MRRF: Launching An Adorable Printer For Fun

Patrick and Matt hold a running Kitten Printer. The frame is stiff enough that the printer can be held or turned upside down and it can keep printing.
Patrick and Matt hold a running Kitten Printer. The frame is stiff enough that the printer can be held or turned upside down and it can keep printing without visible defects in the print.

[Patrick] and [Matt] have been coming to the Midwest RepRap Festival from Minneapolis for the past few years and bringing their trusty Tantillus printers with them. However, sometime between this year and the last [Patrick] decided that it would be really fun to make his own 3D printer, and liking the size and accuracy of the Tantillus, started there.

The adorably sized printer is adorably named too: Kitten 3D printer. The printer is certainly an enthusiast’s choice. It’s expensive at 1200 and small, but very well made. Its one big advantage?  It prints really accurate parts.

The Tantillus also printed well, but the extruder left a lot to be desired, and the low stretch fishing line movement was very difficult to get tensioned just right. The secret behind the Tantillus and Kitten’s great print quality, aside from good design, is the small xy movement and low weight of the extruder set-ups. By having a movement over a very small range, cumulative errors in construction never get to add up. Also vibrations are less likely to show and smaller moments on the joints mean less flex at the extremes of the movements.

Really stunning print quality almost entirely free of ringing and z-wobble.
Really stunning print quality almost entirely free of ringing and z-wobble. 100mm x 100mm tray. These are very small parts.

[Patrick] is a mechanical engineer for his day job, and since this was a just for fun printer, he cut no corners. The frame is made with Misumi extrusions and linear movements. The build plate sits on a machined aluminum plate. It’s not flexing or going anywhere.

Part of what really stood out to me about the printer are a lot of neat little features which show careful thought. For example, the extruder movement sits neatly under one of the motors. All the parts except for one can be printed inside its build envelope without support. It uses around 200g of plastic. Every axis is constrained just enough, rather than the common tendency to over constrain that plagues 3D printer design. The spec sheet reads like my printer part wishlist: Bondtech extruder, Rambo board, E3d nozzle, heated bed, flat borosilicate build plate, name brand linear movements, and a well designed Z.

cleverdetails
The entire extruder assembly tucks under one of the XY motors at the corner of its movement. Compare its size to the size of a NEMA14 stepper motor.

Another interesting aspect of the design is the extremely light extruder assembly. The lighter an extruder can get, the less ringing will show in your parts at speed. This is one of the most compact designs I’ve witnessed. It consists of two fans, an E3d v6 lite nozzle, and two small linear bearings. The cold end is handled by a bowden set-up and a Bondtech extruder at the back of the printer. The only way to get it lighter would be a different nozzle, such as the upcoming insanely light 13g Pico from B3 unveiled at the festival. I was also interested to see that the bearings on the supporting rails were printed bushings to keep the weight even lower. [nop head] has tested these extensively, they should be fine as long as the rods have a good finish.

I’ve mentioned the size before, but it’s hard to grasp just how adorable this printer is without seeing it. The build envelope is 100mm x 100mm x 100mm, the printer itself is 200mm x 200mm x 240mm. That’s only 50mm wider than the build footprint. It’s a really fun design just to look at and see how they fit it all in there. There are lots of neat little tricks with belt routing and part design to get it all right.

For the enthusiast this would make a good small parts printer and travel printer. However, for me, it was neat to see people still setting out to try designing their own printer. In some ways the 3d printer movement has become crowded with Chinese knock-offs, and I was excited to see something new at the festival. It wasn’t the only new printer design there, but it stood out to me the most. I like the uncompromising nature of it, many people try to design for the lowest BOM and not the nicer print. There are still lots of low-hanging fruit in the 3d printer world and many of them are just getting the mechanics right.

[Patrick] and [Matt] came to the festival with their printer to see if people would like it. They didn’t have grand dreams of selling tons of printers and making millions. They were quite aware that their price point and the small size made it not for everyone. However, their table always had a small crowd. They just really like 3D printers, and that honesty resonated. They didn’t even have a website up at the start of the convention, but by the end they had gotten so many requests they had to oblige. They expect to have 3 kit options available by the end of April. If you’re interested there’s a mailing list sign up on their website. Let’s hope we see them at MRRF again next year with another cool design to look over.

