Game Boy Repurposed Solely As A Camera

As much as we all love the Game Boy Camera, it’s really just an add-on to the popular handheld console. Twitter user [@thegameboycam] decided to build a dedicated camera platform using the hardware, and the result was the Game Boy DSLR.

Camera pedants will note that it’s not really a DSLR, but that’s not really the point. It’s a Game Boy with the camera accessory built into a proper camera-like housing. There’s a CS/C mount for the lens, and it’s got a custom shell with leatherette, just like the cameras of last century. It’s also got a cold shoe, and a 1/4″ screw thread for tripod mounting. Oh, and strap lugs! So you can really rock that old-school aesthetic with your tweed suit on.

More practical modern features include a 1800 mAh battery that charges over USB Type C and a backlit IPS display. The screen has been turned through 90 degrees, and the cartridge port and buttons are relocated to create a more traditional camera-like form factor. If you really want, though, you can still play it like a regular Game Boy. Just swap out the modified camera cart with the lens mount for a regular Game Boy Camera or another game cartridge.

It’s a fun hack that scores big on style points. No longer can you be the cool kid just by rocking a Game Boy with a big ol’ lens hanging off the back. Now you gotta compete with this!

Our tipsline is waiting for when you’ve got the next big thing in Game Boy Camera hacks. Video after the break.

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Converting A Sigma Lens To Canon, Digital Functionality Included

These days, camera lenses aren’t just simple bits of glass in sliding metal or plastic housings. They’ve often got a whole bunch of electronics built in as well. [Dan K] had just such a lens from Sigma, but wanted to get it working fully with a camera using the Canon EF lens fitting. Hacking ensued.

The lens in question was a Sigma 15-30mm f/3.5-4.5 EX DG, built to work with a Sigma camera using the SA mount. As it turns out, the SA mount is actually based on the Canon EF mount, using the same communications methods and having a similar contact block. However, it uses a mechanically different mounting bayonet, making the two incompatible.

[Dan] sourced a damaged EF lens to provide its mount, and modified it on a lathe to suit the Sigma lens. A short length of ribbon cable was then used to connect the lens’s PCB to the EF mount’s contacts. When carefully put back together, the lens worked perfectly, with functional auto-focus and all.

It goes to show that a little research can reveal possibilities for hacking that we might otherwise have missed. [Dan] was able to get his lens up and running on a new camera, and has taken many wonderful pictures with it since.

We’ve seen some great lens hacks over the years, from 3D printed adapters to anamorphic adapters that create beautiful results. If you’ve got your own mad camera hacks brewing up, drop us a line!

Laser Brings Autofocus To Tricked-Out Large Format Film Camera

You can’t argue with the results of large-format film cameras — picture the boxy bellows held by a cigar-chomping big-city press photographer of the 1940s — but they don’t really hold a candle to the usability and portability of even the earliest generations of 35mm cameras. And add in the ease-of-use features of later film and digital cameras, and something like a 4×5 Graflex seems like a real dinosaur.

Or maybe not. [Aleksi Koski] has built a large-format camera with autofocus, the “Conflict 45.” The problem with a lot of the large-format film cameras, which tend to be of a non-reflex optical design, is that it’s difficult or even impossible to see what you’re shooting through the lens. This makes focusing a bit of a guessing game, a problem that [Aleksi] addresses with his design. Sadly, the linked Petapixel article is basically devoid of technical details, but from what we can glean from it and the video below, the Conflict 45 is a 4″x5″ sheet-film camera that has a motorized lens board and a laser rangefinder. A short video has a through-viewfinder view showing an LCD overlay, which means there’s some kind of microcontroller on board as well, which is probably used for the calculations needed to compensate for parallax errors during close focusing, as well as other uses.

The camera is built from 3D printed parts; [Aleksi] says that this is just a prototype and that the finished camera will have a carbon-fiber body. We’d love to see more build details, but for now, we just love the idea of an easy-to-use large-format camera. Just maybe not that big.

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The Origin Of The Fresnel Lens

If you are a Hackaday reader, you probably know what a Fresnel lens is. You find them in everything from overhead projectors to VR headsets. While it seems commonplace now, the Fresnel lens was an important invention for its day because it revolutionized maritime navigation and, according to a post over at IEEE Spectrum, that was the driving force behind its invention. In fact, the lens has been called “the invention that saved a million ships“.

