[Mischo Erban], a Canadian speed-freak, just broke a world record on an electric skateboard. 59.55mph! That’s almost 100km/h.
We’ve covered a lot of electric skateboards over the years, as well as some commercial versions — like the Boosted Board, one of the few actual Kickstarter success stories — and of course, people have hacked them as well. But this board from Next Generation Vehicles (NGV), seems to have taken speed to the next level.
Made by a Slovenian tech startup, the board features direct drive motors built into custom wheels. The article is a bit light on details, but we imagine they must be a few kW each in order to reach those speeds. No mention of a range (we can’t imagine it’d be very far at those speeds), but it is just a prototype.
Continue reading “Electric Skateboard Reaches Neck-Breaking Speeds” →
[nebulous] has a lot of problems with his kitchen cabinets. Aside from a noted lack of micro-controllers, he was especially suspicious of the dark spaces under them. Anything could be hiding there.
The core of the project is a $10 Arduino-compatible esp8266 board from digistump. The board is powered by the five volt regulator of an L298N motor driver module hooked to a power-supply. All this controls a set-of LED strips adhered to the underside of the cabinets with the traditionally bad adhesive strips with which they come standard. We can predict an hour spent bent awkwardly cursing at them, a hot-glue gun in one hand, in [nebulous]’s future. The whole set-up is housed in a SparkFun cardboard box above the microwave. You can barely tell it’s not a commercial product.
We’re not certain if we like a future where even our cabinetry has an IP address. However, this is a good weekend project that could make all our cabinetry brighter, safer, and more connected.
App development is not fun for everyone, and sometimes you just want to control a device from your phone with minimal work. Blynk appears to be a fairly put-together library for not only hooking up any Arduino or esp8266 to a phone through WiFi, but also through the net if desired.
Install the app onto your iPhone or Android device. Install the libraries on your computer. Next, modify your Arduino source to either pass direct control of a pin to Blynk, or connect Blynk to a virtual pin inside your code for more advanced control. If you want to go the easy route, create an account, log into the app, and drag and drop the interface you’d like. If the idea of letting some corporation host your Arduino project sends shivers down your spine, there is also an option to host your own server. (Editorial snark: Yes, it requires a server. That’s the cost of “simplicity”.)
There have been a few times where we’ve wished we could add app control to our projects, but installing all the libraries and learning a new language just to see a button on a screen didn’t seem worth it. This is a great solution. Have any of you had experience using it?
Retro gaming consoles exploded with the introduction of the Raspberry Pi and other similar single-board Linux computers. They all work the same way in that they emulate the original game console hardware with software. The game ROM is then dumped to a file and will play like the original. While this works just fine for the vast majority of us who want to get a dose of nostalgia as we chase the magic 1-up mushroom, gaming purists are not satisfied. They can tell the subtle differences between emulation and real hardware. And this is where our story begins.
Meet the Coleco Chameleon. What appears to be just another run-of-the-mill retro gaming console is not what you think. It has an FPGA core that replicates the actual hardware, to the delight of hardcore retro game enthusiasts around the world. To get it to the masses, they started an ambitious 2 million US dollar Indiegogo campaign, which has unfortunately come to a screeching halt.
Take a close look at the header image. That blue circuit board in there is nothing but an old PCI TV tuning card. To make matters worse, it also appears that their prototype system which was displayed at the Toy Fair in New York was just the guts of an SNES Jr stuffed into their shell.
This scam is clearly busted. However, the idea of reconstructing old gaming console hardware in an FPGA is a viable proposition, and there is demand for such a device from gaming enthusiasts. We can only hope that the owners of the Coleco Chameleon Kickstarter campaign meant well and slipped up trying to meet demand. If they can make a real piece of hardware, it would be welcomed.
The general process of circuit board assembly goes like this: You order your PCBs. You also order your components. For surface mount components, you apply solder paste to the pads, put the components on top, and then heat the board up so the solder paste flows and makes a bond. Then for through hole components you put the leads through the holes, and solder them with an iron or a solder wave or dip. Then you do an inspection for defects, program any microcontrollers, and finally test the completed board to make sure everything runs.
The tricky part is in volumes. If you’re only doing a few boards, it’s usually easiest to assemble them by hand. In the thousands you usually outsource. But new tools, and cheap hacked tools, have made it easier to automate small batches, and scale up into the thousands before outsourcing assembly.
In this new series which we’re calling Tools of the Trade we’ll be covering a variety of tools used for building products, and we’re starting with circuit board assembly. Let’s investigate our tools of the trade: solder paste dispensing. Continue reading “Tools Of The Trade – Solder Paste Dispensing” →
Project Hathor is an electromagnetic ring launcher that launches aluminium hard drive platters 45 feet skywards at the touch of a button. The hard work is done by a bank of capacitors which are charged to 2kV from a microwave oven transformer, before being discharged into a coil of wire on which the hard drive platter is sitting. The resulting burst of magnetic field induces a huge current in the platter, and that current in turn creates an opposing field which launches the ring into the air.
The launcher is the work of [Krux], at the Syn Shop hackerspace in Las Vegas, and he’s made a beautiful job of it. The capacitor bank has ten 3900uF 400V electrolytic capacitors wired as a single 1560uF 2kV capacitor, there are two 225W 2Kohm wire wound discharge resistors, and a beautifully designed home-made high voltage contactor featuring tungsten electrodes. The whole project has been carefully built into an acrylic case for safety, for as [Krux] points out, microwave oven transformers will kill you.
As well as the project web site, there is a YouTube playlist, an image gallery, and a GitHub repository containing all the project’s details. You can see the launcher in action in the video below, launching platters into the Nevada night right on cue.
Continue reading “Shoot Hard Drive Platters Skywards On The Power Of Magnetism” →
Boeing’s B-17 was the most numerous heavy bomber of World War II, and its reputation of being nigh indestructible in the face of Messerschmidts and flak cannons is stuff of legend. The first flight of the B-17 was in 1935, and a decade later at the close of World War II, the B-17 would begin to show its age. It could only carry 6,000 pounds of ordnance; the first atomic bombs, Little Boy and Fat Man, weighed 9,700 pounds and 10,300 pounds, respectively. The Avro Lancaster notwithstanding, a new aircraft would be needed for the Allied invasion of Japan. This aircraft would be the Boeing B-29 Superfortress.
On paper, the B-29 nearly holds its own against all but the most modern bombers of aviation history. Yes, the B-29 is slow, but that’s only because jet engines were in their infancy in 1944. This bomber was a forgotten super weapon of World War II, and everyone – Japan, German, Great Britain and the USSR – wanted their own. Only the Soviets would go as far to build their own B-29, reverse engineering the technology from crashed and ditched American bombers.
Continue reading “Stolen Tech: The Soviet Superfortress” →