Screenshot of audio noise graph

Whispers From The Void, Transcribed With AI

‘Hearing voices’ doesn’t have to be worrisome, for instance when software-defined radio (SDR) happens to be your hobby. It can take quite some of your time and attention to pull voices from the ether and decode them. Therefore, [theckid] came up with a nifty solution: RadioTranscriptor. It’s a homebrew Python script that captures SDR audio and transcribes it using OpenAI’s Whisper model, running on your GPU if available. It’s lean and geeky, and helps you hear ‘the voice in the noise’ without actively listening to it yourself.

This tool goes beyond the basic listening and recording. RadioTranscriptor combines SDR, voice activity detection (VAD), and deep learning. It resamples 48kHz audio to 16kHz in real time. It keeps a rolling buffer, and only transcribes actual voice detected from the air. It continuously writes to a daily log, so you can comb through yesterday’s signal hauntings while new findings are being logged. It offers GPU support with CUDA, with fallback to CPU.

It sure has its quirks, too: ghost logs, duplicate words – but it’s dead useful and hackable to your liking. Want to change the model, tweak the threshold, add speaker detection: the code is here to fork and extend. And why not go the extra mile, and turn it into art?

Hackaday Podcast Episode 332: 5 Axes Are Better Than 3, Hacking Your Behavior, And The Man Who Made Models

Elliot and Dan got together this week for a review of the week’s hacking literature, and there was plenty to discuss. We addressed several burning questions, such as why digital microscopes are so terrible, why computer systems seem to have so much trouble with names, and if a thermal receipt printer can cure ADHD.

We looked at a really slick 5-axis printer that COVID created, a temperature-controlled fermentation setup, and a pseudo-Mellotron powered by a very odd tape recorder. We also learned little about designing 3D printed parts with tight tolerances, stepping a PC power supply up to ludicrous level, and explored a trio of unique entries for the One Hertz Challenge.

And for the Can’t Miss section, we looked at what happens to planes when they get hit by lightning (and how they avoid it), and say goodbye to the man who launched a lot of careers by making model kits.

It was also exciting to learn that the first day of Supercon is Halloween, which means a Friday night sci-fi cosplay party. It’s gonna be lit.

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VRML And The Dream Of Bringing 3D To The World Wide Web

You don’t have to be a Snow Crash or Tron fan to be familiar with the 3D craze that characterized the rise of the Internet and the World Wide Web in particular. From phrases like ‘surfing the information highway’ to sectioning websites as if to represent 3D real-life equivalents or sorting them by virtual streets like Geocities did, there has always been a strong push to make the Internet a more three-dimensional experience.

This is perhaps not so strange considering that we humans are ourselves 3D beings used to interacting in a 3D world. Surely we could make this fancy new ‘Internet’ technology do something more futuristic than connect us to text-based BBSes and serve HTML pages with heavily dithered images?

Enter VRML, the Virtual Reality Modelling Language, whose 3D worlds would surely herald the arrival of a new Internet era. Though neither VRML nor its successor X3D became a hit, they did leave their marks and are arguably the reason why we have technologies like WebGL today.

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Can A Thermal Printer Cure ADHD?

No, of course not. Per Betteridge’s law, that’s the answer to any headline with a question mark. On the other hand, while a thermal printer might not cure ADHD, it can help treat it — according to [Laurie Hérault], to the point of curing his procrastination habit. Even if you don’t have ADHD, you probably do procrastinate sometimes, so this hack is worth a look.

The printer itself is a key hardware portion of the hack, but the hack itself is purely organizational. [Laurie] started with post-its before adding automation. Before the post-it notes came a simple realization: [Laurie] could sit and play games for hours, but not buckle down for serious work for more than a few minutes, if he could even get started. (Who can’t relate?) That sent him down a rabbit hole reading about the psychology of what makes games so addictive — and the idea of “gamification” that was so popular in educational circles not long ago.

Unlike work, games give you a loop of unambiguous, instant, and continuous feedback to pump your dopamine circuits. [Laurie] uses the example of an FPS. You aim, you shoot — and either you miss, or you hit the target. Either way, there’s feedback. When you hit, your brain gives you dopamine. This fast loop of input -> feedback is what [Laurie] felt he was missing from his day.

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The Tape Speed Keyboard

For those who experienced any part of the 1960s, even if it’s just experiencing the music from that era here in the future, the sound of the Mellotron is immediately recognizable. The Moody Blues were famous for using the tape-based instrument, and the Beatles and David Bowie produced hits with it as well. It’s haunting sounds are still highly prized today, but the complexity, cost, and maintenance requirement for the tape loops and other moving parts can put many musicians off from owning one. But [Japhy Riddle] has built an instrument without these downsides called the Tape Speed Keyboard.

