posted Oct 23rd 2009 8:34am by
Mike Szczys
filed under:
nintendo hacks

Have you always wished that you could develop games for the Super Nintendo but couldn’t because you were only 4 years old when it was released in 1990? Here’s a second chance. [Max] and his team have created a SNES developer’s cartridge that allows you to load your own code, run it on the SNES, and debug as needed. At its core is an Atmel AVR ATmega644 that is running a boot loader, allowing for firmware updates via USB. Once the system is powered on, ROM code is sent over USB to the 16 megabits of onboard SRAM. A debug terminal can be connected with an RS232 converter, providing status information and allowing some register manipulation.
We can believe there are a few hardcore SNES fans out there who will take the time to write custom code. We could also see this being used for the purposes of SNES sythesized music. But is there a wide demand for this type of hardware? If you’ve ever looked into developing for the SNES, let us know in the comments.
posted Oct 23rd 2009 7:08am by
Caleb Kraft
filed under:
tool hacks

Here’s a project from back in 2001 that might be of interest to some of you. It is a guide on how to build your own hot air pencil for SMD soldering. He is using a super cheap 45W soldering iron from “the shack” combined with a pump type desoldering tool and an aquarium pump. He says it works pretty well, and we don’t see why it shouldn’t. This is a pretty elegant solution. There are also some more recent versions of this mod, but the idea is basically the same.
[thanks Stuart]
posted Oct 23rd 2009 6:05am by
Phil Burgess
filed under:
downloads hacks,
macs hacks

As if bankruptcy shenanigans and an unresolved exchange of lawsuits with Apple weren’t enough, Mac clone maker Psystar is really swatting the beehive now with the release of Rebel EFI, a $50 software package that promises a straightforward installation of Mac OS X on a variety of commodity x86 systems.
Setting up one’s own “Hackintosh” system has traditionally been a painstaking process of duplicating the OS install disc and fiddling around with various kernel extensions. Rebel EFI claims to do away with all this, bringing click-and-drool simplicity to the Hackintosh experience. The package can be downloaded free of charge in order to test compatibility with one’s hardware before committing to buy; in this trial mode, the system is limited to two hours run time. Minimum requirements include an Intel Core 2 Duo, Core 2 Quad, Core i7, or Xeon Nehalem CPU.
Normally we’re all for voiding warranties, challenging EULAs, and sticking it to The Man, but some have been calling Psystar’s underdog image a charade, claiming the commercial Rebel EFI software is simply an uncredited derivative of open source efforts such as the Chameleon bootloader. Whether or not this proves true, it will be interesting to see how this whole surreal skit plays out between Apple, Psystar and the open source Hackintosh community.
posted Oct 22nd 2009 1:00pm by
Mike Szczys
filed under:
led hacks,
transportation hacks

[Jukka] wanted a bike light that wasn’t afraid to go into the woods during the dark winter. He put together a lamp that uses eight 3 Watt LEDs to pump out 1680 lumens (english translation). The high power LEDs were mounted on a large aluminum heat sink and use lenses to optimize the beam of light. The system uses a 2 amp driver board that he assembled himself. Power is provided by sixteen AA Nickel Metal Hydride batteries that are housed along with the driver circuit in a water bottle.
This more than doubles the output of the last bike light we thought was too bright. Where will this lumen-arms-race stop?
[Thanks Sami]
posted Oct 22nd 2009 12:00pm by
Mike Szczys
filed under:
digital audio hacks

[Peter] tipped us off about his new synthesizer kit, Drone Lab. It has the things we look for a synthesizer: knobs, inputs, switches, wacky sounds. You can get your soldering on with the kit version, or buy these pre-built. Peter bills this as an open source kit but we didn’t see board artwork, just a schematic.
What we didn’t expect is its ability to mimic the Hypnotoad. As seen in the video after the break, the glorious sounds of your favorite television show can now be created in your own home. If you’ve never seen an episode of the Hypnotoad (gasp!) we’ve got that covered after the break as well.
ALL GLORY TO THE HYPNOTOAD!
Update: PCB artwork has now been posted just below the schematic.
Read the rest of this entry »
posted Oct 22nd 2009 10:44am by
Mike Szczys
filed under:
arduino hacks

Circuits@Home have managed to host a USB keyboard with an Arduino and display the keyboard inputs on a character LCD. This uses the USB host shield we covered in August. That host shield includes a MAX3421 which is used here to drive the character LCD.
The control code for the keyboard ends up being fairly simple. The keyboard is polled for entries. The HID input is then examined and converted to ASCII codes for use with the LCD screen. This could make for an excellent controller or debugger for embedded systems. The Arduino, shield, and LCD could be integrated into the keyboard itself with an I/O port for connecting to your project. Commands can be typed out and sent through the I/O port when enter is pressed, with feedback displayed on the screen.
The example code provided with this project lays out the framework for hosting peripherals. We’re looking forward to more projects, and code libraries that take advantage of this new functionality.
posted Oct 22nd 2009 9:49am by
Mike Szczys
filed under:
robots hacks

[Erik] and [Heni] have been using soccer as a way to improve code development techniques in robotics. Their soccer playing robots won first prize in the development competition at the 2007 RoboCup competition. They are using a teaching method they call Kinesthetic Bootstrapping to program the motions of the Bioloid robotic platform. The robots are moved by hand and those motions are recorded twenty times per second. The recorded data is then optimized in software and ready for playback in the robot.
After the break you’ll see a video of the robots playing soccer against each other. They receive commands from a computer via zig-bee with Nintendo Wii remotes as the user interface. That’s all fine and dandy, but perhaps you should try your own hand at a game. [Erik] and [Heni] developed a web interface that allows you to control the bots over the internet. We tried it out yesterday and had quite a bit of fun. We set the video stream to “Spectator” and “Jpeg Server Push” to get an image. You’ll have to wait until next week to play because the bots need someone to pick then up when they fall over. Live play is scheduled for Mondays and Wednesdays from 4-6pm GMT+2. That should give you plenty of time to program your Arduino to say “Gooooooooooaaaaaaaaaaaaaalllllllllll!!!” when you score. Read the rest of this entry »
posted Oct 22nd 2009 8:00am by
Phil Burgess
filed under:
laptops hacks,
macs hacks,
peripherals hacks,
teardown

The folks at iFixit must hold some kind of record for fastest-voided warranty. It’s been less than 48 hours since Apple unleashed a torrent of new computers and peripherals, and they’ve already set upon the new wares like a pack of ravenous, spudger-wielding Velociraptors, photoblogging the splayed entrails for our edutainment.
The refreshed MacBook holds few surprises, resembling a Star Trek teleportation mix-up between the prior 13″ white MacBook and the current 13″ MacBook Pro. It retains a white polycarbonate case much like its predecessor while adopting a subset of the Pro’s components — CPU and GPU, glass trackpad, Mini DisplayPort, and the long-lived but sealed battery. Internally the system is still a maze of different-sized Torx, Phillips and tri-wing screws, but they do report this latest revision to be easier to dismantle for repair.
More novel inside and out is the new Magic Mouse, which early reports suggest may finally redeem Apple’s eleven year train wreck of mice. There’s not much to see on the bottom half — it’s a typical wireless mouse consisting of batteries, laser tracker and a Bluetooth chip. The top is something to behold though, with nearly the entire surface encrusted in capacitive sensors capable of gestural input. It resembles a miniature version of this electrostatic interface we saw in April.
No teardowns of the new iMacs, Mac mini or Time Capsule have taken place yet, but it’s surely just a matter of time. Even Velociraptors need to eat and sleep.
Update: 27″ iMac teardown added. Rawr!