The Air Multiplier Fan Principle, Applied To A Jet Engine

Many readers will be familiar with the Dyson Air Multiplier, an ingenious bladeless fan design in which a compressor pushes jets of air from the inside edge of a large ring. This fast-moving air draws the surrounding air through the ring, giving the effect of a large conventional fan without any visible moving parts and in a small package. It’s left to [Integza] to take this idea and see it as the compressor for a jet engine, and though the prototype you see in the video below is fragile and prone to melting, it shows some promise.

His design copies the layout of a Dyson with the compressor underneath the ring, with a gas injector and igniter immediately above it. The burning gas-air mixture passes through the jets and draws the extra air through the ring, eventually forming a roaring jet engine flame exhaust behind it. Unfortunately the choice of 3D print for the prototype leads to very short run times before melting, but it’s possible to see it working during that brief window. Future work will involve a non-combustible construction, but his early efforts were unsatisfactory.

It’s clear that he hasn’t created the equivalent of a conventional turbojet. Since it appears that its operation happens when the flame has passed into the center of the ring, it has more in common with a ramjet that gains its required air velocity with the help of extra energy from an external compressor. Whether he’s created an interesting toy or a useful idea remains to be answered, but it’s certainly an entertaining video to watch.

Meanwhile, this isn’t the first project we’ve seen inspired by the Air Multiplier.

Continue reading “The Air Multiplier Fan Principle, Applied To A Jet Engine”

An Up-To-Date Development Environment For The Nokia N-Gage

One of the brave but unsuccessful plays from Nokia during their glory years was the N-Gage, an attempt to merge a Symbian smartphone and a handheld game console. It may not have managed to dethrone the Game Boy Advance but it still has a band of enthusiasts, and among them is [Michael Fitzmayer] who has produced a CMake-based toolchain for the original Symbian SDK. This is intended to ease development on the devices by making them more accessible to the tools of the 2020s, and may serve to bring a new generation of applications to those old Nokias still lying forgotten in dusty drawers.

In much of the public imagination, the invention of the smartphone came with the release of the first Apple iPhone in 2007. Hackaday readers will of course trace the smartphone back much further than that to an original IBM prototype, and will remind any doubters that the Nokias which the iPhone vanquished were very successful smartphones without any of Cupertino’s magic in sight. Nokia’s tragedy was that they appeared not to understand what they had in Symbian, and released a bewildering array of devices intended to satisfy every possible market without recognizing that the market they needed to serve was their customers being easily able to run the apps of their choice on the things.

Symbian itself has long ago become a piece of abandonware, but during its chequered history there was a period in which an open-source version was released. It would be nice to think that projects such as this one might revive interest in this capable yet forgotten operating system, as with the passage of a decade the cost of hardware which might run it has fallen to the point of affordability. Does anyone want to relive the 2000s?

Header image: Evan-Amos, Public domain.

The SHA2017 Badge Just Keeps On Giving, This Time It’s A Solar Monitor

Regular readers will know that we have covered the world of electronic badges for many years, and nothing pleases us more than seeing an event badge having a life afterwards rather than becoming a piece of e-waste. Thus we were especially pleased to see [Angus Gratton]’s use of a SHA2017 badge as a solar output monitor, over four years after the event.

The SHA badge used an ESP32 as its processor, and paired it with a touch keypad and an e-ink screen. Its then novel approach of having a firmware that could load MicroPython apps laid the groundwork for the successful open source badge.team firmware project, meaning that it remains versatile and useful to this day.

The solar monitor simply grabs time-series information from the database used by his web graphing system and displays it on the e-ink screen in graph form, but the interest apart from the use of the badge in his treatise on MicroPython coding. He makes the point that many of us probably follow unconsciously, writing for full-fat Python and then fixing the parts which either don’t work or use too many resources on its slimmer cousin. Finally he powers the device from an old phone charger, and shares some tips on controlling its tendency to reboot on power spikes.

It’s almost a year ago that we showed you a SHA badge being used as an environmental sensor.

Thanks [Sebastius] for the tip.

An Entire Computer In ICMP Packets

The earliest stored program computer in the modern sense was not one of the names such as ENIAC or Colossus that you might expect, but the Manchester Baby, an experimental prototype computer built at the University of Manchester in 1948. Its 550 tubes gave it the multi-rack room-filling size common to 1940s machines, but its architecture makes it a comparatively simple processor by the standards of today. So simple in fact, that [Hrvoje Čavrak] has recreated it using ICMP packets as its storage, and a custom packet filter as its processor emulation. It’s a project that’s simultaneously both elegant and gloriously pointless, but as he says, “It’s still better than doing drugs or JavaScript”.

The result simulates the Baby’s combined storage and display tube in a dump of the network traffic, and gives an excellent excuse to read up about its operation. The tiny instruction set brings to mind today’s RISC architectures, but this is illusory as the designers of 1948 would have had less of an eye towards clock cycles than they would have towards the machine working at all in the first place.

If early computers tickle your fancy it may be worth taking a while to read about the UK’s National Museum of Computing, and then about Colossus, the primordial electronic computer.

