No Active Components In This Mysterious Audio Oscillator

What’s the simplest audio frequency oscillator you can imagine? There’s the 555, of course, and we can think of a few designs using just two transistors or even a few with just one. But how about an oscillator with no active components? Now there’s a neat trick.

Replicating [Stelian]’s “simplest audio oscillator on the Internet” might take some doing on your part, since it relies on finding an old telephone. Like, really old — you’ll need one with the carbon granule cartridge in the handset, along with the speaker. Other than that, all you’ll need is a couple of 1.5-volt batteries, wiring everything in one big series loop, and placing the microphone and speaker right on top of each other. Apply power and you’re off to the races. [Stelian]’s specific setup yielded a 2.4-kHz tone that could be altered a bit by repositioning the speaker relative to the mic. On the oscilloscope, the waveform is a pretty heavily distorted sine wave.

It’s a bit of a mystery to [Stelian] as to how this works without something to provide at least a little gain. Perhaps the enclosure of the speaker or the mic has a paraboloid shape that amplifies the sound just enough to kick things off? Bah, who knows? Let the hand-waving begin!

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Ferrules And 3D Prints Revive Classic Microphone

Contrary to what our readers may think, we Hackaday writers aren’t exactly hacking layabouts. True, we spend a great deal of time combing through a vast corpus of material to bring you the best from all quadrants of the hacking galaxy, but we do manage to find a few minutes here and there to dip into the shop for a quick hack or two.

Our own [Jenny List] proves that with this quick and easy vintage microphone revival. The mic in question is a Shure Unidyne III, a cardioid pattern dynamic microphone that has been made in the millions since the 1950s. She’s got a couple of these old classics that have been sidelined thanks to their obsolete Amphenol MC3M connectors. The connectors look a little like the now-standard XLR balanced connector, but the pin spacing and pattern are just a touch different.

Luckily, the female sockets in the connector are just the right size to accept one of the crimp-on ferrules [Jenny] had on hand with a snug grip. These were crimped to a length of Cat 5 cable (don’t judge) to complete the wiring, but that left things looking a bit ratty. Some quick OpenSCAD work and a little PLA resulted in a two-piece shell that provides strain relief and protection for the field-expedient connections. It’s not [Roger Daltry] secure, mind you, but as you can see in the video below the break it’s not bad — nothing a few dozen yards of gaffer’s tape couldn’t fix. Come to it, looks like The Who were using the same microphones. Small world.

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RGB LED Disco Ball Reacts To Sound And Color

Although disco music and dancing may be long dead, the disco ball lives on as a staple of dance parties everywhere. [Tim van de Vathorst] spent a considerable amount of time reinventing the disco ball into something covered with RGB LEDs that reacts to sound and uses a color sensor to change hue based on whatever it’s presented with.

[Tim] started by modeling the disco ball after a soccer ball with a mixture of pentagons and hexagons. Then it was off to the laser cutter to cut it out of 3mm plywood sheets. Once assembled, [Tim] added LED strips across all the faces and wired them up. Then it was time to figure out how to hold the guts together inside of the ball. Back to the drawing board and laser cutter [Tim] went to design a simple two-piece skeleton to hold the Raspberry Pi and the power supply.

In order to do some of the really interesting effects, [Tim] had to make sure that the faces were divvied up correctly in code. That was difficult and involved a really big array, but the result looks worth the trouble. Finally, [Tim] covered the ball in white acrylic to diffuse the LEDs. As you will see in the build/demo video after the break, the ball turned out really well. The only real problem is that the camera doesn’t work very well without light, which is something good parties are usually short on. [Tim] might add a spotlight or something in the future.

Do you prefer the mirrored look of the standard disco ball? Peep the tiny one in this Disco Containment Unit.

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Pico-Sized Ham Radio

There are plenty of hobbies around with huge price tags, and ham radio can certainly be one of them. Experienced hams might have radios that cost thousands of dollars, with huge, steerable antennas on masts that can be similarly priced. But there’s also a side to the hobby that throws all of this out of the window in favor of the simplest, lowest-cost radios and antennas that still can get the job done. Software-defined radio (SDR) turned this practice up to 11 as well, and this radio module uses almost nothing more than a microcontroller to get on the air.