Unlike the Mellotron which used a tape loop for each of its keys, the Tape Speed Keyboard uses only a single cassette tape. As the name implies, it changes the pitch of the sound by modulating the speed of the single tape housed in its own tape deck. The keyboard itself started off life as a Casio MT-35 but since this is a completely analog instrument, it was rewired so each key is connected to a potentiometer whose output voltage is tuned to a specific tape speed. [Japhy] reports that this is similar to tuning an analog piano and the process can be equally temperamental.

With everything electronic working, [Japhy] turned to making this a more acceptable musical instrument. Predictably, turning the motor on and off for each key press came with a bit of delay, causing the sound to come out goofy and muddy. To solve this problem he changed the design to make the tape play continuously rather than start and stop for a key press, and then modified other keys to be on-off switches for sound output. Since cassette tapes have two sides, he can also play either of two sounds in this way.

With the final polish on, the Tape Speed Keyboard is able to produce completely unique compositions that separate it from even the venerable Mellotron. Be sure to check out the video linked below to hear its sound. There have been plenty of other musical projects based around tape decks as well, including this one inspired by the original Mellotron and this tape deck-based guitar effects pedal.

Thanks to [splashbun] for the tip!

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Open Source 5-Axis Printer Has Its Own Slicer

Three-axis 3D printing has been with us long enough that everybody knows the limitations, but so far, adding extra axes has been very much a niche endeavor. [Daniel] at Fractal Robotics wants to change that, with the Fractal 5 Pro 5-axis printer, and its corresponding Fractal Cortex slicer.

The printer looks like an extra-beefy Voron from a distance, which is no surprise as [Daniel] admits to taking heavy inspiration from the Voron Trident. The Fractal 5 shares a core-XY geometry with the Voron, using beefy 30 mm x 30 mm extrusions. Also like the Voron, it runs Klipper on a Raspberry Pi hiding in the base. Under a standard-looking printhead using a BondTech extruder and E3D volcano hotend, we find the extra two axes hiding under the circular build plate. The B axis is a gantry that can pivot the build plate assembly a full 90 degrees; the A axis spins the plate without limit thanks to the slip rings built into the design.

The extruder may look fairly normal, but it has actually been designed very carefully to allow the nozzle to get as close as possible to the build plate when the B-axis is at 90 degrees. It looks like the E3D hotend is actually the limiting factor there, which gives plenty of design freedom when planning prints in the accompanying Fractal Cortex slicer.

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Digital Guitar Of The Future Has No Strings

Electric guitars are great, but they’re just so 20th century. You’d think decades of musicians riffing on the instrument would mean there are no hacks left in the humble axe. You’d think so, but you’d be wrong. [Michael], for one, has taken it upon himself to reinvent the electric guitar for the digital era.

Gone are the strings, and the frets have vanished as well. The neck of this guitar is one long custom PCB, looking very sleek with black solder mask. Gold pads serve as touch sensors to give tone data over i2c (from unspecified touch sensing chips) to the Amtel Mega 32u4 at the heart of the build.

With no strings, strumming won’t work, so a laptop-style touchpad serves instead. That means every user interaction with this guitar is with capacitive touch sensors talking i2c. The X and Y coordinates of the touch, along with pressure are sent to the processor over the i2c bus, triggering an interrupt and offering quite a bit of opportunity for sound control.

Said sound control is, of course, done in MIDI. This lets the guitar control a whole variety of synths and/or software, and of course [Michael] is using more futuristic-sounding synths than a pack of guitar samples. That said, what exactly goes on with the MIDI controls is left frustratingly vague. Obviously fretting provides note selection, but does the touchpad just send a “note start” command, or are the X, Y and pressure data used in interesting ways? Is there multitouch support? The video doesn’t say.

How, exactly, the obviously-plastic body of the guitar was manufactured is also left unsaid. Is it a large resin print? SLS? It looks injection-molded, but that makes no sense for a one-off prototype. On the other hand, it looks like he’s selling these, so it may very well be an injection-molded production case we’re seeing being assembled here, and not a prototype at all.

For all the video leaves us wanting more information, we can’t help but admit the end product both looks and sounds very cool. (Skip to the 4:50 mark in the embedded video to hear it in action.) The only thing that would improve it would be a hurdy-gurdy mode. Thanks to [Michael] for the tip, and remember  we want to hear tips about all the weird and wonderful hacked-together instruments you make or find on the web.

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