Ferrofluid Drum Synth Dances To The Beat

[Love Hultén]’s work often incorporates reactive sound elements, and his Ferrofluid drum synth is no exception. Sadly there are no real build details but have no fear: we’ve gathered plenty of DIY insights when it comes to ferrofluid-based projects.

Ferrofluid isn’t easy to work with, but there are plenty of DIY resources to make things easier.

First of all, ferrofluid is shockingly expensive stuff. But if you can get your hands on some old VHS tapes and acetone, you can make your own. Second, working with ferrofluid to make reactive elements is harder than it may look. Particularly, making the stuff dance to sound beats isn’t as simple as putting a container of the stuff in front of a speaker coil, but people have discovered a few ways that work more reliably than others.

[Love Hultén]’s drum synth was inspired by this custom Bluetooth speaker with dancing ferrofluid by [Dakd Jung], which drives an electromagnetic coil with frequencies selected from the audio with an MSGEQ7 equalizer. That way, only frequencies that work best for moving the fluid in interesting ways get used for the visualization. The MSGEQ7 spectrum analyzer chip is very useful for music-driven projects, as demonstrated by these sound-reactive LED shades which illustrate the audio element nicely.

The coils that create the electromagnetic field causing ferrofluid to move can take different forms, but two very interesting ones are this 12-layer PCB coil and for more intricate displays, there’s a 12×21 coil array that creates a dot-matrix-like display.

We have one last tip to share about enclosures. Some readers may have noticed that this drum synth project is housed in what looks like a piece of painted lumber. Wood is certainly a versatile material for making custom shapes, and for lettering and labels it turns out that toner transfer works just as well on wood as it does for making custom PCBs.

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A man sits in front of a wooden table. There is a black box with a number of knobs hand-labeled on blue painter's tape. A white breadboard with a number of wires protruding from it is visible on the box's left side. An oscilliscope is behind the black box and has a yellow waveform displaying on its screen.

A More Expressive Synth Via Flexure

Synthesizers can make some great music, but sometimes they feel a bit robotic in comparison to their analog counterparts. [Sound Werkshop] built a “minimum viable” expressive synth to overcome this challenge. (YouTube)

Dubbed “The Wiggler,” [Sound Werkshop]’s expressive synth centers on the idea of using a flexure as a means to control vibrato and volume. Side-to-side and vertical movement of the flexure is detected with a pair of linear hall effect sensors that feed into the Daisy Seed microcontroller to modify the patch.

The build itself is a large 3D printed base with room for the flexure and a couple of breadboards for prototyping the circuits. The keys are capacitive touch pads, and everything is currently held in place with hot glue. [Sound Werkshop] goes into detail in the video (below the break) on what the various knobs and switches do with an emphasis on how it was designed for ease of use.

If you want to learn more about flexures, be sure to checkout this Open Source Flexure Construction Kit.

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Lego Guitar Is Really An Ultrasonically-Controlled Synth

The phrase “Lego Guitar” can be a stressful one to hear. You might imagine the idea of strings under tension and a subsequently exploding cloud of plastic shrapnel. This build from the [Brick Experiment Channel] eschews all that, thankfully, and is instead a digital synth that only emulates a guitar in its rough form factor.

The heart of the build is a Lego Mindstorms EV3 controller. It’s acts as the “body” of the guitar, and is fitted with a Lego “fretboard” of sorts. A slide is moved up and down the fretboard by the player. The EV3 controller detects the position of the slide via an ultrasonic sensor, and uses this to determine the fret the user is trying to play. The button the user presses on the controller then determines which of five “strings” the user is playing, and the selected note is sounded out from the EV3’s internal speaker. It’s strictly a monophonic instrument, but three different sounds are available: a bass guitar, a rock guitar, and a solo guitar, with all the fidelity and timbre of a 90s Casio keyboard.

It’s a fun and silly instrument, and also kind of difficult to play. The slide mechanism doesn’t offer much feedback, nor are the EV3 buttons intended for dynamic musical performance. Regardless, the player belts out some basic tunes to demonstrate the concept. We doubt you’d ever be able to play Through The Fire and Flames on such a limited instrument, but [Brick Experiment Channel] used their editing skills to explore what that might sound like regardless.

We’ve seen some other great synth guitars before, too. Modern microcontrollers and electronics give makers all kinds of creative ways to build electronic instruments with unique and compelling interfaces. Some are more successful than others, but they’re all fun to explore. Video after the break.

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Sequencing The Vintage Way

For most of us, an 8-bit microcomputer means one of the home computers which set so many of us on our way back in the 1980s. But this ignores an entire generation of 1970s 8-bit machines which filled the market for affordable office and industrial desktop computing before we were seduced by Pac-Man or Frogger. It’s one of these, an SWTPC 6809, that’s found its way into the hands of [Look Mum No Computer], and in direct contradiction to his branding, he’s used it to control a synthesizer.

