Vintage Displays Hack Chat With Fran Blanche

Join us on Wednesday, August 11 at noon Pacific for the Vintage Displays Hack Chat with Fran Blanche!

In terms of ease of integration and density of the information that can be shown, it’s hard to argue with the fact that modern displays like LCD panels are anything but superior to the character-based displays of yore. Throw one into a project, add a little code from a few off-the-shelf libraries to drive it, and you’re on to the next job.

Efficient, yes, but what does this approach do for the engineer’s soul? What design itch does it scratch; what aesthetic does it celebrate? Nostalgic questions, true, and not every project lends itself to exploring old display technologies. But some still do, thankfully, and when the occasion calls for it, we’re glad that there are those out there who are still actively involved in the retro display community, making sure that what was once state-of-the-art technology is still able to be added to modern projects.

There’s no doubt that Fran Blanche is one of those passing the torch of vintage displays down to the next generation. You’ll certainly know Fran from her popular Fran Lab channel on YouTube, where in addition to about a million other interests, she has explored some really cool vintage displays: the Nimo cathode-ray tube, super-bright incandescent seven-segment displays, the delightfully strange “Bina-View”, and many, many more. Fran will stop by the Hack Chat to talk about all these retro displays, what she’s learned from collecting them, and how they shaped the displays we take so much for granted these days. Oh, and perhaps we’ll also talk about her upcoming ride on “G-Force 1” as well.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, August 11 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

Movie Magic Hack Chat

Join us on Wednesday, January 20th at noon Pacific for the Movie Magic Hack Chat with Alan McFarland!

If they were magically transported ahead in time, the moviegoers of the past would likely not know what to make of our modern CGI-driven epics, with physically impossible feats performed in landscapes that never existed. But for as computationally complex as movies have become, it’s the rare film that doesn’t still need at least some old-school movie magic, like hand props, physical models, and other practical effects.

To make their vision come to life, especially in science fiction films, filmmakers turn to artists who specialize in practical effects. We’ve all seen their work, which in many cases involves turning ordinary household objects into yet-to-be-invented technology, or creating scale models of spaceships and alien landscapes. But to really sell these effects, adding a dash of electronics can really make the difference.

Enter Alan McFarland, an electronics designer and engineer for the film industry. With a background in cinematography, electronics, and embedded systems, he has been able to produce effects in movies we’ve all seen. He designed electroluminescent wearables for Tron: Legacy, built the lighting system for the miniature Fhloston Paradise in The Fifth Element, and worked on the Borg costumes for Star Trek: First Contact. He has tons of experience making the imaginary look real, and he’ll join us on the Hack Chat to discuss the tricks he keeps in his practical effects toolkit to make movie magic.

https://www.youtube.com/watch?v=e13S0SenmPQ

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, January 20 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

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Playing NES Games On An Industrial EL Display

Modern consoles are fun, but there are certain charms to retro gear that keep hackers entertained to this day. The original NES is a particularly ripe ground for projects, being one of the most popular consoles of its era. [kevtris] is one such Nintendo hacker, and decided to get NES games running on an old-school electroluminescent display (Youtube video, embedded below).

The display in this project was originally used in an industrial pick-and-place machine.

Rather than work with an original NES, [kevtris] chose to instead work with the NT Mini, an FPGA-based clone of his own design. Having picked up an EL640.480-AA1 screen, formerly from a DEK 265LT pick-and-place machine, he hunted down a data sheet and got to work. With the document outlining the required video input specifications, it was a simple matter of whipping up some Verilog and an adapter cable to get things working.

Mario, Kirby and friends can now run around, looking resplendent in the 9 colors of the red/green EL display. [kevtris] notes that the screen performs well with fast motion, and estimates the refresh rate to be in the vicinity of 60Hz. For those of you playing along at home, such screens are available online, though they’re not exactly cheap.

We’ve seen [kevtris]’s work before, with his SNES chiptune player being particularly impressive. Video after the break.

[Thanks to Morris for the tip!]

Continue reading “Playing NES Games On An Industrial EL Display”

[Ben Krasnow] Makes A DSKY

There are hundreds if not thousands of artifacts from the Apollo program scattered around the globe, some twisted wrecks at the bottom of the ocean, others lovingly preserved and sitting in museums or in the hands of private collectors. All of what’s left is pretty much pure unobtainium, so if you want something Apollo-like, you’re probably going to have to make it yourself.

