The Giant LEGO You Always Wanted To Play With

The interlocking LEGO bricks are probably one of the most versatile toys to come out of the 20th century, but aside from the Duplo larger-sized version for smaller kids, they don’t come in what you might term grown-up sizes. This has not deterred [Veranda Vikings] though, who have come up with the fantastic idea of giant LEGO bricks made from snow.

Making them is simplicity itself given enough depth of the white stuff, simply press the lid of one of those plastic LEGO storage bins into some fresh snowfall hard enough to compact  your brick, and then lift clear a perfect icy 2 by 2 brick. Most of the post is devoted to the building escapades of some very happy kids, and we can’t help envying them the opportunity. It appears that like the LEGO fries in the cafe at Legoland in Bilund, these bricks don’t quite interlock. We think that it would be possible to press the LEGO storage lid into the bottom of them though, perhaps some readers would like to experiment.

Either way, this is a hack to warm the hearts of readers worldwide, whether they live in a country with snow or not. We’re surprised Lego themselves haven’t caught on to the idea, and sold giant snow-brick moulds.

HOPE Is On, Spread The Word

Since 1994, Hackers on Planet Earth (HOPE) has been on the short list of must-see hacker events in the United States. Held in New York every other year (global pandemics notwithstanding), it’s an event where hackers, makers, artists, and luminaries can meet and swap ideas into the wee hours of the morning. With hands-on demonstrations, art installations, an incredible roster of speakers, and all the Club-Mate you can drink, there really is something for everyone.

Tickets are now available for HOPE XV, which will be held from July 12th to the 14th in Queens. It will once again be held on the campus of St. John’s University, as the historic Hotel Pennsylvania which played host to the con since its inception was converted into a somewhat less luxurious empty lot in 2022.

Continue reading “HOPE Is On, Spread The Word”

Street Photography, With RADAR!

As the art of film photography has gained once more in popularity, some of the accessories from a previous age have been reinvented, as is the case with [tdsepsilon]’s radar rangefinder. Photographers who specialized in up-close-and-personal street photography in the mid-20th century faced the problem of how to focus their cameras. The first single-lens reflex cameras (SLRs) were rare and expensive beasts, so for most this meant a mechanical rangefinder either clipped to the accessory shoe, or if you were lucky, built into the camera.

The modern equivalent uses an inexpensive 24 GHz radar module coupled to an ESP32 board with an OLED display, and fits in a rather neat 3D printed enclosure that sits again in the accessory shoe. It has a 3 meter range perfect for the street photographer, and the distance can easily be read out  and dialed in on the lens barrel.

Whenever the revival of film photography is discussed, it’s inevitable that someone will ask why, and point to the futility of using silver halides in a digital age. It’s projects like this one which answer that question, with second-hand SLRs being cheap and plentiful you might ask why use a manual rangefinder over one of them, but the answer lies in the fun of using one to get the perfect shot. Try it, you’ll enjoy it!

Some of us have been known to dabble in film photography, too.

Thanks [Joyce] for the tip.

Hardware Should Lead Software, Right?

Once upon a time, about twenty years ago, there was a Linux-based router, the Linksys WRT54G. Back then, the number of useful devices running embedded Linux was rather small, and this was a standout. Back then, getting a hacker device that wasn’t a full-fledged computer onto a WiFi network was also fairly difficult. This one, relatively inexpensive WiFi router got you both in one box, so it was no surprise that we saw rovers with WRT54Gs as their brains, among other projects.

Long Live the WRT54G

Of course, some people just wanted a better router, and thus the OpenWRT project was born as a minimal Linux system that let you do fancy stuff with the stock router. Years passed, and OpenWRT was ported to newer routers, and features were added. Software grew, and as far as we know, current versions won’t even run on the minuscule RAM of the original hardware that gave it it’s name.

Enter the ironic proposal that OpenWRT – the free software group that developed their code on a long-gone purple box – is developing their own hardware. Normally, we think of the development flow going the other way, right? But there’s a certain logic here as well. The software stack is now tried-and-true. They’ve got brand recognition, at least within the Hackaday universe. And in comparison, developing some known-good hardware to work with it is relatively easy.

