Ordering prototypes like they were fast food

Has DIY Become Click And Buy?

We are living in great times for DIY, although ironically some of that is because of all the steps that we don’t have to do ourselves. PCBs can be ordered out easily and inexpensively, and the mechanical parts of our projects can be ordered conveniently online, fabricated in quantity one for not much more than a song, or 3D printed at home when plastic will do. Is this really DIY if everything is being farmed out? Yes, no, and maybe.

It all depends on where you think the real value of DIY lies. Is it in the idea, the concept, the design? Or in its realization, the manufacturing? I would claim that most of the value actually lies in the former, as much as I personally enjoy the many processes of physically constructing the individual parts of many projects.

For instance, I designed and built a hot-wire CNC foam cutter recently. Or better, I designed a series of improved versions, because I never get anything right on the first try. All along the way, I 3D printed new and improved versions of the plastic parts, ironing as many of the little glitches out as I had patience for. This took probably a good handful of weekends’ time, spread out over a couple months, but in comparison to time spent testing, fixing, and redesigning, very little time or effort was spent in the physical building.

Moreover, I bought most of the parts at the hardware store. The motor controller shield and cheap Arduino clone came from eBay. And even those that I did manufacture myself, the 3D-printed bits, were kind of made by a machine — my experience of the whole process wouldn’t have been any different if I ordered them out.

Of course craftsmanship still exists, and we see that in Hackaday projects all the time. Heck, I’ll admit that I still enjoy a lot of the process of making things with my own hands for its own sake. It’s peaceful. But if there’s one thing that the rapid proliferation of ideas and projects that have been facilitated by 3D printing and cheap short-run PCB services, it’s that the real value of many projects lies in the idea, and the documentation. Which is to say, I gotta get around to writing up that foam cutter…

Separating Ideas From Words

We covered Malamud’s General Index this week, and Mike and I were talking about it on the podcast as well. It’s the boldest attempt we’ve seen so far to open up scientific knowledge for everyone, and not just the wealthiest companies and institutions. The trick is how to do that without running afoul of copyright law, because the results of research are locked inside their literary manifestations — the journal articles.

The Index itself is composed of one-to-five-word snippets of 107,233,728 scientific articles. So if you’re looking for everything the world knows about “tincture of iodine”, you can find all the papers that mention it, and then important keywords from the corpus and metadata like the ISBN of the article. It’s like the searchable card catalog of, well, everything. And it’s freely downloadable if you’ve got a couple terabytes of storage to spare. That alone is incredible.

What I think is most remarkable is this makes good on figuring out how to separate scientific ideas from their prison — the words in which they’re written — which are subject to copyright. Indeed, if you look into US copyright law, it’s very explicit about not wanting to harm the free sharing of ideas.

“In no case does copyright protection for an original work of authorship extend to any idea, procedure, process, system, method of operation, concept, principle, or discovery, regardless of the form in which it is described, explained, illustrated, or embodied in such work.”

But this has always been paradoxical. How do you restrict dissemination of the papers without restricting dissemination of the embodied ideas or results? In the olden days, you could tell others about the results, but that just doesn’t scale. Until today, only the richest companies and institutions had access to this bird’s eye view of scientific research — similar datasets gleaned from Google’s book-scanning program have trained their AIs and seeded their search machines, but they only give you a useless and limited peek.

Of course, if you want to read the entirety of particular papers under copyright, you still have to pay for them. And that’s partly the point, because the General Index is not meant to destroy copyrights, but give you access to the underlying knowledge despite the real world constraints on implementing copyright law, and we think that stands to be revolutionary.

Pick Up The Ball And Run With It

Once in a while we get to glimpse how people build on each other’s work in unexpected and interesting ways. So it is with the GateBoy project, a gate-level emulator built from die shots of the original Game Boy processor. The thing is, [Austin Appleby] didn’t have to start by decapping and taking photos of the chip. He didn’t even have to make his own schematics by reverse engineering those structures. Someone else had already done that and made it available for others to use. A couple of years back, [Furrtek] started manually tracing out the DMG chip and posted schematics to the DMG-CPU-Inside repo, kindly licensing it as CC-BY-SA 4.0 to let people know how they can use the info.

