The Splice Must Flow

There are plenty of electronic components out there, but the one we tend to forget is the most basic: wire. Sure, PC boards have largely replaced wire with copper traces, but most projects still need some kind of wire somewhere. Once you need any wire, there’s a good bet you will need longer wire, and that means splicing one wire to another. Simple, right? Not really. There are a variety of ways to splice wires, and which one you use depends on what you want to do and the type of wire you are using.

If the wires touch, good enough, right? Not necessarily. You need enough contact area for the current you are drawing through the wire to flow. It is also nice if the splice can survive some amount of mechanical strain, vibration, and survive getting hot and cold repeatedly.

Usually, after splicing, you’d like to solder the connection, although depending on the application, you don’t always see that. At the very least, you’d want to wrap it in electrical tape, use heat-shrink tubing, or otherwise insulate the bare wires and maybe provide a little mechanical support or strain relief.

Keep in mind that there are connector options, either mechanical, crimped, or soldered, that allow you to avoid splices. Soldering to a terminal strip, for example, or scewing wires into a barrier strip will get the job done. So will a butt connector, a wire nut, or a WAGO connector. But sometimes, for whatever reason, you just need to attach two wires to each other. It’s been done before.

Continue reading “The Splice Must Flow”

SuperDisk: The Better Floppy That Never Caught On

Once the microcomputer era got going in earnest, the floppy disk quickly supplanted the tape as the portable storage method of choice. They were never particularly large, but they were fine for the average user to get by.

At the same time, it wasn’t long before heavier-duty removable storage solutions hit the market for power users who needed to move many megabytes at a time. In the 1980s, these were primarily the preserve of big print shops, corporate users, and governments. By the 1990s, even the mildly savvy computerist was starting to chafe against the tyrannical 1.44 MB limit of the regular 3.5″ diskette. Against this backdrop launched the SuperDisk—the product which hoped to take the floppy format to the next level, yet faltered all the same.

Continue reading “SuperDisk: The Better Floppy That Never Caught On”

China Is Shooting For The Moon Sooner Than You Think

Humanity first reached the moon in 1969. We went back a few times, then lost interest within three short years, and we haven’t been back since. NASA has just flew a quartet of astronauts around the moon last week, and hopes to touch lunar soil by 2028. But the American space program is no longer the only game in town.

China has emerged as another major player in the second race for the Moon. Having mastered human spaceflight 23 years ago, the country’s space program has been moving from strength to strength. A moon landing is on the cards, with the country hoping to plant its boots, and presumably flag, in 2030.

Continue reading “China Is Shooting For The Moon Sooner Than You Think”

Four Choppers And A Blimp: The Bizarre Piasecki Helistat

Over two decades after it was last deflated, detached from its gondola, and crated up at Lakehurst, the gas bag of an N-class ZPG-2W blimp was broken out and dusted off for what might have been the most bizarre afterlife in aviation history: as a key building block for the U.S. Forest Service’s Piasecki PA-97 Helistat.

Just look at it! It’s an antique blimp gas bag, four war-surplus helicopters pulled from the boneyard, and a whole maze of aluminum tubing. That the U.S. Forest Service, of all agencies, was the one building what amounts to the airship version of an X-plane is also weird enough to be called bizarre. Getting Frank Piasecki to design this thing, a man who did as much as almost anyone else to kill the airship, might be considered ironic, but to stay on theme, I’ll call it bizarre.

If you’re not already a quadrotor-blimp afficionado, we have some explaining to do.

Continue reading “Four Choppers And A Blimp: The Bizarre Piasecki Helistat”

Reverse-Engineering Human Cognition And Decision Making In A Modern Age

Cognitive processes are not something that we generally pay much attention to until something goes wrong, but they cover the entire scope of us ingesting sensory information, the processing and recalling thereof, as well as any resulting decisions made based on such internal deliberation.