We’re hardware hobbyists, and for us it’s often the case that the software is the hard part. It’s also the part that can make or break the user experience, so getting it right is crucial. On our hacker scale, we often choose a microcontroller to work with a codebase or tools that we want to use, because it’s easier to move some wires around on a PCB than it is to re-jigger a software house of cards. So maybe OpenWRT’s router proposal isn’t backwards after all? How many other examples of hardware designed to fit into existing software ecosystems can you think of?

Erasing EEPROMs Isn’t Always As Easy As It Seems

When is 14 volts not actually 14 volts? Given [Anders Nielsen]’s recent struggles with erasing an old-school EEPROM, it’s when you really need it that things tend to go pear-shaped.

A little background is perhaps in order. [Anders] is working on a scratch-built programmer for ROMs to complement his 65uino project, which puts a complete 6502 computer into the footprint of an Arduino Uno. He wisely started the ROM programmer project at the beginning, which was to generate the correct voltages for programming. This turned out to be not as easy as you might think thanks to the solderless breadboard’s parasitic effects on the MIC2288 switching boost regulator he chose.

The video below is a continuation of the programmer build, which ends up being just as fraught as the first part. Being able to generate the programming voltages is one thing; getting them onto the right pins at the right time using nothing but the 5-volt GPIOs on a microcontroller is another. In true retro fashion, [Anders] tackled that problem with a pair of small-signal transistors, which seemed to work once the resistor values were sorted, at least when applying a 12-volt signal intended to show the ROM’s hard-coded manufacturer ID on the data bus.

But erasing the ROM, which requires 14 volts while the chip enable line is held high for 100 ms, proved a little trickier. Despite multiple tries, the ROM wouldn’t erase thanks to the 14-volt rail being dragged down to around 9 volts. [Anders] fixed that with a new base resistor on the driver, to increase the current and keep the voltage up where it needs to be. Just goes to show you that the data sheets don’t always tell the whole story.

We’ve been enjoying the unfolding story of this programmer, and we’re looking forward to the next installment.

Continue reading “Erasing EEPROMs Isn’t Always As Easy As It Seems”

Arduino Provides No Fuss SNES-To-USB Conversion

Even for those of us who are fans of retrocomputing, it’s fair to say that not everyone plays their old-school games on real old-school hardware. The originals are now fragile and expensive, and emulators are good enough that if the gaming experience is all you’re after there’s little point in spending all that cash.

There’s one place in which the originals sometimes have the edge though, the classic controllers are the personal interface with the game. So when [Dome] found a SNES controller in an Akibahara shop, of course he picked it up. How to make it talk to a PC? Tuck an Arduino Pro Micro inside it, of course!

What we like about this project is that instead of ripping out the original electronics it instead hooks the Arduino board onto the original serial interface. We might have made a Nintendo socket to USB box to keep the original cable, but either way, the SNES (technically Super Famicom, because it’s a Japanese market unit) original stays true to its roots. The Arduino polls the clock line at the speed of the console, reads the result, and translates it to a USB interface for the computer. There’s a full run-down of the code and how it was made, should you wish to try.

Of course, if you don’t always have a PC handy, you could also put the whole computer in the controller.

Testing The Atlas ICBM: A 1958 Time Capsule Video

The control room during the 1958 Atlas B 4B test. (Source: Convair)
The control room during the 1958 Atlas B 4B test. (Source: Convair)

Recently the [Periscope Film] channel on YouTube published a 1960 color documentary featuring the 1958 launch of the Atlas B (SM-65B) ICBM, in its second, Missile 4B iteration. This was the second model of the second prototype, which earned the distinction of being the first truly intercontinental ballistic missile upon its successful test completion, which saw the payload plummeting into its designated part of the Atlantic Ocean. This was a much better result than the previous test of the 3B, which suffered a yaw gyro issue that caused the missile to disintegrate partway into the flight.

In this historic documentary, the Atlas B’s manufacturer – Convair – takes us through all the elements of the test range, including all the downrange stations, their functions and how all the data from the test is captured, recorded (on reel to reel tape) and integrated into one coherent data set. This includes radar data, telemetry received from the missile, as well as the data tape that the ICBM ejects from the payload section shortly before impact.

Although it’s also a promotion piece for Convair Astronautics, this does little to mar the documentary aspect, which is narrated by William Conrad, who manages to both instill a sense of technological wonder and grim foreboding against the scenery of 1950s military high-tech in the midst of a heating up Cold War.

Continue reading “Testing The Atlas ICBM: A 1958 Time Capsule Video”