But playing Game Boy games isn’t actually the end game of [Austin’s] meticulous gate-level recreation. He’s using it to build “a set of programming tools that can bridge between the C/C++ universe used by software and the Verilog/VHDL universe used by hardware.” A new tool has been born, not for gaming, but for converting a meta language that assigns four-letter codes to gate structures (somewhat reminiscent of DNA sequences) and will eventually convert them to your choice of C++ or a Hardware Description Language for use with FPGAs.

The open source community is playing four-dimensional football. Each project moves the ball downfield, but some of them add an additional goal in an alternate hardware universe — advancing the aims of both (like finding and fixing some errors in [Furrtek’s] original schematics).

Of course the real challenge is getting the word out that these projects exist and can be useful for something you’re working on. For instance, [Neumi’s] depth sounding rowboat allows an individual to make detailed depth maps of lakes, rivers, and the like. It was in the comments that the OpenSeaMap project was brought up — a site working to create crowd sourced waterway charts. It’s the perfect place for [Neumi] to get inspiration, and help move that ball toward a set of goals.

How do we get the word out so more of these connections happen? We’ll do our part here at Hackaday. But it’s the well-document and thoughtfully-licensed projects that set the up playing field in the first place.

Getting Back Into Hackerspaces

Last week, I got my first chance to get out and about among the hackers in what feels like forever. Hackerspaces here in Germany are finally able to re-open for business-as-almost-usual, allowing access to reasonable numbers of people providing they’re immunized or tested, and wearing masks of course. And that meant that I got to take up [Andreas’] invitation to come see his Stereo Ninja inspection microscope project in person.

Stereo Ninja basically makes clever use of two Raspberry Pi cameras, swaps out the optics for greater enlargement, and displays the results on a 3D monitor — to be viewed with shutter glasses. This is one of those projects that you really have to see in person to “get it”. He’s still working on stripping the build down to make it simpler and more affordable, to make the project more accessible to the average hacker.

We talked about DIYing a 3D monitor. It turns out that the shutter glasses are cheap, and it looks like they’re synced by an IR pulse to the monitor. There should be a hacker solution for 3D to work with a fast gaming monitor at least. [Andreas] also pointed me to this great breakout board for the Raspberry Pi CM4 that breaks out both camera lanes for easy stereo / 3D capture. I got the tour of the FabLab, and we talked welding, metal 3D printing, software, hardware and assorted nerdy stuff. [Alex] showed up on his way out of town for the weekend — it’d been ages since we hung out.

In short, I remembered how it used to be in the before-times, when visits with other hackers, and to other hackerspaces, were possible. There’s this spontaneous and mutually inspirational kind of chat that’s just impossible remotely, and is tremendously important.

We’re not done with the COVID pandemic yet, I fear, and different parts of the world have entirely different trajectories. If you told me two years ago that I would be visiting hackerspaces with a mask and proof-of-vaccination, I would have thought you were crazy. But at the same time this brief visit gave me a little boost of hope for the future. We will get through all of this, and we’ll all meet up again at our local hackerspaces.

Who Owns The Machine Anyway?

The story of the McDonalds’ frozen treat machine involves technology, trade secrets, inside business dealings, franchiser/franchisee friction, and an alleged NDA violation. In short: lots of money and lawyers. But it also involves something that matters to all of us hackers — what it means to own a machine.

Sad clown holding melted ice cream coneThe brief background is that McDonald’s requires its franchisees to buy a particular Taylor Soft Serve machine. The machine would enter pasteurizing mode and has opaque error codes that are triggered apparently without the owners or operators understanding, at which point Taylor service techs come in to fix them — and get paid for their service, naturally. A small hardware startup, Kytch, stepped into the mess with a device that man-in-the-middles the Taylor machine’s status codes, allowing the machine’s owners to diagnose and monitor it themselves. Heroes, right?

Taylor, naturally, wants to look at a Kytch device, but they’re locked up under NDAs that Kytch require users to sign in order to protect their trade secrets. So when Taylor gets their hands on one, Kytch takes them to court for, ironically, reverse engineering their device that they built to reverse Taylor’s protocols.

There are no good guys in this fight: it’s corporate secrecy fighting corporate secrets. None of which, by the way, is Hackaday particularly fond of. Why? Because these secrets rob the ostensible owners of the devices of their ability to inspect, fix, and operate their machines. This is akin to the “right to repair” idea, but it’s somehow even more fundamental — the right to know what your own devices are doing.