The problem stems from issues in navigation. Navigating by the sun and the stars is fine, but not workable when you have heavy cloud cover, or other reasons you can’t see them. A lighthouse often marked an important point that you either wanted to navigate towards or, sometimes, away from.  Sure, today, we have GPS, but for a long time, a lighthouse was your best bet.

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Astrophotography On The Game Boy Camera

The Game Boy Camera was the first digital camera that many of us ever interacted with. At the time it was fairly groundbreaking to take pictures without film, even though the resolution was extremely low by modern standards, and it could only shoot two-bit color. It’s been long enough since its release that it’s starting to become a popular classic with all kinds of hacks and modifications, like this one which adds modern SLR camera lenses which lets it take pictures of the Moon.

The limitations of the camera make for a fairly challenging build. Settings like exposure are automatic on the Game Boy Camera and can’t be changed, and the system only allows the user to change contrast and brightness. But the small sensor size means that astrophotography can be done with a lens that is also much smaller than a photographer would need with a modern DSLR. Once a mount was 3D printed to allow the lenses to be changed and a tripod mount was built, it was time to take some pictures of the moon.

Thanks to the interchangeability of the lenses with this build, the camera can also capture macro images as well. The build went into great detail on how to set all of this up, even going as far as giving tips for how to better 3D print interlocking threads, so it’s well worth a view. And, for other Game Boy Camera builds, take a look at this one which allows the platform to send its pictures over WiFi.

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Epoxy lenses

The Ins And Outs Of Casting Lenses From Epoxy

If you need a lens for a project, chances are pretty good that you pick up a catalog or look up an optics vendor online and just order something. Practical, no doubt, but pretty unsporting, especially when it’s possible to cast custom lenses at home using silicone molds and epoxy resins.

Possible, but not exactly easy, as [Zachary Tong] relates. His journey into custom DIY optics began while looking for ways to make copies of existing mirrors using carbon fiber and resin, using the technique of replication molding. While playing with that, he realized that an inexpensive glass or plastic lens could stand in for the precision-machined metal mandrel which is usually used in this technique. Pretty soon he was using silicone rubber to make two-piece, high-quality molds of lenses, good enough to try a few casting shots with epoxy resin. [Zach] ran into a few problems along the way, like proper resin selection, temperature control, mold release agent compatibility, and even dealing with shrinkage in both the mold material and the resin. But he’s had some pretty good results, which he shares in the video below.

[Zach] is clear that this isn’t really a tutorial, but rather a summary of the highs and lows he experienced while he was working on these casting methods. It’s not his first time casting lenses, of course, and we doubt it’ll be his last — something tells us he won’t be able to resist trying this all-liquid lens casting method in his lab.

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Printed Adapter Puts Vintage Lens Back To Work

While browsing through an antiques shop, [Nick Morganti] came across a Kodak slide projector with an absolutely massive lens hanging off the front. Nearly a foot long and with a front diameter of approximately four inches, the German-made ISCO optic was a steal for just $10. The only tricky part was figuring out how to use it on a modern DSLR camera.

After liberating the lens from the projector, [Nick] noted the rear seemed to be nearly the same diameter as the threaded M42 mount that was popular with older film cameras. As luck would have it, he already had an adapter that let him use an old Soviet M42 lens on his camera. The thread pitch didn’t match at all, but by holding the lens up to the adapter he was able to experiment a bit with the focus and take some test shots.

Encouraged by these early tests, [Nick] went about designing a 3D printed adapter. His first attempt was little more than a pair of concentric cylinders, and was focused like an old handheld spyglass. This worked, but it was quite finicky to use with the already ungainly lens. His second attempt added internal threads to the mix, which allowed him to more easily control focus. After he was satisfied with the design, he glued a small ring over the adapter so the lens could no longer be unscrewed all the way and accidentally fall out.

To us, this project is a perfect application of desktop 3D printing.[Nick] was able to conceptualize a one-of-a-kind design, test it, iterate on it, and arrive on a finished product, all without having to leave the comfort of his own home. To say nothing of the complex design of the adapter, which would be exceedingly difficult to produce via traditional means. Perhaps some people’s idea of a good time is trying to whittle a lens bayonet out of wood, but it certainly isn’t ours.

So it’s probably little surprise we’ve seen a number of similar projects over the years. From monstrous anamorphic adapters to upgraded optics for the Game Boy Camera, it seems there’s a healthy overlap between the 3D printing and photography communities.