Hackaday Teams With Vintage Computer Festival For Retro Hackathon

For the last few years, we’ve been going to the Vintage Computer Festival East in New Jersey. This is one of the best cons we go to every year; there are dozens of interesting exhibitors, awesome talks, a great venue, and a small consignment area filled with the weirdest stuff you can imagine. This year proves to be no different, and we’ll be there cataloging the weirdness and spectacular hacks of computer systems old enough to vote, plus something new.

Hackaday’s 8-bit game programming contest is happening for the first time at VCF East, April 15-17 in Wall, New Jersey. Competitors are given two and a half hours and an old 8-bit system (Apple II, C64, Atari 800, etc.). The goal is to create a game using only what is currently in memory, be that in the ROM or between the ears. There are two sessions on the Friday of the event, starting at 10am and 2:30pm.

You can call the 8-bit game programming contest a hackathon. That’s basically what it is; getting a small team together to whip up an application quickly with a number of constraints. The term ‘hackathon’ has been bastardized as of late, with companies requiring the use of a particular API or other nonsense. The 8-bit programming contest doesn’t have these limitations. All you need to do is create the coolest game in two and a half hours, and get the most applause from the audience. The best game wins a prize.

Of course, we’re not going to VCF East just to promote a retro hackathon. We’re only obliged to mention that first because we’re sponsoring it. VCF East is a fantastic event, with more retro goodies to satiate even the most curmudgeonly retro aficionado. The show is enormous with keynotes from [John Blankenbaker], inventor of the Kenbak-1 personal computer and [Stewart Cheifet], host of Computer Chronicles. Dr. Dr. Ted Nelson, author of Computer Lib and creator of Xanadu, the underlying software for computers that won’t be built for 100 years, will also be there. The weekend is, as always, packed with great exhibits of ancient tech, classes, and workshops.

Each Vintage Computer Festival is different, but if you’d like a sample of what it’s all about, check out these posts:

Apart from an announcement for the festival in New Jersey, there are a lot of changes in the organization of the various vintage computer festivals held around the country. The Vintage Computer Festival East was formerly organized by MARCH, the Mid-Atlantic Retro Computing Hobbyists. Late last year, MARCH was dissolved, and reformed as a 501(c)3 called the Vintage Computer Federation. The VCF (see what they did there?) also has the rights to hold VCF West, which last happened in 2007. The VCF Midwest, Southwest, Europe, and UK will remain independent.

If it isn’t already extremely obvious, this is one of the top-tier events we go to every year. No, it’s not DEF CON, it’s not HOPE, and it’s certainly not a big con. It’s just a bunch of nerds nerding out, which is the critical ingredient for the best events we attend all year.

MRRF: Innovating Extruders And Dissolvable Filament

Think laying down molten plastic on a 3D printer is as easy as squeezing plastic filament out of a hot tube? It’s not, and anyone who had a 3D printer in 2009 would tell you as such. There were hobbed bolts that stripped the plastic into a gooey paste, extremely large x carriages that made everything wobbly, and nothing worked as well as it does today.

Technology marches on, and this year’s Midwest RepRap Festival had people showing off the latest advances in pushing plastic, and something that hasn’t seen much use yet – dissolvable filament.

Continue reading “MRRF: Innovating Extruders And Dissolvable Filament” →

Bootstrapped Tools, Live Stopped Motion, And A Dekatron Computer

Dallas Texas played host to an epic Hackaday meetup last weekend. The Dallas Makerspace was kind enough to open their doors, and we sure used them. Attendance was over capacity, with a line all night to screen-print your own T-shirt, a set of lightning talks that lasted nearly two hours, and plenty of hardware show-and-tell.

