Designing Your Project To Scale: Crossing The Chasm

Hackaday is all about the neat hacks and the repurposing of old components into new projects, but many people then try to take those projects and turn them into businesses. We’ve seen lots of people offer their stuff as kits and sell them on Tindie, with the rare few going on to develop a consumer electronic product at scale.

The Hackaday Prize 2017 Best Product highlights this journey. “Scale” itself is a vague term, but essentially it means to be able to produce enough to meet market demand. We hope that market demand is roughly 7 billion units, purchasing yearly, but the reality is that it is somewhere between 1 and a few hundred thousand, with very big differences in manufacturing at each order of magnitude. So how do you start with a proof of concept and design your product from the very beginning to be optimized to scale to meet whatever demand you can handle?

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Designing For Fab: A Heads-Up Before Designing PCBs For Professional Assembly

Designing pcbs for assembly is easy, right? We just squirt all the footprints onto a board layout, connect all the traces, send out the gerbers and position files, and we’re done–right?

Whoa, hold the phone, there, young rogue! Just like we can hack together some working source code with variables named after our best friends, we can also design our PCBs in ways that make it fairly difficult to assemble.

However, by following the agreed-upon design specs, we’ll put ourselves on track for success with automated assembly. If we want another party to put components on our boards, we need to clearly communicate the needed steps to get there. The best way to do so is by following the standards.

Proper Footprint Orientation

Now, for a momImage Credit: https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQBEztpnSxpN_IRjq3y8GbetrMHKuoSu_s6myiFOHilL2FlQKyLrgent, let’s imagine ourselves as the tip of a vacuum pickup tool on a pick-and-place machine. These tools are designed to pick up components on the reel from their centroid and plunk them on their corresponding land pattern. Seems pretty straightforward, right? It is, provided that we design our footprints knowing that they’ll one day come face-to-face with the pick-and-place machine.

To get from the reel to the board, we, the designers, need two bits of information from out part’s datasheet: the part centroid and the reel orientation.

The part centroid is an X-Y location that calls out the center-of-mass of the part. It basically tells the machine: “pick me up from here!” As designers, it’s our responsibility to design all of our footprints such that the footprint origin is set at the part’s centroid. If we forget to do so, the pick-and-place will try to suck up our parts from a location that may not stick very well to the package, such as: the corner.

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Tools Of The Trade – Test And Programming

In our final installment of Tools of the Trade (with respect to circuit board assembly), we’ll look at how the circuit board is tested and programmed. At this point in the process, the board has been fully assembled with both through hole and surface mount components, and it needs to be verified before shipping or putting it inside an enclosure. We may have already handled some of the verification step in an earlier episode on inspection of the board, but this step is testing the final PCB. Depending on scale, budget, and complexity, there are all kinds of ways to skin this cat.

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Tools Of The Trade – Component Placing

Recently we started a series on the components used to assemble a circuit board. The first issue was on dispensing solder paste. Moving down the assembly line, with the paste already on the board, the next step is getting the components onto the PCB. We’re just going to address SMT components in this issue, because the through hole assembly doesn’t take place until after the SMT components have gone through the process to affix them to the board.

Reels!
Reels!

SMT components will come in reels. These reels are paper or plastic with a clear plastic strip on top, and a reel typically has a few thousand components on it. Economies of scale really kick in with reels, especially passives. If you order SMT resistors in quantities of 1-10, they’re usually $.10 each. If you order a reel of 5000, it’s usually about $5 for the reel. It is cheaper to purchase a reel of 10 kOhm 0603 resistors and never have to order them again in your life than it is to order a few at a time. Plus the reel can be used on many pick-and-place machines, but the cut tape is often too short to use in automated processes.

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Tools Of The Trade – Solder Paste Dispensing

The general process of circuit board assembly goes like this: You order your PCBs. You also order your components. For surface mount components, you apply solder paste to the pads, put the components on top, and then heat the board up so the solder paste flows and makes a bond. Then for through hole components you put the leads through the holes, and solder them with an iron or a solder wave or dip. Then you do an inspection for defects, program any microcontrollers, and finally test the completed board to make sure everything runs.

The tricky part is in volumes. If you’re only doing a few boards, it’s usually easiest to assemble them by hand. In the thousands you usually outsource. But new tools, and cheap hacked tools, have made it easier to automate small batches, and scale up into the thousands before outsourcing assembly.

In this new series which we’re calling Tools of the Trade we’ll be covering a variety of tools used for building products, and we’re starting with circuit board assembly. Let’s investigate our tools of the trade: solder paste dispensing. Continue reading “Tools Of The Trade – Solder Paste Dispensing”

Nick Sayer: Making 10ⁿ Isn’t The Same As Building One

Building one of something is tremendously easy. If you’re making one of something, you can cover the insides with hot glue, keep everything held together with duct tape, and mess around with it enough that it mostly works most of the time. Building more than one of something is another matter entirely. This is the thought behind DFM, or Design For Manufacturing. [Nick Sayer] is an experienced seller on Tindie and he’s put together enough kits to learn the ins and outs, rights and wrongs of building not one, but an inventory of things. Check out this last talk of the 2015 Hackaday SuperConference, then join us below for a bit more on the subject.

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