Vintage Hack – Game Boy Camera

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Back in 2005, a member of a French robotics team named [Laurent] wrote a wonderful how-to that we somehow missed on using the Game Boy Camera as a vision device for a robot. The images above are actual shots from his project. The Game Boy Camera features a stunning 128×123 pixel resolution in a gorgeous 4 color gray-scale palette. Possibly the most attractive feature of this hack is that it is still possible to get a hold of these cameras for under ten dollars on ebay.

He connected the camera sensor to an Atmel AT90S4433 using a combination of digital and analog signals, and then used the microcontroller to echo the data back to his PC. His write up includes schematics for wiring up the sensor/microcontroller, the datasheet for the sensor, his C code for the whole project, and an easy to read pin out of the GBC connector. Although his project simply offloaded the image to a computer, it would be entirely possible to have the microcontroller respond to the image or simply just log and store it. It would also be just as easy to replace his Atmel chip with your own favorite microcontroller, as long as it has a couple Digital I/O ports and at least one Analog port (or an external analog to digital converter).

UPDATE: Good catch r4v5, it would require an ADC, not a DAC.

Pool-playing Robot + ARpool

[youtube=http://www.youtube.com/watch?v=AENJxqR0g48]

Enjoy losing at pool? Well the folks at Queen’s University just made it a whole lot easier. The Deep Green robot was created with the purpose of playing a flawless game, allowing it to beat even the most skilled human players. More than a couple of research papers have been written on the project. A ceiling-mounted Canon 350D tracks the position of all of the balls, in addition to another cue-mounted cam (for higher shot accuracy). Using a bunch of calculations, and a computer (probably more advanced than an Arduino), the Deep Green is able to strategize and play. Very well.

On a positive note, another team from Queens is working on a seperate but related project: ARpool (as in augmented reality). It was created to make playing pool easier. The website does not provide much info, but it seems to project different moves onto the pool table, allowing an inexperienced player to tell whether a shot is at all possible.

Mail-E Email Checker

[youtube=http://www.youtube.com/watch?v=T0knvD7wx6A]

[Totoro] sent in this cool little email notification device he made. Using a paper model of Wall-E, he added some servos and connected it to his computer using a PIC. Mail-E has independent arm rotation and head rotation. He admits that the PIC processor is major overkill and plans some upgrades such as making it wireless and using a little better suited chip to control it. Not bad for a proof of concept.

AVR Controlled Rubik’s Cube Solver

[youtube=http://www.youtube.com/watch?v=ThMd9YR1MAg]

[Andrius] just sent in his robot Rubik’s cube solver. It isn’t as fast as the solver we saw last year but it also doesn’t require as many parts either.  This project utilizes two claws, each actuated by just two servo motors. The thinking is done by a PC which calculates the necessary moves to solve the cube. Each instruction is then passed via USB to the AVR ATmega16 microcontroller that is responsible for the servo operation.

Right now it looks like the colors for each starting face have to be entered manually before a solution is calculated. We think [Andrius] is probably planning to upgrade this with the next generation of his software as he already has a webcam setup for this type of analysis.

Programmable Spring Actuator Legs

[youtube=http://www.youtube.com/watch?v=_g79mOSvSsE]

This proof of concept shows an interesting way of making robotic legs. They are using programmable spring actuators to make these legs function as though they had a “reflex”.  The builder pulls the robot along on a leash. As the leg reaches its limit of backward motion, a signal is sent from the shoulder down to the knee that lifts it, causing it to return to the forward position. A signal is also sent to the opposing shoulder to suppress the lift reflex, keeping them from both stepping at the same time. The resulting motion is very organic feeling. We’re curious how this could be implemented in a robot which moves under its own power.

[via makezine]

Lego IPod Hacking Robot

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The Linux4nano project has been working to port the Linux kernel onto the iPod Nano along with other iPods in general. Although the iPodLinux project has had luck with some older iPods, newer models protect firmware updates with encryption. One of the ways they plan on running code on the device is through a vulnerability in the notes program; it causes the processor to jump to a specific instruction and execute arbitrary code. To take advantage of this, they first need to figure out where their injected code ends up in the memory. Currently, they are testing every memory location by painstakingly loading in a bogus note and recording its effect. Each note takes about a minute to test and they have tens of thousands of addresses to check over several devices.

Continue reading “Lego IPod Hacking Robot”

Tiny Light-seeking Robots

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[Alex] continues to delight us with his projects. His third-generation tiny Braitenberg vehicle, a light seeking robot, is a big improvement over its predecessor, the mini Braitenberg vehicle. He’s moved from an Arduino based design to using the AVR ATtiny25v, replaced the breadboard with a PCB, and reduced the parts count. We think it was a great idea to use shrink tubing to shield the back of the photo-resistors from ambient light. Don’t miss the video of these little guys chasing a flashlight beam after the break. Continue reading “Tiny Light-seeking Robots”