[Ben Krasnow] took up the challenge to make an electroluminescent Apollo-era DSKY display from scratch, with outstanding results. The DSKY, or “display and keyboard”, was the user interface for the Apollo Guidance Computer, the purpose-built digital navigation system that got a total of 24 men there and back again. [Ben] says it took a long time to recreate the display, and we can see why. He needed to master quite a few skills, including screen printing to get the glass-panel display working. The panel is a sandwich of phosphorescent paint, a dielectric, and conductive ink. The ink is silkscreened on the back to form the characters, all applied to indium tin oxide (ITO) conductive glass. A PCB with the same pattern of character segments lays behind that, driving each segment with 300 volts or so through a trio of HV507 high-voltage shift registers. It’s an impressive bit of engineering and gives off a decidedly not-homebrew vibe.

In the video below, [Ben] goes into detail about the trials he experienced on the way to this amazing endpoint, not least of which was frying chip after chip due to ineffective protection diodes in the shift registers. That’s an epic debugging story that’s worth the price of admission all by itself. It’s not the only DSKY in town, of course – [Fran Blanche] has been working on one for a while too – but there’s just something about that blue glow that we really like.

Continue reading “[Ben Krasnow] Makes A DSKY”

Add-Ons Go Electroluminescent

It’s that time of the year again, and once more we’re faced with the latest innovations in Badgelife, the movement to explore the artistic merits of electronics and manufacturing. This is an electroluminescent printed circuit board, and it’s some of the finest work we’ve seen. It’s also a Shitty Add-On that glows blue.

The process for applying an electroluminescent coating to printed circuit boards is, surprisingly, something we’ve covered before. Late last year, [Ben Krasnow] delved deep into a DIY EL display. The process is expensive, but all the products come from a company called Lumilor. The first step in this process is applying a thin conductive coating on a substrate with an airbrush. Since the entire idea of printed circuit boards is to have a layer of conductive material etched into any shape you want, the simple circuit board is the idea experimental platform for playing with EL displays. Traditionally, EL displays were made entirely with a silk screen process, like [Fran]’s ongoing attempt to recreate the Apollo DSKY display.

The electronics for this badge are simply a Microchip MIC4832 EL Driver, which converts the 3.something volts from the add-on header into 100 or so Volts AC at hundreds of Hz. This is a single-chip solution to driving EL displays, and the only other parts you need are an inductor, diode, and a few caps and resistors. An ATtiny85 can be used to blink the circuits, or, alternatively, you could copy [Ben]’s work and build a character EL display.

The process of applying an electroluminescent coating to a PCB does require a spray gun or airbrush, and the chemicals are a bit expensive. This, though, is pushing the boundaries of what can be done with artistic PCBs. It’s new applications of technology, simply as wearable electronics. It’s the best example of the possibilities of the medium and some of the best work that’s come out of the Badgelife scene.

Ben Krasnow At Supercon: Making Alien Technology In Your Own Shop

Ben Krasnow has a vision of future electronics: instead of the present PCB-screwed-into-a-plastic-box construction, flexible circuits will be deposited straight onto the plastic body of the device itself, merging the physical object and its electronics. There is existing copper-on-plastic technology, but Ben’s got something novel that he presents in this talk that you could implement yourself. You might also want a display, or at least something to blink, so he’s also working on some electroluminescent technology to complement it. If you were wondering why Ben is so interested in silkscreening photopolymers right now, watching this talk will pull a lot of interesting threads together. Continue reading “Ben Krasnow At Supercon: Making Alien Technology In Your Own Shop”

Vintage Audio Gear Gets A Display Upgrade

The lengths the retrocomputing devotee must go to in order to breathe new life into old gear can border on the heroic. Tracing down long-discontinued parts, buying multiple copies of the same unit to act as organ donors for the one good machine, and when all else fails, improvising with current productions parts to get that vintage look and feel.

This LCD display backlighting fix for a vintage audio sampler falls into that last category, which was pulled off by [Inkoo Vintage Computer]. The unit in question is an Akai S1100 sampler, a classic from the late 1980s that had already been modified to replace the original floppy drive with a USB reader when the backlight on the LCD began to give out. Replacements for the original electroluminescent backlight are available, but [Inkoo] opted for a cheaper way out. An iPhone 6s 6 Plus backlight was an inexpensive option, if it could be made to fit. Luckily, [Inkoo] was able to trim the diffuser without causing any electrical issues. A boost converter was needed to run the backlight from the sampler’s 5 V DC rail, and interfacing the backlight’s flexible circuitry to the 80s-era copper wiring was a bit fussy, but the results were great. The sampler’s LCD is legible again, and looks just like it might have in the studio back when [Depeche Mode] and [Duran Duran] were using it to crank out hits.

As much as we like this repair, it doesn’t imply that EL is a dead technology. Far from it – [Ben Krasnow] is using it to create unique displays, and EL wire makes for some dazzling wearables. It doesn’t last forever, but while it does, it’s pretty neat stuff.