Grid Batteries On Wheels: The Complicated Logistics Of Vehicle-Grid Integration

At its core, the concept of vehicle-grid integration (VGI) – also called Vehicle To Grid (V2G) – seems a simple one. Instead of a unidirectional charger for battery-electric vehicles (BEVs), a bidirectional charger would be used. This way, whenever the BEV is connected to such a charger, power could be withdrawn from the car’s battery for use on the local electrical grid whenever there’s demand.

Many of the complications with VGI have already been discussed, including the increased wear that this puts on a BEV’s battery, the need for an inherently mobile machine to be plugged into a charger, and the risk of needing one’s BEV and finding its battery to be nearly depleted. Here the cheerful marketing from Nissan and that from commercial initiatives such as Vehicle to Grid Britain makes it sound like it’s a no-brainer once those pesky details can be worked out.

In parallel with the world of glossy marketing leaflets, researchers have been investigating VGI as a potential option for grid-level energy storage. These studies produce a far less optimistic picture that puts the entire concept of VGI into question.

Continue reading “Grid Batteries On Wheels: The Complicated Logistics Of Vehicle-Grid Integration”

Top side of the VL670 breakout board, with two USB connectors and the VL670 chip in the center.

A Chip To Bridge The USB 2 – USB 3 Divide

On Twitter, [whitequark] has  found and highlighted an intriguing design – a breakout board for the VL670, accompanied by an extensive yet very easy to digest write-up about its usefulness and inner workings. The VL670 is a chip that addresses a surprising problem – converting USB 2.0 signals into USB 3.0.

If you have a USB 2.0 device and a host with only USB 3.0 signals available, this chip is for you. It might be puzzling – why is this even needed? It’s about the little-known dark secret of USB3, that anyone can deduce if they ever have to deal with a 9-pin USB 3.0 connector where one of the three differential pairs doesn’t quite make contact.

When you see a blue “3.0” port, it’s actually USB 2 and USB 3 — two separate interfaces joined into a single connector. USB 3 uses two single-directional differential pairs, akin to PCI-E, whereas USB 2 uses a single bidirectional one, and the two interfaces on a blue connector operate basically independently of each other. There’s many implications to this that are counterintuitive if you simply take “USB 3.0” for “faster backwards-compatible USB”, and they have painful consequences.

For instance, USB 3 hub ICs have two separate hub entities inside – one for USB 3 and one for USB 2. Even if you have a USB 3 hub plugged into a USB 3 port, multiple USB 2 devices plugged into it still cannot break through the USB 2 uplink limit of 480 MBps. If you ever thought that a faster hub with a faster uplink would fix your USB 2 device speed problems – USB-IF engineers, apparently, thought differently; and you might have to find a workaround for your “many cheap SDRs and Pi 4 in a box” setup. Continue reading “A Chip To Bridge The USB 2 – USB 3 Divide”

Metal 3D Printing Hack Chat

Join us on Wednesday, March 9 at noon Pacific for the Metal 3D Printing Hack Chat with Agustin Cruz!

3D printing has been an enabling technology, and the ability to create parts that never existed anywhere before has been a real game-changer. But the cheap and readily accessible FDM and SLA printers we’ve come to depend on are not without their drawbacks, chief among which is that they only make plastic parts. Wouldn’t it be great if we home-gamers had the ability to print metal parts just like they do in industry? Agustin Cruz thinks so, and he’s been hard at work on an electron-beam sintering printer to make that dream come true. Dealing with the technical challenges of such a printer hasn’t been easy, but then again, squeezing out melted plastic wasn’t easy at first either.

join-hack-chatAgustin has agreed to take a little time out of his project to talk to us about his progress, and to share what he has learned about electron-beam printing. Along the way, we’ll talk about metal printing in general, and perhaps even take a look at where the whole field is going and how — and when — it’ll penetrate the hobby printing market.

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, March 9 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.
Continue reading “Metal 3D Printing Hack Chat”

The Invisible Battlefields Of The Russia-Ukraine War

Early in the morning of February 24th, Dr. Jeffrey Lewis, a professor at California’s Middlebury Institute of International Studies watched Russia’s invasion of Ukraine unfold in realtime with troop movements overlaid atop high-resolution satellite imagery. This wasn’t privileged information — anybody with an internet connection could access it, if they knew where to look. He was watching a traffic jam on Google Maps slowly inch towards and across the Russia-Ukraine border.

