Wii MotionPlus + Arduino

wiimoteplus

[knuckles904] was able to use the new Wii MotionPlus with an Arduino. Nintendo has released the WM+ in order to detect the motion of the controller better. The Wiimote only detects acceleration, whereas the WM+ detects rotation along 3 axes. The Arduino communicates with it over I2C, the same protocol that is used with the Nunchuk. To connect the two … Read the rest

Magic wands for Disney

MAGIC

[NRP] sent us a few of his projects. The most notable of the bunch was a school project funded by Disney. They were to make some kind of interactive entertainment for people waiting in line for rides. They decided on a wand style interface. Each wand has an accelerometer, an IR LED for tracking, an XBee unit, and a … Read the rest

Wiitar, a build log

wiitar

[Ozan] sent in this build log from when he made a Wiitar. As you can probably guess from the title, it’s a guitar combined with a wiimote. He has completely gutted the Wiimote and installed the internals in the guitar. Some toggle switches were mounted to control the button states on the Wiimote.  This is a pretty useful setup … Read the rest

Wiimote controlled Hexapods

The Phoenix is a very impressive hexapod robot platform. It has 18 servos which gives each leg 3 degrees of freedom and a BasicAtom Pro 28 for the brains. Interestingly, the design started as a personal project of a forum member on the Lynxmotion forums. It turned out so well, it has become an actual product. We’ve seen videos of … Read the rest

Augmented FPS gaming

aug

[MikeFez] sent in this info about his augmented FPS set ups. He started this project back with an original XBox in   2006. He wanted a more immersive way of interacting with his games. Pointing out that gaming visuals and interactivity have come leaps and bounds while the controllers themselves have basically just added a few buttons, he explains his … Read the rest

Pseudo 3D chat

3d_video-conference

[Chris Harrison] and [Scott E. Hudson] have built a novel system for faking a 3D video chat session. Their implementation separates the image of the chat participant from the background. They then dynamically reposition the video based on the movement of the viewers head. Their using the OpenCV library to do facial recognition (just like the Laughing Man demoRead the rest

The Segwii

The Segwii is a self balancing robot. Yes, another one, only this one can be controlled via WiiMote. The Segwii can function in stand alone mode, which offers only the ability to balance, or it can be tethered. When tethered via USB to the laptop, it can be remotely controlled using the WiiMote through processing.  Sadly, the video above … Read the rest