A Transmission Line Speaker With The Design Work To Back It Up

We love the world of audiophiles here at Hackaday, mostly for the rich vein of outrageous claims over dubious audio products that it generates. We’ve made hay with audiophile silliness in the past, but what we really like above that is a high quality audio project done properly. It’s one thing to poke fun at directional oxygen free gold plated USB cables, but it’s another thing entirely to see a high quality audio project that’s backed up by sound design and theory to deliver the best possible listening. [Davide Ercolano]’s transmission line speakers are a good example, because he’s laid out in detail his design choices and methods in their creation.

Starting with the Thiele-Small parameters of his chosen driver, he simulated the  enclosure using the Hornresp software. As a 3D-printed design he was able to give it paraboloid curves to the convoluted waveguide, making it a much closer approximation to an ideal waveguide than a more traditional rectangular design. In the base is a compartment for an amplifier module, with additional Bluetooth capability.

We’d be curious to know how well 3D printed plastic performs in this application when compared for example to something with more mass. However we like these speakers a lot; this is how a high quality audio project should be approached. We’ve delved into speakers more than once in the past, but if you’re looking for something really unusual then how about an electrostatic?

TEMPEST Comes To GNU Radio

As we use our computers, to watch YouTube videos of trucks hitting bridges, to have a Zoom call with our mothers, or even for some of us to write Hackaday articles, we’re unknowingly sharing a lot of what we are doing with the world. The RF emissions from our monitors, keyboards, and other peripherals can be harvested and reconstructed to give a third party a view into your work, and potentially have access to all your darkest secrets.  It’s a technique with origins in Government agencies that would no doubt prefer to remain anonymous, but for a while now it has been available to all through the magic of software defined radio. Now it has reached the popular GNU Radio platform, with [Federico La Rocca]’s gr-tempest package.

He describes it as a re-implementation of [Martin Marinov]’s TempestSDR, which has a reputation as not being for the faint-hearted. The current version requires GNU Radio 3.7, but he promises a 3.8-compatible version in the works. A YouTube video that we’ve placed below the break has a range of examples running, though there seems to be little information on the type of antenna employed. Perhaps a log-periodic design would be most appropriate.

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The DOOM Chip

It’s a trope among thriller writers; the three-word apocalyptic title. An innocuous item with the power to release unimaginable disaster, which of course our plucky hero must secure to save the day. Happily [Sylvain Lefebvre]’s DOOM chip will not cause the world to end, but it does present a vision of a very 1990s apocalypse. It’s a hardware-only implementation of the first level from id Software’s iconic 1993 first-person-shooter, DOOM. As he puts it: “Algorithm is burned into wires, LUTs and flip-flops on an #FPGA: no CPU, no opcodes, no instruction counter. Running on Altera CycloneV + SDRAM”. It’s the game, or at least the E1M1 map from it sans monsters, solely in silicon. In a very on-theme touch, the rendering engine has 666 lines of code, and the level data is transcribed from the original into hardware tables by a LUA script. It doesn’t appear to be in his GitHub account so far, but we live in hope that one day he’ll put it up.

“Will it run DOOM” is almost a standard for new hardware, but it conceals the immense legacy of this game. It wasn’t the first to adopt a 1st-person 3D gaming environment, but it was the game that defined the genre of realistic and immersive FPS releases that continue to this day. We first played DOOM on a creaking 386, we’ve seen it on all kinds of hardware since, and like very few other games of its age it’s still receiving active development from a large community today. We still mourn slightly that it’s taken the best part of three decades for someone to do a decent Amiga port.

Understanding A Bit About Noise Can Help You Go A Long Way

There are many ways in which one’s youth can be misspent, most of which people wish they’d done when they get older and look back on their own relatively boring formative years. I misspent my youth pulling TV sets out of dumpsters and fixing them or using their parts in my projects. I recognise with hindsight that there might have been a few things I could have done with more street cred, but for me, it was broken TVs. Continue reading “Understanding A Bit About Noise Can Help You Go A Long Way”

Iron Pipe Makes A Great Workbench

It’s a frequently encountered problem in any workshop; how do you make a bench? And once you’ve made a bench, how do you put it on wheels to move it about? [Eric Strebel] needed a cart for his laser cutter, so he designed his own in an unexpected material: malleable iron pipe.

The attraction of iron pipe is its ready availability and ease of assembly. [Eric] created a sturdy table complete with a worktop made from a solid door in a very short time. T pieces and joiners were used, along with a hefty set of flanges for the tabletop itself. The casters are the expanding stem variety, with a compressed rubber insert expanding to hold them securely in place.

The result as can be seen in the video below is a really neat trolley for the cutter, followed quickly by another workbench. It would be interesting to know more about this material, parameters such as its wall thickness and lateral strength, because in a table without any cross-bracing it becomes important to avoid an untimely collapse.

The most common material for benches seems still to be wood, indicating that for such a technophile community we can be surprisingly conservative in our choices. Sometimes though, benches are made from the most surprising things.

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Pulling A Crystal By Grinding It

If you own a radio transmitter, from a $10 Baofeng handheld to a $1000 fancy all-band transceiver, setting the frequency is simply a case of dialing in where you want to go. A phase-locked-loop frequency synthesizer or a software-defined radio will generate your frequency, and away you go. There was a time though when synthesizers were impossibly complex and radio amateurs were faced with a simple choice. Use an LC oscillator and put up with drifting in frequency, or use a crystal oscillator, and be restricted to only the frequencies of the crystals you had. [Mark Erdle, AE2EA] modified a 1950s broadcast AM broadcast transmitter for the 1.8MHz amateur band, and his friend [Andy Flowers, K0SM] thought it needed its crystal back for originality rather than the external frequency source [Mark] had provided. He documents the process of modifying a crystal oven and moving a crystal frequency in the video below the break.

A crystal oven is a unit containing the crystal itself alongside a thermostatic heater, and in this one, the crystal was a 1970s-vintage hermetically sealed HC6 device. He modified the oven to take a socket for older FT243 crystals because the quartz element can easily be accessed. [Andy] picked a crystal as close as he could find below the required frequency. He then ground it down with very fine grit on a glass plate, reducing its mass and thus its resonant frequency. We’re taken through the process of getting it close to frequency, but sadly don’t see the etching that he uses for the very last stage. At the end of the video, we see a QSO on the transmitter itself, which is something of an oddity in an age when AM on amateur bands has been supplanted by other modes for decades.

If you’re curious about the transmitter there’s a video thread following its restoration, and if the guts of older radio gear interests you then take a look at this aircraft receiver lovingly brought back to life.

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An Op-Amp From The Ground Up

We are all used to the op-amp, as a little black box from which we can derive an astonishingly useful range of circuit functions. But of course within it lurks a transistor circuit on a chip, and understanding the operation of that circuit can give us insights into the op-amp itself. It’s a subject [IMSAI Guy] has tackled during the lockdown, recording a set of videos explaining a simple discrete-component op-amp.

The op-amp circuit in question.
The op-amp circuit in question.

He starts with the current source, a simple circuit of two diodes, a resistor, and a transistor that sets the bias for the two-transistor differential amplifier. This is followed by a look at the output driver, and we would expect that shortly to come will be a video on the output itself. Start the series with the first episode, which we’ve placed below the break.

His style is laid-back, making it a restful watch as he builds each circuit on a breadboard and explains its operation with the aid of a multimeter. If this whets your appetite for more on simple op-amps, we looked at the first integrated circuit op-amp back in 2018.

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