The design uses the capabilities of the Raspberry Pi Pico to handle almost all of the radio’s capabilities. The RF oscillator is driven by one of the Pico’s programmable I/O (PIO) pins, which takes some load off of the processor. For AM and SSB, where amplitude needs to be controlled as well, a PWM signal is generated on another PIO which is then mixed with the RF oscillator using an analog multiplexer. The design also includes a microphone with a preamplifier which can be fed into a third PIO; alternatively it can receive audio from a computer via the USB interface. More processor resources are needed when generating phase-modulated signals like RF, but the Pico is still quite capable of doing all of these tasks without jitter larger than a clock cycle.

Of course this only outputs a signal with a few milliwatts of power, so for making any useful radio contacts with this circuit an amplifier is almost certainly needed. With the heavy lifting done by the Pico, though, the amplifier doesn’t need to be complicated or expensive. While the design is simple and low-cost, it’s not the simplest radio possible. This transmitter sends out radio waves using only a single transistor but you will be limited to Morse code only.

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Up Close And Personal With A MEMS Microphone

If you’ve ever wondered what lies beneath the barely visible hole in the can of a MEMS microphone, you’re in luck, because [Zach Tong] has a $10 pair of earbuds to sacrifice for the cause and an electron microscope.

For the uninitiated, MEMS stands for microelectromechanical systems, the tiny silicon machines that power some of the more miraculous functions of smartphones and other modern electronics. The most familiar MEMS device might be the accelerometer that gives your phone a sense of where it is in space; [Zach] has a deep dive into MEMS accelerometers that we covered a while back.

MEMS microphones seem a little bit easier to understand mechanically, since all they have to do is change vibrations in air into an electrical signal. The microphone that [Zach] tore down for this video is ridiculously small; the SMD device is only about 3 mm long, with the MEMS chip under the can a fraction of a millimeter on a side. After some overall views with the optical microscope, [Zach] opened the can and put the guts under his scanning electron microscope. The SEM shots are pretty amazing, revealing a dimpled silicon diaphragm over a second layer with holes etched right through it. The dimples on the diaphragm nest into the holes, forming an air-dielectric capacitor whose capacitance varies as sound waves vibrate the diaphragm.

The most visually interesting feature, though, might be the deep cavity lying behind the two upper surfaces. The cavity, which [Zach] says bears evidence of having been etched by the deep reactive ion etching method, has cool-looking corrugations in its walls. The enormity of the cavity relative to the thin layers covering it suggests it’s a resonating cavity for the sound waves.

Thanks to [Zach] for this in-depth look at a device that’s amazingly complex yet remarkably simple.

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It’s A Microphone And A Spring Reverb All In One

We’re so used to reverb effects being simply another software plugin that it’s easy to forget the electromechanical roots of the effect. Decades ago, a reverb would have been a metal spring fed at one end with a speaker and attached at the other to a microphone. You may not see them often in the 2020s, which is probably why [Ham-made] has produced one. It’s not the type with a speaker providing the sound, though. Instead, this is a microphone in its own right with a built-in spring line.

Perhaps it’s not the best microphone possible, with a somewhat heavy diaphragm and 3D printed body. But the hand-wound spring transmits the sound down to a piezo disk which serves as the electrical element, and the whole thing screws together into quite the usable unit. There are a selection of sample MP3 files that provide an interesting set of effect-laden sounds, so if you fancy building one yourself, you can judge the results.

We think this may be the first reverb microphone we’ve seen, but we’re certainly no stranger to reverb projects. More common by far, though, are plate reverbs, in which the physical element in the system is a metal plate rather than a spring. We like it when the sound source is a Commodore 64.

Noise Cancelling Isn’t As Easy As You’d Think

On the face of it, producing a set of noise cancelling headphones should be a relatively straightforward project. But as [Pete Lewis] found out, things are not always as they seem. The result is a deep dive into microphone specifications, through which most of us could probably learn something.

Noise cancelling headphones have a set of microphones which provide anti-phase noise through an amplifier to the ‘phones, thus in theory cancelling out the external noise. Since [Pete] is a musician this pair would have to be capable of operating at high noise levels, so he checked the spec for his microphone and with an acoustic overload point at 124 dB for a 115 environment he was ready to go.

Unfortunately these ‘phones showed distortion, which brings us back to the acoustic overload point. This is the sound level at which the microphone has 10% distortion, which is a very high figure, and certainly meant there was enough distortion to be audible at the lower level. After a search for a higher spec microphone and a move to a digital codec-based solution with an ESP32 he eventually cracks it though, leading to an inexpensive set of noise cancelling headphones for high-noise environments.

If distortion interests you, it’s a subject we’ve visited in the past.

Header image: fir0002, GFDL 1.2.