As he watched the invasion begin along with the rest of the world, another, less-visible facet of the emerging war was beginning to unfold on an ill-defined online battlefield. Digital espionage, social media and online surveillance have become indispensable instruments in the tool chest of a modern army, and both sides of the conflict have been putting these tools to use. Combined with civilian access to information unlike the world has ever seen before, this promises to be a war like no other.

Modern Cyberwarfare

The first casualties in the online component of the war have been websites. Two weeks ago, before the invasion began en masse, Russian cyberwarfare agents launched distributed denial of service (DDoS) attacks against Ukrainian government and financial websites. Subsequent attacks have temporarily downed the websites of Ukraine’s Security Service, Ministry of Foreign Affairs, and government. A DDoS attack is a relatively straightforward way to quickly take a server offline. A network of internet-connected devices, either owned by the aggressor or infected with malware, floods a target with request, as if millions of users hit “refresh” on the same website at the same time, repeatedly. The goal is to overwhelm the server such that it isn’t able to keep up and stops replying to legitimate requests, like a user trying to access a website. Russia denied involvement with the attacks, but US and UK intelligence services have evidence they believe implicates Moscow. Continue reading “The Invisible Battlefields Of The Russia-Ukraine War”

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Hackaday Links: March 6, 2022

As if the war in Ukraine weren’t bad enough right here on Earth, it threatens knock-on effects that could be felt as far away as Mars. One victim of the deteriorating relationships between nations is the next phase of the ExoMars project, a joint ESA-Roscosmos mission that includes the Rosalind Franklin rover. The long-delayed mission was most recently set for launch in October 2022, but the ESA says that hitting the narrow launch window is now “very unlikely.” That’s a shame, since the orbital dynamics of Earth and Mars will mean that it’ll be 2024 before another Hohmann Transfer window opens. There are also going to be repercussions throughout the launch industry due to Russia pulling the Soyuz launch team out of the ESA’s spaceport in Guiana. And things have to be mighty tense aboard the ISS right about now, since the station requires periodic orbital boosting with Russian Progress rockets.

Continue reading “Hackaday Links: March 6, 2022”

This Week In Security: Ukraine, Nvidia, And Conti

The geopolitics surrounding the invasion of Ukraine are outside the scope of this column, but the cybersecurity ramifications are certainly fitting fodder. The challenge here is that almost everything of note that has happened in the last week has been initially linked to the conflict, but in several cases, the reported link hasn’t withstood scrutiny. We do know that the Vice Prime Minister of Ukraine put out a call on Twitter for “cyber specialists” to go after a list of Russian businesses and state agencies. Many of the sites on the list did go down for some time, the digital equivalent of tearing down a poster. In response, the largest Russian ISP stopped announcing BGP routes to some of the targeted sites, effectively ending any attacks against them from the outside.

A smattering of similar events have unfolded over the last week, like electric car charging stations in Russia refusing to charge, and displaying a political message, “GLORY TO UKRAINE”. Not all the attacks have been so trivial. Researchers at Eset have identified HermeticWiper, a bit of malware with no other purpose but to destroy data. It has been found on hundreds of high-value targets, likely causing much damage. It is likely the same malware that Microsoft has dubbed FoxBlade, and published details about their response. Continue reading “This Week In Security: Ukraine, Nvidia, And Conti”

Remoticon 2021 // Jay Bowles Dips Into The Plasmaverse

Every hacker out there is familiar with the zaps and sizzles of the Tesla coil, or the crash and thunder of lighting strikes on our hallowed Earth. These phenomena all involve the physics of plasma, a subject near and dear to Jay Bowles’s heart. Thus, he graced Remoticon 2021 with a enlightening talk taking us on a Dip Into the Plasmaverse.

Jay’s passion for the topic is obvious, having fallen in love with high voltage physics as a teenager. He appreciated how tangible the science was, whether it’s the glow of neon lighting or the heating magic of the common microwave. His talk covers the experiments and science that he’s studied over the past 17 years and in the course of running his Plasma Channel YouTube channel. Continue reading “Remoticon 2021 // Jay Bowles Dips Into The Plasmaverse”