Forget Trees, Add Fins To Your 3D Prints Instead

Perhaps one of the most contentious issues in 3D printing is that of supports, both because they’re an uncomfortable reminder of how gravity affects our prints and because the very idea of there being ‘one right way’ is bound to get you into some spirited discussions. That said, [Matthew Trahan] figured that neither regular grid supports nor organic tree supports are the answer here, and that the better answer is found in fins.

The problem with existing support approaches especially with FDM prints is that they can be fairly wasteful in terms of material, and they can leave serious marks on the printed object’s surface that require post-processing. These fins on the other hand are designed to require as little material as possible and snap off as cleanly as possible. The tool, developed with the assistance of Claude, can either run locally or be accessed via printfins.com.

Currently the idea is that these fins are baked directly into the STL model so that it’s a one-time thing, but it may eventually become available as a slicer plugin. The basic concept was pitched by [Slant3D], who gets credited in the video below, although in their approach they used CAD software to add the fin supports manually.

The fins are there to provide the support base, while small tines can be added to reinforce the connection to the model. These do make it it less easy to snap off with minimal scarring, of course. Conceivably these fins could be made even more light-weight by adding gaps, but that probably would add to the print time.

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A JavaScript OS For The ESP32

Given the incredible power of modern microcontrollers, we’ve seen quite a few attempts to turn them into more general purpose computers over the years. KryonOS from [Haris] is the latest, and it takes a slightly different path from the norm in that it’s a JavaScript based operating system for the ESP32.

It takes the form of an OS with a simple GUI and graphics library, and a built-in JavaScript runtime interpreter. It runs on a wide variety of ESP32 boards with screens, including the ubiquitous Cheap Yellow Display. It has full access to the SD card filesystem, and an API for using the hardware. Perhaps most interestingly it has an app store for downloadable software, which immediately reminds us of Europe’s Badge.Team. Their SHA2017 badge spawned a succession of devices that continues to this day, and offered a similar experience using Python.

We like this project, and think it has potential due to the ease of JavaScript development for so many people used to working with the web. There was a time when Python running on microcontrollers sounded pretty far fetched, and look where we are now.

ESP32 Replacement For Lighting Display Controller

As a company, NanoLeaf has been producing modular lights that can be easily snapped together into various geometric shapes for around a decade. Similar to the addressable LED light strips many of us are familiar with that also became popular around a decade ago, these modular lights are supposed to be easy to configure, customize, and program. But their controllers are notoriously finicky according to [Myrik] who found that a simple ESP32 could be used to replace them when they eventually fail.

Part of the reason [Myrik] found this to be straightforward is that the company publishes their firmware and makes it essentially available to anyone. Whether or not this was purposeful is not clear; but in either case it only requires slight modification to run on the ESP32. When plugged into an existing string of panels, the panels themselves report their positions and orientations over a single data bus which the ESP32 has no problem interpreting. The ESP32 can also communicate its status over the network, meaning that it can in turn be controlled by any other lighting software a user might have.

There’s a separate Reddit post about this build as, with other users offering other potential solutions to the controller issue. But we are always happy to see more open solutions to hardware failures which keep interesting things like these out of the e-waste pile, or simply building NanoLeaf-inspired replicas from the ground up in the first place.

The RP2350 Does 1080p

Coaxing a DVI signal out of a microcontroller to drive a DVI or HDMI screen has been possible for a while now, but limitations in what the devices can do has, in turn, placed a limit on the resolution that can be delivered. Now [Aaron Gayle] has broken through a barrier by generating 1080p video from an RP2350. The previous best from Raspberry Pi Pico-class microcontrollers was 720p, which an RP2040 could deliver. The 2350 is faster and has faster peripherals, but even then, to reach this resolution he had to overclock it to 372 MHz. For all the impressive achievement, there’s still a limitation. Lacking space for a framebuffer, he generates scanline by scanline, a technique we associate more with 8-bit computers from the 1980s.

The 1080p video code is part of a package called TVtop, a board game in which the game board is displayed on the TV and whose players interact from their phones via Wi-Fi. For that reason, there’s an ESP32 in the project too, though it has nothing to do with the video hack.

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Laser Your Way Into Debug Mode On The RP2350

The RP2350 is actually a pretty secure chip, all things considered. It has secure boot, ARMv8’s TrustZone to split secure and non-secure execution, and you can permanently disable debug — the Pi Foundation even included glitch detection, meaning the traditional ‘zap the chip until it obeys’ technique is blocked. That’s why the [Ledger Donjon] security team went full Bond Villain and strapped everyone’s favourite fruit-flavoured microcontroller to a table with a slowly-approaching laser beam.

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Hackaday Podcast Episode 387: Superhuman Clocks, CAN In USB-C, And The Joys Of Bare Metal

This week, Hackaday Editors Elliot Williams and Tom Nardi start the episode off by discussing the latest CircuitPython developments before covering some impressive reverse engineering efforts, the benefits of modeling your projects in 3D, and some of the most incredible timepieces that have ever graced the pages of Hackaday.

You’ll also hear about the fascinating potential of combing 3D and UV printing, Linux on the ESP32, and a virtual TV station that pulls from the Internet Archive. The episode wraps up with a Hackaday Europe double-feature: one talk extols the virtues of keeping things simple through bare metal development, while the other covers off-world hacks and fixes that will make you want to sign up for Space Camp.

Check out the links if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download, the MP3 way.

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A 3D Rasterizer For Embedded Devices

Once upon a time, doing graphics on a microcontroller was challenging, to say nothing of the concept of going into three dimensions. But modern microcontrollers are far more powerful, and you might find yourself wanting to do all sorts of graphical wizardry with one. To that end, you might find Jet useful.

Created by [CubeCoders], Jet is a compact 3D rasterizer built for modern chips like the ESP32 and STM32. It’s dependency free, relatively tiny, and is written in C++17 with an eye towards working well on memory-limited platforms. It runs entirely in software, uses only integer arithmetic, and is built around 16-bit RGB565 color — intended to make it easy to use with parts like the ST7796, ILI9488, and other similar displays interfaced via SPI.

As a point of reference, on a ESP32-S3 Jet can render around 650 on-screen triangles (post-culling) at 60 frames per second on a 480×320 display, or 1300 triangles at 30 FPS. The developers note that 3D performance lands somewhere between the Sega 32X and Sega Saturn — not bad for a microcontroller you can buy for under $20. The Wipeout-like demo shows off the capabilities of Jet rather fantastically, we think.

You’d be foolish to expect your next microcontroller project to render Crysis. However, if you want some retro 3D graphics for your next ESP32-based build, you might just consider exploring what Jet can do for you.

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