Fubarino Contest: The Problem Of Being Very Good At Foosball

hachaoay [Sebastian] works at an engineering company testing car ECUs, head units, and all the confusing wiring harnesses found in the modern-day automobile. It’s good work, but not exactly fun, so [Sebastian]’s bosses bought a foosball table so the employees could unwind. The foosball tables have been there for several years, and now everyone at the company is really, really good at twirling little football players on a stick. With their current rule set (at least 6 goals and 2 goals ahead), matches last at least twenty minutes.

[Sebastian] came up with a solution to this problem: a KickerClock – something between a chess clock and an automated score keeper for foosball. The device has two seven-segment displays for each team, and a countdown timer for both of the four and a half minute rounds. All the documentation is up in [Sebastian]’s Google Drive, and he plans on adding a few neat features such as automated score keeping.

The easter egg for this submission? The buttons for scoring each goal are used as combination lock. By scoring eight black team goals (H=8), one silver team goal (A=1), three black goals (C=3), and eleven silver goals (K=11), the Hackaday URL shows up on the seven-segment displays. Extremely well hidden, and a great way to efficiently waste time at work.

Video of the KickerClock, and the easter egg, available below.


This is an entry in the Fubarino Contest for a chance at one of the 20 Fubarino SD boards which Microchip has put up as prizes!

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3D Printering: Making A Thing In AutoCAD, Part II

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It’s time once again for another part in 3D Printering’s series of Making A Thing. Last week was a short tutorial on the beginnings of making a thing in AutoCAD. This is an extremely complex software package, and in a desire to make things short and sweet, I broke this AutoCAD tutorial into two parts.

Since we already covered the 2D design portion of AutoCAD, part II of this tutorial is going to turn our 2D part into a three-dimensional object. Check out the rest of the tutorial below.

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Hackaday Links: December 22, 2013

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[Korben] is using a picture frame as a Bluetooth speaker (translated). He hacked a Rock’R² for this project. It’s a device that has a vibrating element which can be used to make any hollow item into a speaker.

Entertain yourself over the holidays by mastering the Apollo Guidance Computer simulator. It’s a JavaScript version of the computer used in the modules of the Apollo moon missions.  [Thanks Gregory and Paul]

Here’s a little mirror attachment that lets you use your laptop as an overhead projector. [Ian] calls it the ClipDraw. Affix it to the webcam and use the keyboard as the drawing surface. Since it’s simply using the camera this works for both live presentations and video conferencing. What we can’t figure out is why the image doesn’t end up backward?

This guide will let you turn a Carambola board into an AirPlay speaker.

Those who suck at remembering the rules for a game of pool will enjoy this offering. It’s some add-on hardware that uses a color sensor to detect when a ball is pocketed. The Raspberry Pi based system automatically scores each game.

We spend waaaay too much time sitting at the computer. If we had a treadmill perhaps we’d try building [Kirk’s] treadmill desk attachment. It’s made out of PVC and uses some altered reduction fittings to make the height adjustable. It looks like you lose a little bit of space at the front of the belt, but if you’re just using it at a walking pace that shouldn’t matter too much.

You can have your own pair of smart tweezers for just a few clams. [Tyler] added copper tape to some anti-static tweezers. The copper pads have wires soldered to them which terminate on the other end with some alligator clips. Clip them to your multimeter and you’ve got your own e-tweezers.

Fubarino-Contest: 1980’s CD Player With MPD

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[Ronald] had to scramble to get his submission in, but we’re glad he did. His demo video shows the display of a 1980’s CD player working with Music Player Daemon. It’s really just the original display itself that works, but the project is not yet finished. However, is far enough along to show our URL when a track reaches the 22:00 mark.

The display is driven by an ATmega32 chip which uses a USB connection to receive commands from the computer running MPD. [Ronald] had troubles figuring out how to send int values over USB so he hacked his own protocol that just uses the LSB of each byte coming over the bus. After the break you can see the video, and read the description which he included with his submission. There is also a code package available here.


This is an entry in the Fubarino Contest for a chance at one of the 20 Fubarino SD boards which Microchip has put up as prizes!

