How Gold Plastic Syndrome Is Killing Toys And Game Consoles

In a recent video [Sqwerks] does a deep-dive into the problem of disintegrating plastic enclosures of Nintendo DS consoles. These original NDS handheld consoles have a metallic-like coating that appears to interact with the ABS plastic, causing yellowing as well as extreme brittleness and correspondingly broken hinges. Unsurprisingly, this causes the shell to essentially disintegrate the moment you try to disassemble them for something like a screen replacement.

While somewhat the opposite of plasticizer migration into ABS from PVC insulation that we covered before, the underlying cause is probably similar, with the Transformers toy community having come to call it Gold Plastic Syndrome (GPS) based on the fact that it were mostly gold-colored parts on these plastic toys that seemed to be affected. Over time the additives used to add a cool metal sheen and swirls to the plastic appear to interact in a way that makes the ABS plastic very brittle.

Although the underlying cause of GPS doesn’t appear to be known yet, the Transformers community has documented this happening since the late 1980s and into the early 2000s, with even reports that some toys from the mid-2010s suffer from this. Whatever the underlying cause of GPS is, the result is always the same, with disintegrating brittle plastic and often a powdery residue.

In the case of NDS consoles, replacing the affected shell with a third-party replacement is still a viable option today, with [Sqwerks] recommending this solution. For other enclosures and toys where the plastic effectively is the toy, it might be that all we can do is watch them slowly disintegrate until we figure out how to revert GPS.

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Reactive Heat And Wind Come To VR, Thanks To Smart Plugs

Want to feel the heat of nearby fire, explosions, or radiation? Or even just the gentle warmth and breeze of a sunny day in the wasteland? If you said yes, you’re in luck because [GingasVR] created an immersive heat mod and wind mod for the VR version of Fallout 4 that leverages economical smart outlets and game scripting to do just that.

The heart of this hack lies in gluing two things that don’t normally go together. In this case [GingasVR] uses a bit of game scripting to control TP-Link HS100 or HS110 Smart Plugs, allowing virtual events to control things in the real world. An ordinary fan in a smart plug creates wind on demand, and heat comes from a 250 watt infrared heat lamp aimed toward the player. For heat, an IR lamp is the way to go because it’s highly directional, can be quickly cycled on and off, and responds rapidly.

The range of immersive effects opened up by this is pretty compelling. Sunny weather yields a gentle glow of warmth, but nearby explosions cause a short full-blast flash of heat. The heat of fires also grows and fades with proximity. This being Fallout, [GingasVR] ensured local radiation has an effect on the heat level as well. Want to see it in action? She briefly explains around the 3:20 mark in this video.

Using ordinary appliances and smart plugs controlled from within VR to modify environmental effects is clever, and we like that it’s entirely nondestructive. The scripting mod for the game doesn’t overwrite any game files, and the hardware used requires no modifications.

Not into Fallout? [GingasVR] has similar Skyrim VR mod, if that’s more your bag. And if you’re modding Skyrim VR anyway, consider adding a “meditation device” headband to make magic respond to your actual state of mind.

Hackaday Europe 2026: Playstation 4 To Psychometer

There are many ways to detect stress in an individual. You can use self-reporting checklists, you could try and measure various vital signs like respiratory rate and pulse and infer things, or you could observe the levels of hormones like cortisol in the blood.

Or… you could pull some parts out of a Playstation 4, and get hacking. Edwin Hwu did precisely that, creating a device that can image the skin down to the nanometer and potentially even determine fine details about an individual’s health status. He came to Hackaday Europe 2026 to tell us all about it.

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It’s Teletext, But On The Radio

Old-school teletext with its pixelated text and block graphics may now be largely a thing of the past, but that doesn’t mean it’s without enthusiasts or there’s no more life in the idea. [M7TJF] has a project which takes teletext and puts it on amateur radio through the magic of AX.25. It’s called CEEFAX Station, in honor of the BBC’s teletext offering from back in the day.

What you get is a Linux package or a Windows executable, which you run and presumably hook the computer up to a radio. It can either be a transmitting node or a receiving one for browsing pages, and there’s an online map to track who’s doing either and on what frequencies. This is all brand new so there’s not much on there at the moment, but we expect that as people try this mode, this will change.