Within that context there has also long been a struggle between those who feel that it’s fine for humans to rely on available technologies to make tasks like information recall and calculations easier, and those who insist that a human should be perfectly capable of doing such tasks without any assistance. Plato argued that reading and writing hurt our ability to memorize, and for the longest time it was deemed inappropriate for students to even consider taking one of those newfangled digital calculators into an exam, while now we have many arguing that using an ‘AI’ is the equivalent of using a calculator.

At the root of this conundrum lies the distinction between that which enhances and that which hampers human cognition. When does one merely offload tasks to a device or object, and when does one harm one’s own cognition?

Continue reading “Reverse-Engineering Human Cognition And Decision Making In A Modern Age”

Skylab Under The Ocean

A crew lives on a station in a hostile environment. Leaving that environment requires oxygen tanks and specialized gear to deal with pressure differentials. A space station? Nah. A base built on the ocean floor. The US Navy was interested in such a base in the 1960s, and bases like this are a staple of science fiction. But today, we see more space stations than underwater bases. Have you ever wondered why?

Diving deep underwater is a tricky business. At a certain depth, the pressure forces gas like nitrogen to dissolve into your body. By itself, this isn’t a problem, but when you ascend, it is a big problem. If the gas all comes out at the same time, you get bubbles, which can cause decompression sickness, commonly called the bends. The exact problems vary, but the bends often cause extreme joint pain, fatigue, or a rash. Sometimes people die.

While you think of the bends as a deep-sea diver’s problem, it can also happen in airplanes and outer space. Any time you go from high pressure to low pressure quickly, you are subject to decompression sickness. Depending on what you are doing, there are different ways to mitigate the problem. For diving, traditionally, you simply don’t surface too quickly.

You dive, do your work, and then head towards the surface, stopping at preset stops to let the pressure equalize gradually. Physics is a bear, though. The longer you stay at a given depth, the longer you have to decompress.

That means you rapidly reach a point of diminishing returns. Suppose you dive to the ocean floor. You spend an hour working. Then you have to spend, say, eight hours gradually rising to the surface. That makes extended operations at significant depth impractical.

George Bond was thinking about all this and had an interesting idea. It is true that, in general, the longer you stay down, the more gas your body absorbs. But it is also true that, eventually, your tissues saturate, and then you don’t absorb any more.

Continue reading “Skylab Under The Ocean”

This Week In Security: Flatpak Fixes, Android Malware, And SCADA Was IOT Before IOT Was Cool

Rowhammer attacks have been around since 2014, and mitigations are in place in most modern systems, but the team at gddr6.fail has found ways to apply the attack to current-generation GPUs.

Rowhammer attacks attach the electrical characteristics of RAM, using manipulation of the contents of RAM to cause changes in the contents of adjacent memory cells. Bit values are just voltage levels, after all, and if a little charge leaks across from one row to the next, you can potentially pull a bit high by writing repeatedly to its physical neighbors.

The attack was used to allow privilege escalation by manipulating the RAM defining the user data, and later, to allow reading and manipulation of any page in ram by modifying the system page table that maps memory and memory permissions. By 2015 researchers refined the attack to run in pure JavaScript against browsers, and in 2016 mobile devices were shown to be vulnerable. Mitigations have been put in place in physical memory design, CPU design, and in software. However, new attack vectors are still discovered regularly, with DDR4 and DDR5 RAM as well as AMD and RISC-V CPUs being vulnerable.

The GDDR6-Fail attack targets the video ram of modern graphics cards, and is able to trigger similar vulnerabilities in the graphics card itself, culminating in accessing and changing the memory of the PC via the PCI bus and bypassing protections.

For users who fear they are at risk — most likely larger AI customers or shared hosting environments where the code running on the GPU may belong to untrusted users — enabling error correcting (ECC) mode in the GPU reduces the amount of available RAM, but adds protection by performing checksums on the memory to detect corruption or bit flipping. For the average home user, your mileage may vary – there’s certainly easier ways to execute arbitrary code on your PC – like whatever application is running graphics in the first place!

Continue reading “This Week In Security: Flatpak Fixes, Android Malware, And SCADA Was IOT Before IOT Was Cool”