Usagi’s New Computer Is A Gas!

[Dave] over at Usagi Electric has a mystery on his hands in the form of a computer. He picked up a Motorola 68000 based machine at a local swap meet.  A few boards, a backplane, and a power supply. The only information provided is the machines original purpose: gas station pump control.

The computer in question is an embedded system. It uses a VME backplane, and all the cards are of the 3u variaety. The 68k and associated support chips are on one card.  Memory is on another.  A third card contains four serial ports. The software lives across three different EPROM chips. Time for a bit of reverse engineering!

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Computer History Museum Opens Virtually

If your travels take you near Mountain View, California, you can have the pleasure of visiting the Computer History Museum. You can see everything from a PDP-1 to an Altair 8800 to a modern PC there. If you aren’t travelling, the museum has launched a digital portal that expands your ability to enjoy its collection remotely.

CEO Marc Etkind said, “OpenCHM is designed to inspire discovery, spark curiosity, and make the stories of the digital age more accessible to everyone, everywhere. We’re unlocking the collection for new audiences to explore.”

The portal features advanced search tools along with browsable curated collections and stories. There’s also an album feature so you can create and share your own custom collections. If you are a developer, the portal also allows access via an API.

As an example, we checked out the vintage marketing collection. Inside were a 1955 brochure for a Bendix computer you could lease for under $1,000 a month, and a 1969 brochure for the high-performance Hitachi HITEC 10. It had 4K words of 16-bit memory and a clock just a bit more than 700 kHz, among others.

If you are on the other side of the Atlantic, you might want to check out a very large museum there. There’s also a fine museum in the UK.

The History Of Tandem Computers

If you are interested in historical big computers, you probably think of IBM, with maybe a little thought of Sperry Rand or, if you go smaller, HP, DEC, and companies like Data General. But you may not have heard of Tandem Computers unless you have dealt with systems where downtime was unacceptable. Printing bills or payroll checks can afford some downtime while you reboot or replace a bad board. But if your computer services ATM machines, cash registers, or a factory, that’s another type of operation altogether. That was where Tandem computers made their mark, and [Asianometry] recounts their history in a recent video that you can watch below.

When IBM was king, your best bet for having a computer running nonstop was to have more than one computer. But that’s pricey. Computers might have some redundancy, but it is difficult to avoid single points of failure. For example, if you have two computers with a single network connection and a single disk drive. Then failures in the network connection or the disk drive will take the system down.

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The Atari 800

Atari Brings The Computer Age Home

[The 8-Bit Guy] tells us how 8-bit Atari computers work.

Personal Computer Market Share in 1984The first Atari came out in 1977, it was originally called the Atari Video Computer System. It was followed two years later, in 1979, by the Atari 400 and Atari 800. The Atari 800 had a music synthesizer, bit-mapped graphics, and sprites which compared favorably to the capabilities of the other systems of the day, known as the Trinity of 1977, being the Apple II, Commodore PET, and TRS-80. [The 8-Bit Guy] says the only real competition in terms of features came from the TI-99/4 which was released around the same time.

The main way to load software into the early Atari 400 and 800 computers was to plug in cartridges. The Atari 400 supported one cartridge and the Atari 800 supported two. The built-in keyboards were pretty terrible by today’s standards, but as [The 8-Bit Guy] points out there wasn’t really any expectations around keyboards back in the late 1970s because everything was new and not many precedents had been set.

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ARCTURUS control panel

The ARCTURUS Computer Developed At Sydney University In The 1960s

[State of Electronics] have released their latest video about ARCTURUS, the 14th video in their series The Computer History of Australia.

ARCTURUS was a research computer system developed on a shoestring budget at Sydney University in the 1960s, and was in service until 1975. Particularly the system was developed by [David Wong] as a part of his PhD thesis: The design and construction of the digital computers snocom, nimbus and arcturus (PDF). [David] worked in collaboration with [Kevin R. Rosolen] who is interviewed in the video.

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Play Games In UEFI…to Access Your Computer

These days, bootstrapping a computer is a pretty straight forward process, at least as far as the user is concerned. But in the olden days, one would have to manually flick switches entering binary code to get the computer to boot. While certainly not as painstaking as manually flipping bits, these games written for UEFI systems hearken back to the days when accessing your computer was a touch more complicated than pressing a power button.

The repository features five games ranging from a falling ball maze to an age verification quiz. The one thing they all have in common is that to complete system boot, you need to win. All are available in UEFI modules which can not only run in QEMU virtual machines, but bare metal if you so choose.

In no particular order, the games featured are a User Evaluation For Ineptness, which presents a simple addition problem for the user to complete. Insult Sword Fighting, which requires the user to select the correct come back to a prompted insult. Fall To Boot, a falling ball maze navigation game. Age Verification, a set of questions about 80s culture to prove the user is old enough to use the computer. And finally, UEFI Says, a simple memory game.

All of these games are fairly simple, but it’s rather fun to see them built using EDK II as a UEFI module. Let us know down in the comments which is your favorite. And if you’re running an ARM computer, you too can join in on the fun!

Thanks [thatsgrand] for the tip!

 

 

Repairing Brittle Plastic Retro Computer Cases

Using UV resin as glue for new case clips. (Credit: More Fun Making It, YouTube)
Using UV resin as glue for new case clips. (Credit: More Fun Making It, YouTube)

As computers like the venerable breadbox Commodore 64 age, their plastic doesn’t just turn increasing shades of yellow and brown, the ABS plastic also tends to get brittle. This is a problem that seems to plague many plastic cases and enclosures, but fortunately there are some ways to halt or even reverse the heavy toll of time, with the [More Fun Making It] YouTube channel exploring a number of methods, including UV-curable resin, PETG 3D-printed clips and silicone molds.

Aside from large-scale damage, screw posts tend to snap off a lot, either during shipping or when merely trying to open the case. The same is true for the clips around the edge of the C64 case, which rarely survive that long. Gluing a case clip back on with epoxy or such somewhat works, but is messy and not that durable.

Instead UV resin is used, together with newly printed clips in translucent PETG. The remnants of the old clips are removed, followed by the application of the resin. The clips are actually a modified version of a VIC-20 case clip design by [Ken Mills]. With the UV resin as glue, curing is almost instant with a UV lamp unlike the tedious process with epoxy.

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