Sadly it’s a little unclear on how the protocol works and how the pages are encoded, but it’s early days. Meanwhile if you hanker for the real thing, it’s still about in some places.

PETG: The PLA Filament Alternative That Just Works

A typical response to the previous article on why PLA filament is so darn brittle. This has led some people to not use PLA filament at all, while others promote using PLA only for prototyping and throw-away parts, especially in light of PLA being compostable under the right conditions. For many mechanical parts, people turn to PETG.

Much like the PET polymer used for everything from food containers to drink bottles, PETG is durable, more resistant to degradation through mechanisms like hydrolysis and its filament form doesn’t need to be coddled like PLA does. PETG, on the other hand, tends to come from crude oil and shrugs at industrial composting conditions.

In terms of durability, degradation mechanisms and recyclability, is PETG the basic FDM filament which we should all just be using?

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Crowdsourcing An Investigation Into Coil Whine

If you’ve heard the high-pitched whine or buzz from an electronic device when a current-carrying inductor is vibrating, you’ll know how unpleasant it can be. It’s common in all kinds of equipment, but it’s become a particular annoyance of late in hardware like PC power supplies, GPUs, and cooling pumps. There is plenty of hearsay on the web about which parts whine and which don’t, and [Lowell Wood] wants to get to the bottom of it. 

To track the issue, [Lowell] has put together the Coil Whine Database. It accepts user reports on hardware, regarding the level at which coil whine is present. A score of 0 is given to a part that is inaudible in a quiet room, with higher scores representing higher sound levels. A part scored at 2 is audible working at a desk with the computer under load; a part scored at 4 is audible even when the machine or device is at idle.

For now, the database is largely empty—[Lowell] has just opened submissions, adding a report on their own ROG Astral RTX 5080 card for good measure. If you want to submit a report on a unit, either silent or noisy, that’s simple enough—just fill in the coil whine report form. Over time, submissions will hopefully grow, and it will be easier to get a good idea of what equipment whines and what is likely to operate silently out of the box.

The database aims to present a guide to what parts whine, and how much, noting that any given population of devices tends to vary. To that end, any given device won’t be reported on publicly until it receives at least 5 reports. To counter bias, reports of silent parts will be weighted higher, since it’s unlikely that people happy with their quiet hardware will be rushing to research this issue or report it to a database. Relevant files to the project are available on GitHub for the curious.

This database could be a great boon to the brigade of PC builders out there who like their machines to be as silent as possible. If that sort of thing appeals to you, it’s probably time you started researching passive cooling as well…

open task light

Sliding Into Perfection: The Open Task Light

A few years ago Dyson released a desk lamp that could slide up and down, in and out, balancing itself at every position. [Steven Bennett] saw that lamp and wanted to make his own. From this passion, the Open Task Light was born.

We covered the prototype of the Open Task Light back in 2023, and the project is a superb example of iteration. In his 15-part video series on the lamp, you can watch him take on each new aspect of the light, improving the mechanisms, electronics, and production. All those small changes add up to this beautifully finished product.

The first thing you’ll notice about the lamp is how little there is to notice: just a pair of extruded aluminum rails with a lamp head on one end and some rollers in the middle. Look a little closer at the rail and you’ll find a PCB running its length, feeding the lamp through pogo pins and leaving no exposed wires. The lamp uses a heat pipe to dump the LED’s heat, again hidden inside the aluminum extrusion. An ESP32 talks to a dedicated LED driver that runs a Cree high-CRI LED. The base comes in several variations for freestanding use or clamping to a table, and it rides on bearings so it can rotate as freely as the lamp’s other axes of movement.

The original lamp this was inspired by carries a hefty price tag, and while the 50-plus-part BOM on this one adds up, it still comes in at well under half the price of its inspiration. The best part: the Open Task Light is open. You can make it your own, head over to [Steven Bennett]’s GitHub to check out the parts. He has also published a well-documented guide on assembling the Open Task Light.

Given the incredible work [Steven] has put into his lamp, we can’t wait to see his next passion project.

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