Kill Time Making Flappy Bird, Not Playing It

With all the Flappy Bird clones floating around in the ether after the game’s unexpected success, there are some that are better than others. And by better, we mean, hacked together from misc hardware. If you’ve got an Arduino on hand, then you’re half way to making your own:

The “Minimalist” Version

[aron.bordin] created his own Flappy Bird game with a short list of parts some of us likely have lying around on our bench. An Arduino loaded with the appropriate code is wired to a 16×16 LED matrix, which apparently displays the minimal amount of visual information you’d need to play the game. The only other parts required are a single pushbutton and resistor tethered on a breadboard to control your flapping. With the wire hookup laid out by convenient diagrams and the libraries required for the code all found on the same page, this is easily something one could bang out in an afternoon. If afterwards you still find yourself with more time to kill than you can stand to play Flappy Birds, there is always the option of fashioning a humorously-sized cell phone case to squeeze it all into… which we’d like to see.

The “Fancy” Version

If you want more resolution than solid colored LEDs, or you just have a fondness for the terrifying bird abstraction the game is known for, you can switch out the 16×16 matrix for a Nokia LCD screen. [Huy’s] rendition of this build over on Hackaday.io will deliver a “more detailed” graphic for the game, and is still roughly just as easy to assemble. Similarly, an Ardunio is loaded with the smarts required to generate the game, along with a single pushbutton tacked on for control. The code and the daunting (/sarcasm) two steps needed to wire the Arduino to the screen can be found on his project’s page.

If you must kill boredom playing Flappy Bird, there is no excuse not to do so on something you made yourself.

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Digitally Controlled Circuit Bending

Circuit bending doesn’t get a lot of respect around some parts of the Internet we frequent, but there is certainly an artistry to it. Case in point is the most incredible circuit bending we’ve ever seen. Yes, it’s soldering wires to seemingly random points on a PCB, but these bend points are digitally controlled, allowing a drum machine to transform between bent crunchiness and a classic 1980s drum machine with just a few presses of a touch screen controller.

All circuit bending must begin with an interesting piece of equipment and for this project, [Charles], the creator of this masterpiece of circuit bending, is using a Roland TR-626, a slightly more modern version of the TR-606, the percussive counterpart of the infamous TB-303. The circuit is bent in the classical fashion – tying signals on the PCB to ground, VCC, or other signals on the board. [Charles] then out does everyone else by connecting these wires to 384 analog switches controlled by an Arduino Mega. Also on the Arduino is a touch screen, and with a slick UI, this old drum machine can be bent digitally, no vast array of toggle switches required.

[Charles] has put up a few videos going over the construction, capabilities, and sound of this touch screen, circuit bent drum machine. It’s an amazing piece of work, and something that raises the bar for every circuit bending mod from this point on.

Thanks [oxygen_addiction] and [Kroaton] for sending this one in.

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TeaSteeper

Automated Tea Maker

[Pariprohus] wanted to make an interesting gift for his girlfriend. Knowing how daunting it can be to make your own tea, he decided to build a little robot to help out. His automated tea maker is quite simple, but effective.

The device runs off of an Arduino Nano. The Nano is hooked up to a servo, a piezo speaker, an LED, and a switch. When the switch is turned to the off position, the servo rotates into the “folded” position. This moves the steeping arm into a position that makes the device easier to store and transport.

When the device is turned on to the “ready” position, the arm will extend outward and stay still. This gives you time to attach the tea bag to the arm and place the mug of hot water underneath. Finally the switch can be placed into “brew” mode. In this mode, the bag is lowered into the hot water and held for approximately five minutes. Each minute the bag is raised and lowered to stir the water around.

Once the cycle completes, the Nano plays a musical tune from the piezo speaker to remind you to drink your freshly made tea. All of the parameters including the music can be modified in the Nano’s source code. All of the components are housed in a small wooden box painted white. Check out the video below to see it in action. Continue reading “Automated Tea Maker”

Laser Trip Wire

Laser Trip Wire With Keypad Arming

Most of us have had a sibling that would sneak into our room to swipe a transistor, play your guitar or just mess with your stuff in general. Now there’s a way to be immediately alerted when said sibling crosses the line, literally. [Ronnie] built a laser trip wire complete with an LCD screen and keypad for arming and disarming the system.

