More 555 Projects To Enjoy

We love all of the projects that are coming out for the 555 design contest, so we thought we would share a couple more that have caught our collective eye.  Have a 555 project of your own? Be sure to share it with us, and keep an eye out for the contest submission dates. Read on for a few of our project picks.

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Solderless Drawdio Terminally Implemented

So you’re stuck in a boring class and you can’t fight off the urge to hack something, even your pencil, to pass the time. Maybe you are performing a live electronics show and you drop your synth down a flight of stairs and all that you are left with is a handful of components, a screw terminal block and a pencil. There are thousands, perhaps millions of these kinds of situations and for each one the answer is the solderless drawdio clone by [Martin].

You may have seen the original Drawdio here before, a fun piece of technology that is simple enough to recreate. This latest approach would make an excellent introductory project for a hacking workshop seeing as the guide is straightforward and the lack of soldering would make logistics so much easier. The results are very similar to the original–check the video after the break. Continue reading “Solderless Drawdio Terminally Implemented”

IM-ME Plays Music In Preparation For Gaming

[Emmanuel Roussel] is coding a version of Tetris for the IM-ME. Before you get too excited, he hasn’t actually written the game yet, but instead started with the familiar theme music. The IM-ME has a piezo speak on board so it’s just a question of frequency and duration. [Emmanuel] developed an Open Office spread sheet that calculates each note’s frequency and the timer value needed to produce it. He then created a data type that stores a note and its duration and used an array of those structures to store the song. If you’ve ever wondered how to cleanly code music this is a wonderful example to learn from because right now the code doesn’t have anything other than that code to get in the way.

The ground work for this was established in the other hacks we’ve seen. Now we’re left wondering who will finish coding their game first. Will it be [Emmanuel’s] Tetris or [Travis’] Zombie Gotcha?

Patching Into Android Music Control

Here’s a look at the TRRS cable that Android phones use. [Rich Kappmeier] want to control the music player on his Nexus One while driving. It’s not necessarily a safe endeavor if you’re staring at the screen and poking away with one hand while trying to stay in your lane. A little bit of research helped him figure out how the hardware in a headphone controller worked and he decided to incorporate that into a connector cable for the car.

The control signals rely on a specific resistance between the TRRS function ring and ground. Once he worked out the chart above and targeted the correct resistance values he built a rocker switch for Fast Forward and Reverse, as well as a Play/Pause button into the connector cable. You should be able to use this for more than just music control. Take a look at our Android Development tutorial and see what else you can come up with.

[Thanks Alastair]

Crash Space Takes On The Machine

It’s that time again, time to take on the machine with the Hackerspace, Crash Space (and part two)! The team of Californians set out and successfully turned the front of their building into a musical instrument, similar to [David Byrne’s] Playing the Building. When a pedestrian walks by they set off distance sensors, which in turn actuate mallets that strike particular objects to produce a tone. We were pleasantly surprised at how interactive the installation was, even if it didn’t sound that great. But will it be enough to beat out the previous two teams? And how will it do up against Artisans Asylum’s not what you’re thinking Breakfast Machine next time?

[thanks Deven]

Homemade Music Player

Sadly, this pocket mp3 wav player doesn’t come close to the capabilities of even an iPod generation 1 yet, but you have to give [Owen] props for making it in less than 24 hours. The system consists of a Propeller MCU (cleverly wired to be swappable with “shields” similar to Arduino systems), SD card for song storage, and an LM386 for audio. While the setup is a little dull, and only plays through songs non stop with no controls whatsoever, it certainly is a good start in the right direction for a cheap and simple portable music player. Of course some planned changes are in the works, include an accelerometer (gesture based controls?), etched PCB, docking station, and a case. We’re surprised there is no form of screen planned, considering Owen appears to have a rather good handle on touch interfaces; perhaps he’s waiting for revision 3.

The Polyplasmic Archophone

The polyplasmic archophone is a fresh approach to high voltage “arc music“. They are using  an Arduino clone to convert signals for the ignition coils. It is still unfinished, but the effect is decent. In the end it will have 2 tiers of voice coils for a total of 13. They are using different materials for the antenna so they can get different colors of sparks. You can see a video of it after the break and we must say the effect is quite nice. Change the lighting on that video and we could imagine this being the set to a [Joules Verne] movie.

Continue reading “The Polyplasmic Archophone”