We’ll start off with three of the most impressive builds displayed. First is a set of simple designs that can be used to make tools in parts of the world where even a hammer is a luxury. Then it’s on to a clever entertainment device that uses discrete stopped-motion figurines to make live animations. We’ll take a look at the Witch-E project which is building a replica of the famous Dekatron-based computer. And finish up with the surprise hit of the meetup.

Continue reading “Bootstrapped Tools, Live Stopped Motion, And A Dekatron Computer” →

Hack The Hackaday Demoscene From Your Own Home

We are just two weeks away from the Hackaday | Belgrade conference, and tickets have completely sold out. That means you can’t get your hands on one of these sweet hardware badges, but you can still take home some prizes for pulling off a gnarly hack with the badge firmware.

What we’re talking about is the Hackaday Belgrade Badge Demoscene – which includes a surrogate presenter program for anyone who wants to send in their own code for the device. You have two weeks to work on and submit your code — and we’ve made it really easy for anyone who has a working knowledge of C.

The day of the conference we will download all entries, and have a surrogate at the conference load it onto their badge and present it on your behalf. There is a separate pool of prizes for online entries, so hackers not at the con will win. And of course we’ll be celebrating the awesome demos with some posts on the front page.

No Hardware Needed

Badge emulator scrolling the word "Hackaday"
Badge emulator scrolling the word “Hackaday”

Hack in C for Abstracted Bliss or Be Hardcore:

You can use the emulator shown here to write your code for this badge. It comes with a set of basic functions that abstracts away the low-level hardware functions, and launches a demo window on your computer to test out your code. Check out this barebones C framework to get started.

For those that want more control, we have published the official assembly code that the badges will ship with (including a user manual). We’ll be squashing bugs right up to the day of the con). You can alter and compile this code yourself, or just start from scratch using the design spec if you prefer to travel the hardcore bit-monkey path.

Either way, you have an 8×16 display and 4 buttons to work with. Exercise your creativity and amaze us by doing a lot on a rather modest canvas. That’s what demoscene is all about.

How to Enter

Entry is easy, just start a project on Hackaday.io and submit it to the Belgrade Badge Demoscene contest using the “Submit Project To…” menu on your project page. You need to upload .C and .H files, or a precompiled .HEX to the file hosting part of your project page by Saturday, April 9th.

That’s the extent of the requirements. But it would be super fun if you recorded the software emulator playing your demo for all to see. The easiest way to do this is to record a video of your computer screen using your smartphone. Good luck to all!

MRRF, How Red Hat Helps Open Source 3D Printing

Red Hat is the world’s largest open source company. Run as a for profit company, it manages to give every line of code away and still rake in a cozy 1.5 to 2 billion US dollars a year. So, quite provably, Red Hat knows how to run an open source business. Despite being a software company, as a corporation, Red Hat has hopes for the future of open hardware, and they put their money where their ethos is.

[Tom Callaway] is Red Hat’s full time 3d Printer guy. He works at Red Hat headquarters in Raleigh, North Carolina. We had a chance to talk to him at MRRF and figure out what it is that Red Hat does for 3D printing anyway.

Red Hat’s first interest is that anyone who uses their software to run a 3D printer or interacts with the files involved has an easy time of it in Linux. To that end Tom regularly tests the latest versions of the software we regularly use. He makes sure that the software is nicely packaged for Red Hat. On top of that he also contributes to the projects themselves. He has submitted patches for Cura and Slic3r to name a few.

To run the software through its paces, and as a nice perk for Red Hat employees, [Tom] runs Red Hat’s 3D printing lab. Employees can print anything they like in it, but it also gives Red Hat an opportunity to test the software for failure points. If you are a 3D printer manufacturer (open or closed) you can send them a printer and they’ll make sure it has a profile and runs faultlessly with each version update, not bad!

The face of 3D printing at Red Hat.
The face of 3D printing at Red Hat.

[Tom] also participates in the Red Hat Fedora 3D printing special interest group. This lets Red Hat Fedora users come together and work out problems they find in the wild. It’s also one of the best ways for him to stay ahead of the new software packages that come out as 3d printing develops.

