Raspberry Pi As A Spotify Server With MPD Control

The Raspberry Pi has been very popular as a streaming music player. Sure, the only audio out option on the board is an analog stereo jack, but you can use a USB audio device to improve upon that if you wish. [Wouter van Wijk] wanted to use his RPi as a Spotify server. It’s a bit tricky to get everything configured for this, so he decided to give back by publishing a ready to use Spotify server image for the Raspberry Pi.

The project is call the Pi MusicBox. Like some of the RPi Pandora setups we’ve seen he included the ability to use the hardware as an AirPlay device too. To connect to the Spotify service he uses the Mopidy package. It can also play tracks from local storage (including the home network). It’s even capable of mixing the two sources in the same queue. Possibly the best part is that it can be controlled with any Music Player Daemon (MPD) client like the smart phone screenshots seen above.

If you’re interested, check out his GitHub repo for the project.

Extreme Game Boy Hack Plays Titles From A Wide Range Of Systems

gameboy-ds-in-original-gb-case

[Akira] can play any Game Boy, GBC, GBA, NES, SNES, or SMS game while on the go thanks to all the work he put into this portable gaming hack. The outside seems familiar; it’s an original Game Boy case. But you should immediately notice that it has a few extra buttons. That’s the first clue that what’s inside isn’t stock… which is a huge understatement.

The idea for the project started off rather simple, but quickly got out of hand (check out the build log for full details on that). He thought it would be nice to have a backlight for the original screen. After mixed results he scrapped the original mainboard and started anew with some Nintendo DS Lite hardware. It had a broken LCD connector so he tried a couple of different fixes to get it working again. After some success he started adding more equipment, like the extra pair of buttons, a better speaker on the battery door, and the microSD add-on you can see above.

You can catch a demo of the finished goods after the jump.

Continue reading “Extreme Game Boy Hack Plays Titles From A Wide Range Of Systems”

ShuttAVR Can Snap A Pic Or Serve As An Intervalometer

shuttAVR-intervalometer-hack

This project started as a simple microcontroller replacement on this IR camera remote control PCB. But the soldering job went rather badly for [Balthamos] so he changed things up and designed his own simple AVR remote shutter release and intervalometer.

The DIP chip seen with most of its legs bent backwards is the ATtiny25 which makes the system work. It’s patched into the traces for the battery connections, button (on the other side of the board) and the IR LED he’s pinching with his left hand. Point it at a Cannon camera and push the button to snap a photo. But as you can see in the clip after the break it also serves as an intervalometer; letting him take several pictures with a user-defined pause between each. That mode is selected by first pressing and holding the button. Once released the chip waits for a second button press to register the delay. The new circuit still fits in the original case after just a bit of alteration to it.

Continue reading “ShuttAVR Can Snap A Pic Or Serve As An Intervalometer”

Minimalist User Interface For Headless Raspberry Pi Applications

minimial-ui-for-headless-rpi

[Jason Birch] just finished building a beautifully simple user interface for the Raspberry Pi. The goal was to keep it small and intuitive while still providing a range of functionality. His add-on hardware gives feedback using several LEDs and a four-line character LCD screen. It provides control using just four momentary press switches.

The base for the add-on hardware is a chunk of protoboard the same size as the Pi itself. This is just slightly wider than the LCD screen, leaving room along the top for the row of buttons with different colors of LEDs in between them. Look closely in that nest of point-to-point wiring and you’ll find the dual pin-socket which mates with the RPi GPIO header. One important note from [Jason] mentions that the LCD screen R/W pin must be tied to ground. This keeps it from going into read mode, which would push 5V over the I/O pins, potentially damaging the 3.3V tolerant header on the RPi.

Throw in a battery and that pretty much covers the hardware. To see how he’s using it you’ll want to view the video clip after the break.

Continue reading “Minimalist User Interface For Headless Raspberry Pi Applications”

Cardboard Lampshade Makes Ordinary Recycling A Centerpiece Of Your Room

This cube lamp was assembled using common cardboard. Not only does it look interesting, but it’s basically free with every Ikea purchase since all you need is a source of cardboard, cutting implements, and glue.

[Lindarose92] fabricated the shade out of narrow strips of corrugated cardboard. This particular lamp also has a cardboard base but we’re sure you could use it for just about any light source with doesn’t generate enough heat to cause problems. The build starts out with the tedious process of cutting 5mm by 8cm strips, and you’re going to need a lot of them. Each strip is cut perpendicular to the corrugation, which allows the light to shine through the wave pattern. The strips are then glued into 8cm x 8cm squares, which are in turn glued together into the four by four panels that make up each side of the cube.

Boom, you’re done. And if you get tired of it, just toss the thing in your recycling bin.

[via Hacked Gadgets]

Retrotechtacular: Mechanical Targeting Computers

retrotechtacular-mechanical-computer

The device that these seamen are standing around is a US Navy targeting computer. It doesn’t use electricity, but relies on mechanical computing to adjust trajectories of the ship’s guns. Setting up to twenty-five different attributes by turning cranks and other input mechanisms lets the computer automatically calculate the gun settings necessary to hit a target. These parameters include speed and heading of both the ship and it’s target, wind speed and bearing, and the location of the target in relation to this ship. It boggles the mind to think of the complexity that went into this computer.

The first of this seven part series can be seen after the break. The collection covers shafts,  gears, cams, and differentials. Sounds like it would be quite boring to sit through, huh? But as we’ve come to expect from this style and vintage of training film it packs a remarkable number of simple demonstrations into the footage.

Continue reading “Retrotechtacular: Mechanical Targeting Computers”

Cloud Support For Fleets Of 3D Printers

bot

More than ever, 3D printers are being used for small prototype and production runs, and the normal way of using a 3D printer with a single desktop app is becoming more and more out of date. [Zach ‘Hoeken’ Smith] has a solution to the frustration of printing out multiples of objects: it’s called BotQueue, and allows anyone to submit print jobs to multiple 3D printers over the Internet.

The idea behind BotQueue is to allow anyone to send jobs to a 3D printer over the Internet. Queues and multiple printers are supported, meaning small-scale manufacturing just got a lot easier for anyone dealing with multiple printers.

We’ve seen a few 3D printer fleets that could benefit from an online print server for multiple 3D printers. It’s not a project meant for everyone – one 3D printer per person should be enough for just about everybody – but if you’re part of a hackerspace with a few printers, we could see this being used to great effect among your fellow makers. You’re not limited to using the official BotQueue servers, either. You can run your own BotQueue from [Zach]’s git