program, astronauts only clocked in around 16 days total on the lunar surface. For comparison, the International Space Station has cost an estimated $150 billion to build, and has remained continuously occupied since November 2000. Apollo was an incredible technical achievement, but not a particularly cost-effective way to explore our nearest celestial neighbor.

Leveraging lessons learned from the Apollo program, modern technology, and cooperation with international and commercial partners, NASA has recently published their plans to establish a sustained presence on the Moon within the next decade. The Artemis program, named for the twin sister of Apollo, won’t just be a series of one-off missions. Fully realized, it would consist not only of a permanent outpost where astronauts will work and live on the surface of the Moon for months at a time, but a space station in lunar orbit that provides logistical support and offers a proving ground for the deep-space technologies that will eventually be required for a human mission to Mars.

It’s an ambitious program on a short timeline, but NASA believes it reflects the incredible technological strides that have been made since humans last left the relative safety of low Earth orbit. Operating the International Space Station for 20 years has given the countries involved practical experience in assembling and maintaining a large orbital complex, and decades of robotic missions have honed the technology required for precision powered landings. By combining all of the knowledge gained since the end of Apollo, the Artemis program hopes to finally establish a continuous human presence on and around the Moon.

Continue reading “NASA’s Plan For Sustained Lunar Exploration”

The ABCs Of Adding QMK To A WASD Keyboard

[Oleg] is a software engineer who appreciates a good keyboard, especially since coming over to the dark side of mechanical keebs. It’s true what they say — once you go clack, you never go back.

Anyway, before going full nerd with an ortholinear split ergo keyboard, [Oleg] had a nice little WASD with many upsides. Because the ErgoDox is oh so customizable, his use of the WASD had fallen by the wayside.

That’s because the ErgoDox can run QMK firmware, which allows the user to customize every key they see and add layers of functionality. Many people have converted all kinds of old keebs over to QMK by swapping out the native controller for a Teensy, and [Oleg] was sure it would work for the WASD.

[Oleg] got under the hood and found that the controller sits on a little removable board around the arrow keys and talks to the main PCB through two sets of double-row header pins. After some careful probing with a ‘scope, the controller board revealed its secrets and [Oleg] was able to set up a testing scheme to reverse engineer the keyboard matrix by connecting each row to an LED, and all the columns to ground. With next to no room for the Teensy, [Oleg] ended up strapping it to the back of the switch PCB and wiring it quite beautifully to the header pins.

With Teensy and QMK, it’s easy to make a keyboard any way you want, even if you’re all thumbs.

Sticking Up For The Stick Shift

It seems that stick shift has become a sticking point, at least for American car buyers. Throughout 2019, less than 2% of all the cars sold in the US had a manual transmission. This sad picture includes everything from cute two-seater commuters to — surprisingly enough —  multi-million dollar super cars built for ultimate performance.

But aside from enthusiasts like myself, it seems no one cares too much about this shift away from manual transmissions. According to this video report by CNBC (embedded below), the fact that demand is in free-fall suggests that Americans on the whole just don’t enjoy driving stick anymore. And it stands to reason that as more and more people live their lives without learning to drive them, there would be a decline in the number of teachers and proponents. It’s a supply and demand problem starring the chicken and the egg.

But giving up the stick is one more example of giving up control over the vehicle. It’s not something everyone cares about, but those that do care a lot. Let’s grind through the ebb and flow of the manual transmission — more lovingly called the stick shift.

Continue reading “Sticking Up For The Stick Shift”

Nintendo Switch Laptop Isn’t As BASIC As It Looks

Remember the days when computers booted up straight into a BASIC screen, where theoretically you could program yourself a full game without any further software needed? Well, in reality most of us were amused enough making it print “butts” over and over again, but there are those who are adept in the dark arts of making impressive things with such a limited language. [Bugtaro] is one of those people, and to help with his game development in SmileBASIC 4 on the Nintendo Switch, he built himself a dock that turns it into a laptop with an integrated keyboard.

Details on the build are scarce as it’s only outlined in his Twitter account, but there’s enough to give us an idea about what it’s composed of. The Switch slides into the top just like the official dock it comes with, and the laptop shell takes advantage of those functions. Inside it is a 5000 mAh battery to extend the portable life of the whole ensemble, plus a USB hub which gives it its built-in keyboard and allows for a mouse to be plugged in as well. The laptop also gives the Switch its docked TV output mode and can hold the Joy-cons slotted on its sides.

This project would pass for any other case mod here at Hackaday if it weren’t for the fact that [Bugtaro] is in fact a programmer that has been releasing BASIC software on Japanese magazines since the 1980s and worked on several cult classic Mega Drive games with Wolf Team and NexTech during the 1990s. His latest game is GIVERS P3D, a game programmed in SmileBASIC using a 3D engine of his own design and one of the flagship games for the platform. It would be interesting to see if more SmileBASIC programmers end up coming up with their own solutions to aid their development experience following this project.

If you’re interested in the possibilities of custom-made Switch docks like these but don’t fancy giving it a keyboard, how about this one that wraps a Gamecube controller around the screen? And if you don’t have a Switch yet and are looking for a bigger challenge, well, you can make your own from scratch.

[Via GoNintendo]