From time to time, we at Hackaday like to publish a few engineering war stories – the tales of bravery and intrigue in getting a product to market, getting a product cancelled, and why one technology won out over another. Today’s war story is from the most brutal and savage conflicts of our time, the console wars.
The thing most people don’t realize about the console wars is that it was never really about the consoles at all. While the war was divided along the Genesis / Mega Drive and the Super Nintendo fronts, the battles were between games. Mortal Kombat was a bloody battle, but in the end, Sega won that one. The 3D graphics campaign was hard, and the Starfox offensive would be compared to the Desert Fox’s success at the Kasserine Pass. In either case, only Sega’s 32X and the British 7th Armoured Division entering Tunis would bring hostilities to an end.
In any event, these pitched battles are consigned to be interpreted and reinterpreted by historians evermore. I can only offer my war story of the console wars, and that means a deconstruction of the hardware.
Continue reading “Winning the Console Wars – An In-Depth Architectural Study”
Anyone who has a Raspberry Pi and an old Nintendo has had the same thought. “Maybe I could shove the Pi in here?” This ran through [Adam’s] head, but instead of doing the same old Raspberry Pi build he decided to put a Nexus Player inside of this old video game console, with great success. Not only does it bring the power of a modern media player, it still works as an NES.
If you haven’t seen the Nexus Player yet, it’s Google’s venture into the low-cost home media center craze. It has some of the same features of the original Chromecast, but runs Android and is generally much more powerful. Knowing this, [Adam] realized it would surpass the capabilities of the Pi and would even be able to run NES emulators.
[Adam] went a little beyond a simple case mod. He used a custom PCB and an Arduino Pro Micro to interface the original controllers to the Nexus Player. 3D printed brackets make sure everything fits inside the NES case perfectly, rather than using zip ties and hot glue. He then details how to install all of the peripherals and how to set up the Player to run your favorite game ROMs. The end result is exceptionally professional, and brings to mind some other classic case mods we’ve seen before.
If your living room entertainment area is not home to a Raspberry Pi based retro game console, you no longer have any excuses. Break out your soldering iron and volt/ohm meter and preheat the 3d printer, because you will not be able to resist making one of the best retro game consoles we’ve ever seen – The Nin10do.
It’s creator is [TheDanielSpies]. Not only did he make the thing from scratch, he’s done an extraordinary job documenting all the build details, making it easier than ever to follow in his footsteps and make one of your own. He designed the case in Autodesk and printed it out with XT Co-polyester filament. He uses a Raspi of course, along with an ATX Raspi board from Low Power Labs to make the power cycling easier. There’s even a little stepper that opens and closes a cover that hides the four USB ports for controllers. Everything is tied together with Python, making the project super easy to modify and customize to your liking.
All code, schematics and .stl files are available on his github. It even has its own Facebook page! Be sure to check out the vast array of videos to help you along with your build.
Continue reading “Nin10do Retro Game Console Stands Above All Others”
It’s the fifth of July. What should that mean? Videos on YouTube of quadcopters flying into fireworks displays. Surprisingly, there are none. If you find one, put it up in the comments.
The original PlayStation was a Nintendo/Sony collaboration. This week, some random dude found a prototype in his attic. People were offering him tens of thousands of dollars on the reddit thread, while smarter people said he should lend it to MAME and homebrewer/reverse engineer groups. This was called out as a fake by [Vadu Amka], one of the Internet’s highly skilled console modders. This statement was sort of semi retracted. There’s a lot of bromide staining on that Nintendo PlayStation, though, and if it’s a fake, the faker deserves thousands of dollars. Now just dump the ROMs and reverse engineer the thing.
Remember BattleBots? It’s back. These are my impressions of the first two episodes: Flamethrowers are relatively common now, ‘parasitic bots’ – small, auxilliary bots fighting alongside the ‘main’ bot are now allowed. KOs only count for the ‘main’ bot. Give it a few more seasons and every bot will be a wedge. One of the hosts is an UFC fighter, which is weird, but not as weird as actually knowing some of the people competing.