As you’d expect from the name, the computer hides a 6809 processor, and comes from the end of the 1970s when that chip had been released in an effort to stave off the market threat from the likes of Zilog and MOS Technologies. It has an SS-50 bus motherboard, and the saga in the video below the break is as much about the production of a custom DAC and trigger port for it to drive the synth as it is about troubleshooting a four-decade-old computer. It’s a credit to SWTPC that the machine is largely working after all this time, however it succumbs to some damage during the development of the interface.

At the end though, there’s a fully functional sequencer on a 1970s computer, playing some pretty good electronic music from an analogue synth. This is EXACTLY the future we were promised, back in 1979!

Long-time readers will know this isn’t the first SWTPC that has graced these pages.

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BBC Micro:Bit As Handheld Synthesizer

The BBC Micro:bit, while not quite as popular in our community as other microcontroller development boards, has a few quirks that can make it a much more interesting piece of hardware to build a project around than an Arduino. [Turi] took note of these unique features and decided that it was the perfect platform to build a synthesizer on.

The Micro:bit includes two important elements that make this project work: the LED matrix and a gyro sensor. [Turi] built a 5×5 button matrix for inputs and paired each to one of the diodes, which eliminates the problem of false inputs. The gyro sensor is used for detuning, which varies the pitch of any generated sound by a set amount according to the orientation of the device. It also includes a passive low-pass filter to make the sound more pleasant to the ear, especially for younger players of the machine. He’s released the source code on his GitHub page for anyone interested in recreating it.

While this was a one-off project for [Turi], he notes that using MicroPython to program it instead of C led to a lot of unnecessary complications, and the greater control allowed by C would enable some extra features with less hassle. Still, it’s a fun project that really showcases the unique features of this board, much like this tiny Sumo robot we covered over the summer.

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This Simple Light-Controlled Synth Has A Surprisingly Rich Sound

Audio synthesizers can range from vast racks of equipment with modules stitched together by a web of patch cords to a couple of 555s wired together in an Atari punk arrangement. This light-controlled synth comes in closer to the lower extreme of that range, but packs a sonic punch that belies its simplicity.

The project is the latest version of [lonesoulsurfer]’s “Moog Light Synthesizer,” which shares a lot of the circuitry found in his first version a couple of years ago. This one has a lot of bells and whistles, but it all starts with a PWM oscillator that contributes to the mean, growling quality of its sound. There’s also a low-pass filter that’s controlled by a couple of light-dependent resistors, which can be played by blocking them off with a fingertip. A couple of inverters form a drone oscillator that can be switched into the circuit, as well as a 555-based arpeggiator to chop things up a bit.

All those circuits, as well as support for a thirteen-key keyboard, live on one custom PCB. There’s also an off-the-shelf echo/reverb module that’s been significantly hacked to add to the richness of the sound. The custom wood and acrylic case make the whole thing look as good as it sounds.

We noted that [lonesoulsurfer]’s previous “Box of Beezz” drone synth seemed to evoke parts of the “THX Deep Note” at times; similarly, some of the sounds of this synth sound like they’d come from the soundtrack of a [Christopher Nolan] film  — check it out in the video below.

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A Simple RP2040-Based Audio DSP Board

If you’re one of those people who got into building electronics for the purpose of making music, then this Raspberry Pi RP2040-based audio DSP project by [DatanoiseTV] might be of interest. Provided is a FreeRTOS template application for creating Eurorack compatible synthesizers, effects processors, and similar DSP-based audio widgets.

The hardware platform has the usual Eurorack connectivity, including MIDI in, Control Voltages (CV) and the usual 5V-compatible triggers. An audio output is provided to send the audio out to the system mixer or any other analog modules. Additionally, connections are provided for a rotary encoder, a few push buttons, and an OLED display to allow construction of a rudimentary user interface on the module, if that is required.

The application template is generic enough, however the project is intended to be used with the Vult DSP transcompiler. Vult is a high-level programming language designed to enable easy creation of audio synthesizers and similar, producing C++ code as an output of the compilation process. This is then wrapped up with the RTOS goodies (although you don’t actually need them) to drop onto the RP2040 in the usual way, via the handy USB-C port. So, if you’re looking to get into DSP-based Eurorack modules for your homebrew synth rack, this might be a good place to start.

Just like the RP2040 isn’t the most obvious choice for a DSP application, neither is the ESP32 for that matter, but who cares? many modern micros are more than capable of audio DSP these days, with or without the dedicated functionality.