Remember learning all about functions in algebra? Neither do we. Oh sure, most of us remember linear plots and the magic of understanding y=mx+b for the first time. But a lot of us managed to slide by with only a tenuous grasp of more complex functions like exponentials and conic sections. Luckily the functionally challenged among us can bolster their understanding with this demonstration using analog multipliers and op amps.
[devttys0]’s video tutorial is a great primer on analog multipliers and their many uses. Starting with a simple example that multiplies two input voltages together, he goes on to show circuits that output both the square and the cube of an input voltage. Seeing the output waveform of the cube of a ramped input voltage was what nailed the concept for us and transported us back to those seemingly wasted hours in algebra class many years ago. Further refinements by the addition of an op amp yield a circuit that outputs the square root of an input voltage, and eventually lead to a voltage controlled resistor that can attenuate an input signal depending on its voltage. Pretty powerful stuff for just a few chips.
The chip behind [devttys0]’s primer is the Analog Devices AD633, a pretty handy chip to have around. For more on this chip, check out [Bil Herd]’s post on analog computing.
Continue reading “Make Math Real with this Analog Multiplier Primer”
No circuit is so trivial that it’s not worth thinking hard about. [Charles Wilkinson] wanted to drive a solenoid air valve that will stay open for long periods of time. This means reducing the holding current to prevent wasting so much power. He stumbled on this article that covers one approach in a ridiculous amount of depth.
[Charles] made two videos about it, one where he debugs the circuit and learns things live on camera, and another where he sums it all up. We’ll be walking you through the long one, but feel free to skip around.
Continue reading “Overthinking Solenoid Control”
Bela is a cape for the BeagleBone Black that’s aimed at artists and musicians. Actually, the cape is much less than half of the story — the rest is in some clever software and a real-time Linux distribution. But we’re getting ahead of ourselves. Let’s talk hardware first.
First off, the cape has stereo input and output as well as two amplified speaker outs. It can do all of your audio stuff. It also has two banks of analogue inputs and outputs, each capable of handling eight signals. In our opinion, this is where the Bela is cool. In particular, the analog outputs are not Arduino-style “analog outputs” where it’s actually a digital output on which you can do PWM to fake an analog signal. These are eight 16-bit outputs from an AD5668 DAC which means that you can use the voltages directly, without filtering.
Then there’s the real trick. All of these input and output peripherals are hooked up to the BeagleBone’s Programmable Realtime Units (PRUs) — a hardware subsystem that’s independent of the CPU but can work along with it. The PRU is interfaced with the real-time Linux core to give you sub-microsecond response in your application. This is a big deal because a lot of other audio-processing systems have latencies that get into the tens of milliseconds or worse, where it starts to be perceptible as a slight lag by humans.
The downside of this custom analog and audio I/O is that it’s not yet supported by kernel drivers, and you’ll need to use their “Heavy Audio Tools” which compiles Pd programs into C code, which can then drive the PRUs. Of course, you can write directly for the PRUs yourself as well. If you just want to play MP3s, get something you have a bunch of simpler, better options. If you need to do responsive real-time audio installations, Bela is a way to go.
The project is open-source, but we had to do a bunch of digging to find what we were looking for. The hardware is in zip files here, and you’ll find the software here. The demo projects look/sound pretty cool and their Kickstarter is long over-funded, so we’re interested to see what folks make with these.
Measuring the body’s electrical signals is a neat trick… if you can get your equipment dialed in enough to establish dependable measurements. The technique is called Surface ElectroMyography (SEMG) though you’ll hear many call this ECG. They’re essentially the same technology; the Electro CardioGraph instruments monitor the activity of the heart while SEMG Instruments monitor electrical signals used to control other muscles. Both types of hardware amount to an instrumentation type amplifier and some form of I/O or display.
This topic has been in my back pocket for many months now. Back in May we Hackaday’ites descended on New York City for the Disrupt NY Hackathon event. We arrived a day or so early so that we might better peruse the Korean BBQ joints and check out the other electronics that NY has to offer. On Saturday we gathered around, each shouting out the size of his or her t-shirt preference as we covered up our black Hackaday logo tees with maroon maroon ones (sporting the Hackaday logo of course) for a 24-hour craze of hardware hacking.
There were two individuals at our tables who were both hacking away on hardware to measure the electrical field produced by the body’s muscles in some form or another. The electrical signals measured from the skin are small, and need careful consideration to measure the signal despite the noise. This is a fun experiment that lets you work with both Instrumentation Amplifiers and OpAmps to achieve a usable signal from the movement of your body.
Continue reading “Amplifying the Body’s Own Electricity”
We aren’t sure that a PDF with 100 pages in it qualifies as a pocket reference, but TI’s Analog Engineer’s Pocket Reference is certainly a good read. You do have to register with TI (use a disposable address if you are too paranoid to do that), but the free download is well worth the effort. The document’s been around for awhile, but TI recently released a new 4th edition.
The first few pages might underwhelm you. You probably know the standard decimal prefixes and are more likely to ask Google to convert circular mils to square millimeters, for example. The second part, though, gets more into electronics. There’s standard values for resistors and quick reminders about the difference between X7R and Y5V ceramic in capacitors, for example.
Things get progressively more interesting, covering measurements and phase shifts, and then amplifiers. The little circuits are pithy but cover the bases including things like frequency response.
Continue reading “TI Releases New Edition Analog Engineer’s Pocket Reference”
A home weather station is great geek street cred. Buying a commercially available station will get you all the bells and whistles, but the look tends to the utilitarian. And then there’s the trouble of placing the sensor array somewhere. To solve both problems, [GradyHillhouse] built this unique weather station with analog meters.
Based on a Particle Photon pulling weather data from the forecast.io API, values for temperature, pressure and the like are sent to analog IO pins. Each pin has a meter with a trimmer pot for calibration and a custom printed label. There’s also a digital output that goes high when a severe weather alert is posted; that drives an LED behind the bezel of one of the meters. Everything is mounted in a walnut plaque which makes for a nice presentation. The video after the break details the build.
As you can imagine, we’ve featured lots of weather stations before. Some display their data on a screen, some in more unique ways. But we really like the old school look and simplicity of this project.
Continue reading “Old School Analog Meters Tell you the Weather”
A lot of digital processes are named after an old analog device that they’ve since replaced. It’s not uncommon to “tape” a show nowadays, for example, even though the recording work is actually done by a digital video recorder. Sometimes, though, the old analog devices have a certain je ne sais quoi that is desirable even in today’s digital world. This is certainly the case with [Dima]’s tape loop echo which is actually made with a physical tape loop.
The process of building the tape loop hardware is surprisingly non-technical. By positioning a recording head and a playback head right next to one another, a delay is introduced. An echo is created by mixing the original live sound signal with this delayed signal coming from the tape By varying the speed of the tape or altering several other variables, many different-sounding effects can be achieved.
Although in practice it’s not as simple as it sounds (the device required a lot of trial-and-error), the resulting effect is one that Pink Floyd or Beck would surely be proud of. Analog isn’t the only way to go though, there are plenty of digital effects that are easily created, and some with interesting mounting options as well.
Continue reading “Tape Loop Echo Made With an Actual Tape Loop”