The coolest thing about all this, is Red Hat’s support for manufacturers. Red Hat will make sure any software that supports a printer will run, for free. So if you’ve written a custom driver for your printer that only runs on windows. As long as you give Red Hat access to the source code, they’ll make sure it can run on Linux as well. Though, apparently none of the closed source printer manufacturers have taken them up on the offer. Red Hat does have a partnership with open manufacturers such as Lulz Bot.

Being primarily a software company, Red Hat has no personal interest in entering the open hardware market at this time. They do want to see it succeed, and to that end, their last and most interesting service is their willingness to talk about what has and hasn’t worked in running an open source business. People in the open hardware business can reach out to people like [Tom] and ask for advice on the every day aspects of the open source business. Red Hat has undoubtedly learned many lessons over the years, and like their software, they’re willing to share every line.

Edit: Lastly, thanks to [Miro] in the comments, who also works for Red Hat and contributes to 3d Printing. Cool! I just wanted to be clear that most of these things translate into the Fedora Project, which oversees Fedora Linux, a very popular distro (Apparently Linus Torvald’s preferred.)  If you’d like to participate in any of this the Fedora Linux 3d Printer SIG (I mistakenly called it Red Hat SIG, which implies that it is only for paying customers of Red Hat Enterprise Linux, which is not true) is the place to go. It makes Fedora better and helps the 3d printing community as a whole:)

MRRF: 3D Printed 2D Paintings

3D printing is obviously best used in printing three-dimensional objects. Laser cutters, jig saws, and CNC routers are obviously well-equipped to machine flat panels with intricate shapes out of plastic sheets, plywood, or metal, but these devices have one drawback: they’re subtractive manufacturing, and 3D printers add material. What good is this? [Jason Preuss] demonstrated a very interesting 3D printing technique at this year’s Midwest RepRap Festival. He’s producing 2D paintings with a 3D printer, with results that look like something between very intricate inlay work and a paint by numbers kit.

[Jason Preuss]' multicolor 2D print. Notice the toolpaths in the reflection. Click to embiggen.
[Jason Preuss]’ multicolor 2D print. Notice the toolpaths in the reflection of the upper left hand corner. Click to embiggen.
[Jason] is using a 3D printer, a series of very specialized techniques, and a software stack that includes a half-dozen programs to print multicolor 2D scenes. This isn’t pigment, paint, dye, or ink; the artwork becomes a single piece of plastic with individual colors laid down one at a time.

The best example of [Jason]’s work is a copy of a paint by numbers scene. Here, [Jason] makes an outline of all the shapes, separates onto different layers by color, and prints each color, one layer at a time. It’s an incredibly labor-intensive process to even get models into a slicer. Actually printing the model is even more difficult. [Jason]’s paint by numbers scene uses about twelve different colors.

[Jason]'s 3D printed paint by numbers scene. About a dozen different colors were used for this print.
[Jason]’s 3D printed paint by numbers scene. About a dozen different colors were used for this print.
We’ve seen [Jason]’s work at MRRF before, including last year’s exhibition of a fantastic chocolate clock that was a 3D printed version of an old scroll saw pattern. Taking what is normally a 2D design and translating that into something that can be built with a 3D printer seems to be [Jason]’s forte, and the results are remarkable. If you don’t know what you were looking at, you would just think these art pieces are a strange industrial fabrication process. Once you look closer, you have an immediate respect for the artistry and craftsmanship that went into a sheet of plastic only a few millimeters thick and no bigger than a piece of paper.

[Jason] hasn’t documented his build process for these 2D pictures on a 3D printer quite yet. There’s a reason for that: it’s supposedly very complicated, and it’s going to take a while to get all the documentation together. Eventually, the process will be documented and a tutorial will pop up on [Jason]’s website. He’s also on Thingiverse, with a few semi-related designs available for download.

From what we’ve seen at MRRF, in the next few years, a dual extrusion printer will be a necessity. While dual extrusion won’t be able to recreate such colorful pictures, it will make the creation of these 2D plastic panels much easier, and they will surely be popular. We can’t wait to see what [Jason] comes up with next.