What this story needs is a Robin Hood. And as the devices we get sold become increasingly wrapped up in EULAs and NDAs, and full of secret sauce that’s out of our control, we’re going to need a lot more Robin Hoods. It’s McDonald’s frozen treat machines, but it’s also your smart thermostat and your inkjet printer and your — you name it. Have at it, Hackaday!

Robot Utopia

We see so many dystopian visions of automation, it’s time for us to do it right! The Redefine Robots round of the 2021 Hackaday Prize just started, and it’s your chance to build robots that respect the users. It doesn’t have to be the largest project in the world, but it does have to be automatic and helpful. Start your engines!

Keep Scraps Around

When I’m building something, I like to have a decent-sized scrap pile on hand. Because when I’ve got to test something out — does this glue adhere to this fabric, how much force will this hold if I tap it and put a screw in, will it snap if reinforced with carbon fiber and epoxy — it’s nice to have some of the material in question on hand just for experimentation. So I pull a chunk out of the scrap pile!

But scrap piles can’t expand forever, and we all know that “too much of a good thing” is a thing, right? Scrap piles require constant pruning. You don’t really need more than a few aluminum extrusion cutoffs, so when you start building up excess inventory, it’s time to scrap it. I mean, throw it away.

A corollary of this, that I’ve only recently started to appreciate, is that if I limit the number of materials that I’m working with, it’s a lot more manageable to keep the scrap pile(s) under control. It’s simple math. If I’m working with twenty different materials, that’s twenty different heaps of scrap. But if I can get by with one weight of fiberglass for everything, that one pile of scraps can do double or triple duty. There is also the added benefit that I already know how the material works, and maybe even have old test samples on hand.

Indeed, I’m such a scrapaholic that it’s almost painful to start working with a new material and not have a scrap pile built up yet. I’m always loathe to cut into a nice square piece of stock just to test something out. But this too is part of the Great Circle of Life. By not testing things out beforehand, I’m almost guaranteed to screw up and create scrap out of what I had hoped was going to be a finished piece. See? No problem! Next version.

What do you think? Are scrap, offcuts, and their close cousins — test pieces and samples — worth keeping around in your shop? Do you have a disciplined approach, or do you just throw them in the corner? Purge per project, or only when the mountain of XPS foam gets as high as your head?

Goals And Goalposts

In the winter, I hatched a vague plan to learn some of the modern unmanned aerial vehicle tech. Everybody needs an autonomous vehicle, and we’ve got some good flying fields within walking distance, so it seemed like it could work. Being me, that meant buying the cheapest gear that could possibly work, building up the plane by myself, and generally figuring out as much as possible along the way. I learn more by making my own mistakes anyway. Sounds like a good summer project.

Fast-forward to August, and the plane is built, controller installed, and I’ve spent most of the last month trying to make them work well together. (The firmware expects a plane with ailerons, and mine doesn’t have them, but apparently I’d rather tweak PID values than simply add a couple wing servos.) But it’s working well enough that it’s launching, flying autonomous waypoint missions, and coming home without any intervention. So, mission accomplished, right?

Destination: that furthest red roof

Nope. When I’m enjoying a project, I have a way of moving the goalposts on myself. I mean, I don’t really want to be done anyway. When a friend asked me a couple weeks ago what I was planning to do with the plane, I said “take nice aerial videos of that farm over there.” Now I see flight opportunities everywhere, and need to work on my skills. The plane needed an OLED display. It probably still needs Bluetooth for local configuration as well. Maybe a better long-range data link…

This is creeping featurism and moving-the-goalposts in the best of ways. And if this were a project with a deadline, or one that I weren’t simply enjoying, it would be a problem. Instead, having relatively low-key goals, meeting them, and letting them inspire me to set the next ones has been a blast. It makes me think of Donald Papp’s great article on creating hacking “win” projects. There he suggests creating simple goals to keep yourself inspired. I don’t think I could have planned out an “optimal” set of goals to begin with — I’ve learned too much along the way that the next goal isn’t obvious until I know what new capabilities I have. Creeping is the only way.

What about you? Do you plan your hobby projects completely in advance? Not at all? Or do you have some kind of hybrid, moving-the-goalposts sort of strategy?