[Isaac] sent in his mashup build of a LED cube combined with a graphic EQ meter. The build is fairly simple and from the video we can tell that his build would be a great installation in a dubstep venue. While it’s not the 9x9x9 cube possible with some judicious coding we think it’s a very fitting display for the intended purpose.
In the comments section of our 512-LED cube post from the other day, several people suggested that to take the project up a notch, building a similar cube using RGB LEDS was the next logical step. It seems that Hack-a-Day reader [vespine] was way ahead of the curve, as he sent us the build details of his 8x8x8 RGB cube shortly after the other story was published.
His cube, which was finished earlier this year, uses 512 10mm RGB LEDs, arranged on top of a simple elevated stand. The stand conceals all of the circuitry he uses to control the cube, the centerpiece of which is a PIC32 MCU. A dozen TLC5940 16-channel PWM drivers are used alongside the PIC in order to adjust the color output of the LEDs, each of which can be addressed and colored individually.
The end result is just about as amazing as you would imagine. He has created several quick demonstration animations, which you can view in the video below. Be sure to stop by his site to see all of his build details – there’s quite a lot there.
We’ve seen LED cubes before, but [nick] upped the ante with his 8x8x8 LED cube that uses only three pins on his microcontroller.
Previous LED cubes we’ve covered drove the LEDs with shift registers and latches, but [nick] used STP16CP LED sink drivers to reduce the component count. The STP16CP can control 16 LEDs each, can be cascaded off of each other, and can operate up to 30Mhz. With a component like this, you’re limited by your microcontroller and not your patience or soldering skills.
While he was waiting for his LEDs to arrive in the mail, [nick] decided he would get a head start on the animation code by plunging into MATLAB. After getting an idea of what would look good on the cube, [nick] wrote the code on his PC to send commands to the arduino controlling the sink drivers. To wrap up the project, [nick] put the cube on a very attractive wooden box stuffed with the electronics. All tolled, a very efficient and elegant build.
Get out the soldering iron and clear your schedule, it’s going to take you a while to assemble this 8x8x8 LED matrix which contains a total of 512 LEDs. We’ve looked in on a 3x3x3 cube, and [Chr], who is responsible for this one, has assembled a 4x4x4 cube before, but this one is quite a leap in complexity. It isn’t just physical assembly problems that increase with scale, you’ll need to consider a power supply too since one layer of a 3x3x3 cube would need at 90 mA, but a single layer of the cube above requires 640 mA to light all of the diodes. Multiplexing is handled per-layer, controlled by ICs which share 8 data lines and are latched by a shift register. This means the display only requires 11 microcontroller pins for addressing. It is striking how well [Chr] explains the design process, and how cleanly he builds the driver circuits on protoboard. There’s a lot to look at and a lot to learn, not to mention the stunning results which can be seen in the video after the break.
[portreathbeach] built this simple 3x3x3 LED matrix. It uses a PIC16F690 in a ZIF socket for the brains. Each layer has nine LEDs with the cathodes tied together. The anodes from each LED are connected to the LED below. The LEDs are multiplexed so that even though all layers appear to be on, they’re being addressed individually. He’s included software, so you can build your own animations. Video of the matrix in motion is after the break.
Hackaday sees a ton of projects featuring the WS2812 series of digitally controllable RGB LEDs, in the form of bare chips, RGB LED strips, or some form of Adafruit’s NeoPixels. All these WS2812 LED products have one thing in common – they’re chip LEDs, making some projects difficult to realize. Now there’s a new member of the WS2812 family – a through-hole LED version - that should be available through the usual sources sometime later this year.
The key difference between these and the usual WS2812 LEDs is the packaging; these are 8mm LEDs with pins for power, ground, data in, and data out. With the preexisting libraries, this 8mm LED should work just the same as any other WS2812 LED.
Aside from a through-hole package, these new LEDs are very diffuse and aren’t as blinding as the normal chip LEDs. If you want to pick up a few of these LEDs, they’re available here, 13 LEDs for $15. There’s a lot of potential here for RGB LED cubes, something we hope to see sooner rather than later.
Believe it or not, [Anred Zynch] had no soldering skills before starting this project! What we’re looking at here is an 8x8x8 LED cube set up as a Space Invaders style game with a Playstation 1 controller.
He was inspired by several other cubes like [Chr's], and the Borg cube by [Das-Labour]. The project makes use of an Arduino Mega 2560 R3 to drive the 512-LED array, and an Arduino Uno to take care of the sound effects during game play. It’s kind of like Space Invaders — but in 3D!
Complexity of building and wiring it aside, [Anred] has provided great instructions and the code for the entire project, so if you’re looking to recreate it or something like it, you can! It’s also entered in an Instructable’s contest right now, so if you like it, we’re sure he’d appreciate the votes.