Ceci n’est pas un Arduino, which means it’s from the SRL camp. No, wait. It’s a crowdfunding campaign for AS200 Industries in Providence, RI.
Wanna look incredibly sketchy? Weld (or braze, or solder) your keys to a screwdriver.
The UK’s National Museum of Computing is looking for some people to help maintain 80 BBC Micros. The museum has a ‘classroom’ of BBC micro computers still in operation. Caps dry out, switching power supplies fail, and over the years these computers start to die. If you have the skills and want to volunteer, give it a shot.
USA-made Arduinos are now shipping. That’s the Massimo Arduino, by the way.
Win $1000 for pressing a button. We’re gauranteed to give away a thousand dollar gift card for the Hackaday store next Wednesday to someone who has participated in the latest round of community voting for the Hackaday Prize.
Before the days of the RetroPie project, video game clones were all the rage. Early video game systems were relatively easy to duplicate and, as a result, many third-party consoles that could play official games were fairly common. [19RSN007] was recently handed one of these clones, and he took some pretty great strides to get this device working again.
The device in question looks like a Sega Genesis, at least until you look closely. The cartridge slot isn’t quite right and the buttons are also a little bit amiss. It turns out this is a Famicom (NES) clone that just looks like a Sega… and it’s in a terrible state. After a little bit of cleaning, the device still wasn’t producing any good video, and a closer inspection revealed that the NOAC (NES-on-a-Chip) wasn’t working.
Luckily, [19RSN007] had a spare chip and was able to swap it out. The fun didn’t stop there though, as he had to go about reverse-engineering this chip pin-by-pin until he got everything sorted out. His work has paid off though, and now he has a video game system that will thoroughly confuse anyone who happens to glance at it. He’s done a few other clone repairs as well which are worth checking out, and if you need to make your own NES cartridges as well, we’ve got you covered there, too.
Feeling nostalgic? Miss the solid feel of an original Nintendo Game Boy? You could smash a window with one and keep playing Pokemon the whole time! Well, [Raz] was, and he built what might just be the biggest Gameboy ever. Gameboy XXL: The Texas Edition.
Actually, it was commissioned for a Belgian music festival called Nintendoom — picture video game music + rave. Anyway, the organizer thought it would be so cool to have a giant functional Game Boy, so [Raz] got to work. He made it out of 10 square meters of 3mm thick MDF, which he laser cut into shape at the Brussels FabLab. The electronics inside consist of a 19″ LCD monitor, a Raspberry Pi, and a few jumbo size buttons.
It’s pretty freaking awesome. It runs Retropie which allows you to play pretty much whatever game you want. Check it out after the break.
Continue reading “The Biggest Game Boy Ever?”
[Trapper] is an 80’s kid, and back in the day the Nintendo Entertainment System was his jam. One fateful night, he turned over his favorite gray box, removed a small plastic guard, and revealed the mythical expansion port. What was it for? What would Nintendo do with it?
The expansion port on the NES wasn’t really used for anything, at least in the US market. Even in the homebrew scene, there’s only one stalled project that allows the NES to connect to external devices. To fulfill [Trap]’s childhood dream, he would have to build something for the NES expansion port. Twitter seemed like a good application.
The first step towards creating an NES Expansion Port Twitter thing was to probe the depths of this connector. The entire data bus for the CPU is there, along with some cartridge pass-through pins and a single address line. The design of the system uses a microcontroller and a small bit of shared SRAM with the NES. This SRAM shares messages between the microcontroller and NES, telling the uC to Tweet something, or telling the NES to put something on the screen.
Only a single address pin – A15 – is available on the expansion port, but [Trapper] needed to read and write to a certain section of memory starting at $6000. This meant Addresses A13 and A14 needed to be accessed as well. Fortunately, these pins are available on the cartridge slot, and there are a number of cartridge pass-through pins on the expansion connector. Making a bridge between a few pins of an unused cartridge solved this problem.
From there, it’s just a series of message passing between a microcontroller and the NES. With the help of [Trap]’s brother [Jered] and a Twitter relay app running on a server, this NES can actually Tweet. You can see a video of that below.
Continue reading “Tweeting From The NES Expansion Port”