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Automated Drink Mixer Is The Life Of The Party

Hosting a New Year’s Eve party, but don’t want to be stuck behind the bar all night? You could set out a bowl or two of spiked punch, but where’s the hack? Free yourself from drink slinging duties with the Automated Drink Mixer created by Cornell University students [Justin] and [Austin]. Their design uses a 14″ diameter lazy Susan powered by a 12V bi-directional motor attached to a 2″ rubber wheel. The motor is capable of 70RPM, so the glass ultimately rides around at 10RPM. Orders are entered on a push-button menu. As this is a school project that should adhere to IEEE standards, all libations are non-alcoholic.

The software uses an overarching state machine, so the system polls for input from the menu at idle. When it receives an order, the lazy Susan rotates the glass to the right spout or series of spouts and then returns it to the starting point. [Justin] and [Austin] controlled the position of the glass with an IR emitter and phototransistor. This pair detects the black strips of tape around the edge which are spaced 60° apart. A comparator digitizes the signal and triggers an interrupt in the software, which counts the number of 60° slices. A full demonstration is waiting for you after the jump. Before you jump: drink responsibly, kids. If you aren’t up to that particular challenge, make yourself an alcohol-aware LED ice cube. If you need more LEDs in your life, whip up the Inebriator.

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DARPA Robotics Challenge Trials Wrap Up

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The DARPA robotics challenge trials 2013 are have finished up. The big winner is Team Schaft, seen above preparing to drive in the vehicle trial. This isn’t the end of the line for DARPA’s robotics challenge – there is still one more major event ahead. The DARPA robotics finals will be held at the end of 2014. The tasks will be similar to what we saw today, however this time the team and robot’s communications will be intentionally degraded to simulate real world disaster situations. The teams today were competing for DARPA funding. Each of the top eight teams is eligible for, up to $1 million USD from DARPA. The teams not making the cut are still welcome to compete in the finals using other sources of funding.

The trials were broken up into 8 events. Door, Debris, Valve, Wall, Hose, Terrain, Ladder, and Vehicle. Each trial was further divided into 3 parts, each with one point available. If a robot completed the entire task with no human intervention it would earn a bonus point. With all bonuses, 32 points were available. Team Schaft won the event with an incredible total of 27 points. In second place was Team IHMC (Institute for Human Machine Cognition) with 20 points. Team IMHC deserves special praise as they were using a DARPA provided Boston Dynamics Atlas Robot. Teams using Atlas only had a few short weeks to go from a completely software simulation to interacting with a real world robot. In third place was Carnegie Mellon University’s Team Tartan Rescue and their Chimp robot with 18 points.

The expo portion of the challenge was also exciting, with first responders and robotics researchers working together to understand the problems robots will face in real world disaster situations. Google’s recent acquisition — Boston Dynamics — was also on hand, running their WildCat and LS3 robots. The only real downside to the competition was the coverage provided by DARPA. The live stream left quite a bit to be desired. The majority of videos on DARPA’s YouTube channel currently consist of 9-10 hour recordings of some of the event cameras. The wrap-up videos also contain very little information on how the robots actually performed during the trials. Hopefully as the days progress, more information and video will come out. For now, please share the timestamp and a description of your favorite part with your comments.

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Fubarino Contest: Minecraft, Zelda, Arduinos, And Hackaday

song

In a clever bit of pandering to the gamer crowd for the Fubarino Contest, [Laurens] has combined The Legend of Zelda, Minecraft, and an Arduino to create something really, really cool.

[Laurens] cobbled together an Arduino, MIDI connector, and LCD display that will read a MIDI keyboard and detect when one of the songs from Ocarina of Time/Majora’s Mask is played. The Arduino then plays back the song slower and longer, just like in the game.

Here’s where things get cool: Since [Laurens] has an Arduino that knows when an OoT/MM song is played, he can have the Sun Song control the lights, or the Song of Storms turn his sprinkler system on. He chose to pipe all these commands into Minecraft, where the Song of Healing gives some health to the Minecraft character, the Song of Storms controls the rain, and other awesome mashups of Zelda and Minecraft.

This project offers more than enough to stand on its own, but [Laurens] also added a Hackaday easter egg. When playing the letters HAD in ASCII on the keyboard, our favorite URL shows up on the Arduino and inside Minecraft.

Here’s an image gallery and the source code (dropbox, so don’t spam it) for [Laurens]’ awesome project.


This is an entry in the Fubarino Contest for a chance at one of the 20 Fubarino SD boards which Microchip has put up as prizes!

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