Communication Protocol For An Indoor Helicopter

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There’s a special type of satisfaction that comes from really understanding how something works at the end of a reverse engineering project. This grid above is the culmination of [Spencer’s] effort to reverse engineer the IR protocol of a Propel ExecuHeli indoor helicopter toy.

The first thing he looked at was the three different controller channels which can be selected to allow multiple helicopters to be used in the same area. [Spencer] was surprised that they all used the same carrier frequency. The secret must be in the coded packets so his next challenge was to figure out how the data was being transmitted via the Infrared signal. It turns out the packets are using pulse-length coding (we were unfamiliar with this protocol but you can read a bit more about it here). The last piece of the puzzle was to capture packets produced by each unique change of the control module. With each bit (except for bit 11) accounted for he can now format his own codes for a controller replacement. Perhaps he’s looking to make the helicopter autonomous?

Real Life Mario Karts React To Launchable Items

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The team over at Waterloo Labs reasserts their reputation for creativity with this real life Mario Kart project. One of the team members must work at Austin’s Park because they seem to have had free rein when it comes to modifying the go-karts and filming the delightful video presentation found after the break.

It’s one thing to put on some costumes and head off to the go-kart track. It’s another to modify the vehicles to react to items launched by another rider. You can see the painted PVC launcher hardware to the right of each driver. By stuffing a plush item (banana, star, mushroom, etc.) in the barrel the driver can use compressed air to launch it quite a distance. Inside of each item is an RFID tag. When the RFID reader on a kart detects the tag it can take control of the steering, brake pedal, or speed limiter to inflict the appropriate actions.

If you don’t have this kind of insider access to your local go-kart track don’t fret. You just need to build your own set of karts.

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A WiFi Controlled RC Car With An IP Camera

Controlling your car over WiFi is good, but mounting a webcam on it so you can actually see where you’re going is even better. [Michael] goes over how he made his wifi car with some great videos in the post about it.

The car used is a seemingly standard RC unit, which came with a speed controller that was recycled for network use. [Michael] removed the standard radio, but having this controller available kept him from having to engineer an H-bridge circuit. The radio was then replaced with a WiFi module from Sparkfun.

There were a few problems with the IP camera to begin with, as the lag was originally unbearable. After some tricks that would qualify as a good hack in itself, the camera was eventually able to perform on an acceptable level and output data to the FLTK app he used to control everything.  Check out one of his videos below of this car in action. Continue reading “A WiFi Controlled RC Car With An IP Camera”

Giving The Hexbug Spider A Set Of Eyes

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The Hexbug Spider is a neat little robot toy available at just about any Target or Walmart for about $20. With a few extra parts, though, it can become a vastly more powerful robotics platform, as [eric] shows us with his experiments with a Hexbug and OpenCV.

Previously, we’ve seen [eric] turn a Hexbug spider into a line following robot with a pair of IR LEDs and a drop-in replacement motor driver. This time, instead of a few LEDs, [eric] turned to an Android smartphone running an OpenCV-based app.

The smartphone app detects a user-selectable hue – in this case a little Android toy robot – and sends commands to the MSP430-powered motor control board over the headphone jack to move the legs. It’s a neat build, and surprisingly nimble for a $20 plastic hexapod robot.

You can see the OpenCV-controlled Hexbug in action after the break, along with a video build log with [eric] showing everyone how to tear apart one of these robot toys.

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Van De Graaff Generator Built For A Few Dollars

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This Van de Graaf generator was built using mostly parts on hand. The only thing that was purchased for the project was the Christmas ornament shaped M&M candy tin that serves as the collecting sphere. We didn’t include the in-action shot in the banner because it’s so dark. But sure enough, this will generate the visible sparks that make the device famous.

The gist of the device is that it uses rotating belt to generate static electricity. This potential is stored in the metal collecting sphere on top until a path for discharge is provided. They’re an awful lot of fun in middle-school science class as long hair can be made to stand on end if you touch one while your body is insulated from ground. This build uses a long rubber band as the belt. The band is moved by the motor from a DVD drive tray which is housed in the PVC base. An empty prescription pill bottle bridges the gap between the base and the metal sphere.

If this one is too small for you consider moving to a 900,000 Volt version.

[via Hacked Gadgets]

A Gamecube And N64 Console Mashup

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[Hailrazer] over on the Made by Bacteria forums was a bit tired of all his consoles cluttering up the space underneath his TV. No worries, though, because it’s actually fairly easy to combine a Gamecube and an N64 into one system that looks very professional.

While [Hailrazer]’s Gamecube was left reasonably complete, not including the addition of a mod chip and SD card to hold Gamecube disk images, the N64 portion of the build required quite a bit of hardware hacking. After finding a Game Boy Advance player for a Gamecube – a neat hardware add-on that allows you to play GBA games on a Game Cube – [Hailrazer] thought he found the perfect enclosure for an N64 case mod.

The guts of the GBA player were thrown out and the guts of an N64 were carefully filed down to fit inside their new home. An Everdrive 64 holds almost every US N64 release on an SD card, making access to the cartridge port unnecessary.

A switch on the side of the Gamecube toggles the video and audio output between the Gamecube and N64. It’s a neat little setup, and packs two consoles into the space of the tiny Gamecube.

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Breaking The New Neo Geo Handheld Wide Open

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In case you weren’t aware, there’s a new Neo Geo console on the block. It’s called the Neo Geo X and brings back more than a few pains of nostalgia for classic arcade games of the 90s. After receiving their brand new Neo Geo portables, members of the Neo Geo forum decided to do a teardown on one of their newest consoles and found something interesting: this thing was made for hacking.

Officially, the Neo Geo X will get new games released on SD cards. The first run of these consoles – the gold edition – have 20 games preloaded onto the system convientently stored on a microSD card buried underneath the screen. After looking at this microSD card, forum user [Lectoid] discovered the 20 preloaded games and the bios for the system, all completely unlocked and ready for hacking.

Already a few forum members have  the AES Unibios running on this tiny portability Neo Geo, giving them the capability to play every Neo Geo game ever made. Since the Neo Geo X uses the same processor as some other handhelds, there’s great hope for completely unlocking this new console and running emulators on it.