Header: Geni, CC BY-SA 4.0.

Flying Sausage Rescues Pooch, Drone Pilots Save The Day

When we write about drone stories from the United Kingdom, they often have a slightly depressing air to them as we relate tales of unverified air proximity reports closing airports or bungled official investigations that would make the Keystone Kops look like competent professionals.

But here’s a drone story from this rainswept isle sure to put a smile on the face of multirotor enthusiasts worldwide, as Denmead Drone Search And Rescue, an organisation who locate missing pets using drones, enticed lost dog Millie from a soon-to-be-engulfed tidal mudflat by the simple expedient of dangling a sausage from a drone for the mutt to follow (Facebook).

Lest you believe that Hackaday have lost their marbles and this isn’t worthy of our normal high standards, let us remind you that this is not our first flying sausage story. Behind the cute-puppy and flying meat product jokes though, there’s a serious side. Drones have received such a bad press over recent years that a good news story concerning them is rare indeed, and this one has garnered significant coverage in the general media. Maybe it’s too late to reverse some of the reputational damage from the Gatwick fiasco, but at this point any such coverage is good news.

For anyone wondering what lies behind this, let us take you back to Christmas 2018.

Unpicking The Hype Around Web 3, What’s The Tech?

The buzzword of the moment in the frothier portions of the technology press is inescapable: “Web 3”. This is a collective word for a new generation of decentralised online applications using blockchain technologies, and it follows on from a similar excitement in the mid-2000s surrounding so-called “Web 2” websites that broke away from the static pages of the early Internet.

It’s very evident reading up on Web 3, that there is a huge quantity of hype involved in talking about this Next Big Thing. If this were April 1st it would be tempting to pen a lengthy piece sending up the coverage, but here in January that just won’t do. Instead it’s time to peer under the hype and attempt to discern what Web 3 really is from a technology standpoint. Sure, a Web 3 application uses blockchain technology, often reported breathlessly as “the Blockchain” as though there were only one, but how? What is the real technology beneath it all?

Where Did All This Web 3 Stuff Come From Anyway?

"This machine is a server. DO NOT POWER IT DOWN!!" Tim Berners-Lee's famous sticker on the front of his NeXTcube, the first web server.
“This machine is a server. DO NOT POWER IT DOWN!!” Tim Berners-Lee’s famous sticker on the front of his NeXTcube, the first web server. Binary Koala CC BY-SA 2.0.

In its earliest days, the web could be found only in academia, from Tim Berners-Lee at CERN, and then from others such as the National Center For Supercomputing Applications at the University of Illinois. In the mid-1990s the vast majority of web sites were served by the NCSA’s HTTPD server software, which served as the basis for the later hugely popular Apache project. Sites from this era were later dubbed Web 1.0, and operated as static HTML pages which could be refreshed only by reloading a page.

The millennium brought us Web 2.0. This is generally taken to refer to a much slicker generation of sites that made use of user-generated content. Behind every such generational shift lies a fresh technology, and if it was the HTTP server for Web 1.0, it was the use of Javascript in the browser to refresh page content on the fly for Web 2.0. This was dubbed AJAX, for Asynchronous Javascript And XML, and though the data transfer is now much more likely to be JSON than XML it remains the way that today’s web sites blur the line between a web page and an app. Continue reading “Unpicking The Hype Around Web 3, What’s The Tech?”

When A Single Bit Was Enough, Into The Sound Of The ZX Spectrum

It’s normal for a computer in 2022 to come with a fully-featured sound card containing a complete synthesizer as well as high-quality PCM sound recording and playback. It’s referred to as a sound card after the way the hardware first appeared in the world of PCs, but in fact it’s now considered so essential as to be a built-in part of most mainboards. There was a time when computers boasted considerably less impressive sound hardware, and among the chorus of SIDs and AY chips of the perhaps the least well-featured was the original Sinclair ZX Spectrum. Its one-bit sound, a single line on an I/O port, is the subject of a thorough investigation from [Forgotten Computer]. It’s a long video which we’ve placed below the break, but for those with an interest in 8-bit music it should make a for a fascinating watch.

For Sir Clive Sinclair the 1-bit audio must have been welcome as it removed the need for an expensive sound chip and kept the Spectrum to its low price point, but on the face of it there was little more it could do than create simple beeps using Sinclair BASIC’s built-in BEEP command. The video gives us an in-depth look at how interleaving and PWM could be used to create much more complex sounds such as the illusion of multiple voices and even sampled sounds. In particular his technique of comparing the audio output with its corresponding pin on the Sinclair ULA shows the effect of the machine’s simple low-pass filter, though the music was often so close to the edge of what the interface could do that aliasing sounds are often very obvious.

As he demonstrates the various ingenious techniques that game and demo developers used to extract performance from such limited hardware that could even try to compete with the more sophisticated machines even at the same time as their code was running whatever was on the screen, it’s difficult not to come away with immense respect for their skills. If you’ve ever experimented with computer audio then you should try hardware this simple for yourself.

Continue reading “When A Single Bit Was Enough, Into The Sound Of The ZX Spectrum”