The brains of the project is an Arduino. There’s a keypad for inputting pass codes and an LCD screen for communicating if the entered code is correct or not. [Ronnie] wrote his own program using the keypad.h, liquidcrystal.h and password.h libraries. A small laser pointer is shined at a Light Dependent Resistor which in turn outputs an analog signal to the Arduino. When the laser beam is interrupted, the output voltage drops, the Arduino sees that voltage drop and then turns on the alarm buzzer. The value that triggers the alarm is set mid-way between the values created by normal daylight and when the laser beam is hitting the LDR. [Ronnie] made his code and wiring diagram available for anyone who’s interested in making their own laser trip wire.

Hopefully, [Ronnie’s] pesky little brother didn’t watch his YouTube video (view it after the break) to find out the secret pass code. For a laser trip wire sans keypad, check out this portable one.

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Using HID Tricks To Drop Malicious Files

[Nikhil] has been experimenting with human interface devices (HID) in relation to security. We’ve seen in the past how HID can be exploited using inexpensive equipment. [Nikhil] has built his own simple device to drop malicious files onto target computers using HID technology.

The system runs on a Teensy 3.0. The Teensy is like a very small version of Arduino that has built-in functionality for emulating human interface devices, such as keyboards. This means that you can trick a computer into believing the Teensy is a keyboard. The computer will treat it as such, and the Teensy can enter keystrokes into the computer as though it were a human typing them. You can see how this might be a security problem.

[Nikhil’s] device uses a very simple trick to install files on a target machine. It simply opens up Powershell and runs a one-liner command. Generally, this commend will create a file based on input received from a web site controlled by the attacker. The script might download a trojan virus, or it might create a shortcut on the user’s desktop which will run a malicious script. The device can also create hot keys that will run a specific script every time the user presses that key.

Protecting from this type off attack can be difficult. Your primary option would be to strictly control USB devices, but this can be difficult to manage, especially in large organizations. Web filtering would also help in this specific case, since the attack relies on downloading files from the web. Your best bet might be to train users to not plug in any old USB device they find lying around. Regardless of the methodology, it’s important to know that this stuff is out there in the wild.

Camera Controller

A Remote For CHDK Cameras Made Possible With Arduino

[AlxDroidDev] built himself a nice remote control box for CHDK-enabled cameras. If you haven’t heard of CHDK, it’s a pretty cool software modification for some Canon cameras. CHDK adds many new features to inexpensive cameras. In this case, [AlxDroidDev] is using a feature that allows the camera shutter to be activated via USB. CHDK can be run from the SD card, so no permanent modifications need to be made to the camera.

[AlxDroidDev’s] device runs off of an ATMega328p with Arduino. It operates from a 9V battery. The circuit contains an infrared receiver and also a Bluetooth module. This allows [AlxDroidDev] to control his camera using either method. The device interfaces to the camera using a standard USB connector and cable. It contains three LEDs, red, green, and blue. Each one indicates the status of a different function.

The Arduino uses Ken Shirrif’s IR Remote library to handle the infrared remote control functions. SoftwareSerial is used to connect to the Bluetooth module. The Arduino code has built-in functionality for both Canon and Nikon infrared remote controls. To control the camera via Bluetooth, [AlxDroidDev] built a custom Android application. The app can not only control the camera’s shutter, but it can also control the level of zoom.

Using RC Transmitters With Flight Simulators

It’s winter, and that means terrible weather and very few days where flying RC planes and helicopters is tolerable. [sjtrny] has been spending the season with RC flight simulators for some practice time. He had been using an old Xbox 360 controller, but that was really unsuitable for proper RC simulation – a much better solution would be to use his normal RC transmitter as a computer peripheral.

The usual way of using an RC transmitter with a computer is to buy a USB simulator adapter that emulates a USB game pad through a port on the transmitter. Buying one of these adapters would mean a week of waiting for shipping, so [sjtrny] did the logical thing and made his own.

Normally, a USB simulator adapter plugs in to a 3.5mm jack on the transmitter used for a ‘buddy box’, but [sjtrny] had an extra receiver sitting around. Since a receiver simply outputs signals to servos, this provides a vastly simpler interface for an Arduino to listen in on. After connecting the rudder, elevator, aileron, and throttle signals on the receiver to an Arduino, a simple bit of code and the UnoJoy library allows any Arduino and RC receiver to become a USB joystick.

[sjtrny] went through a second iteration of hardware for this project with a Teensy 3.1. This version has higher resolution on the joystick axes, and the layout of the code isn’t slightly terrible. It’s a great project for all the RC pilots out there that can’t get a break in the weather, and is also a great use for a spare receiver you might have sitting around.