Watch Soldering Up Close And From Any Angle, In VR

A manual skill like soldering is so much easier to learn and grasp when one can watch it in action, and there’s a brand new way to do that using virtual reality (VR). It isn’t just a series of 3D videos shot at someone’s workbench, either.

See soldering in action from any angle, with fine details preserved even close up.

PCB Hand-Soldering Basics is a series of thirteen videos that demonstrate soldering using Gaussian splats, a method of displaying 3D content that allows the viewer to freely look at things from any angle. Gaussian splats aren’t new, but what makes this different is the sheer level of detail and the fact that it’s focused on handheld tool use rather than displaying a famous location, landmark, or something similarly “big”.

Throughout the videos fine detail on the iron, parts, and the PCB itself remain visible from any angle and even from close up. Here’s a short video captured from within a VR headset that is probably the next best thing to seeing it yourself.

An educational production, it was was made in cooperation with the Department of Electrical and Electronic Engineering at Imperial College London. A few more details are in a LinkedIn post by [Tanmay Lad], who was part of the team involved in the production. The goal is to offer a unique, front-row seat to hand soldering with the ability to zoom in or look at it in 3D from any angle.

Not familiar with Gaussian splats? We’ve previously covered a great overview. They look great and are computationally cheap to render, and being able to get up close and see such detail is not really something one expects.

Store Tunes On Paper And Stream Them Over LoRA

Some projects seem too good to be true until you dig into it and find the secret magic that makes it all work. Take Paper Tunes by [Makestreame], a project which purports to store a song on a single sheet of paper via QR code and transmit the data over LoRA. If it was a MIDI sequence, maybe. But the promise of Paper Tunes is to take any MP3 and give it this treatment, and that just seems like an impossible level of compression at first glance.

The music is heavily compressed, make no doubt about that. There’s samples in the Instructables link above and in the video below, but it sounds far better than it has any right to. The secret is Meta’s EnCodec neural codec, which like you’d guess uses neural nets to squeeze the absolute minimum information needed to reconstruct a sample. With it [Makestreame] is able to get a 2.9 MB MP3 file down to just 21.44 kB.

Of course, that’s still not going to fit in a 3.3 kB QR code. But by simply making eight of them, [Makestreame] is able to fit the song onto the front and back of a piece of paper. Yes, each song has an “A” and a “B” side — and you thought flipping a record halfway through got old fast. Having to scan eight codes to get one song may strike some as a bit silly, but we do enjoy some silly things here.

The same EnCodec compression that gets the song so tiny as to fit in a brace of QR codes is obviously also what enables its transmission over LoRA. While it’s got far lower bandwidth than something like WiFi, 21 kB is well within its limits. It’s often said that LoRA isn’t suitable for audio, but this project is another example that one person’s “unsuitable” is another person’s “challenge accepted”.

We’ve seen other LoRA audio projects before. Speaking of things not suitable for audio, we once featured an entire album crammed onto a floppy disk. Continue reading “Store Tunes On Paper And Stream Them Over LoRA”

Using Acoustic Resonators As Thrusters For Small Robots

There are quite a few rather unconventional methods of propulsion, but perhaps one of the more curious approaches involved Helmholtz resonance, as demonstrated by [Junsun Hwang] et al. with a paper in Science Advances and associated summary article by EPFL’s School of Engineering.

Although probably better known from something like musical instruments, Helmholtz resonance can be used for more than creating or deadening noise. If stimulated with an external acoustic source that matches the chamber’s resonance frequency the result is a jet of air at the neck of the chamber. This acoustic actuation can thus be used for a number of applications.

In the paper a number of such applications are demonstrated, including a boat with three of these chambers for propulsion and steering, as well as a microflier (see above image) that when placed above an ultrasonic phased area will hover due to the production of this jet of air.

This microflier concept was then adapted with angled resonator chambers so that they could drive a propeller. Naturally, the produced thrust is only a fraction of a Newton so it’s essential to make these structures as light as possible, in the order of micrograms. These microfliers were created using high-resolution 3D printing, with a few iterations attempted to determine the optimal configuration.

In the case of the boat the ultrasonic transducers were directly placed on the bottom of the resonance chamber, but in the case of the microfliers the weight limitations necessitate these transducers to be external. Even if not the most practical kind of flying robot, as a demonstrator of this application of Helmholtz resonance for acoustic propulsion it’s pretty cool.

Edison Motors Offering All-Mechanical Trucks, At Least To Start

We’ve been following Canadian startup Edison Motors for some time now, but their latest offering caught us a bit off guard — their BDE series truck will be offered first without the electric hybrid drive that first piqued our interest. They make a good case for why in the video below, in which the production prototype tows around a junked Nikola semi as a sort of memento mori of what Edison does not want to end up as.

Now, make no mistake: Edison Motors is going to be selling the series-hybrid version of these big rigs eventually. That truck will have a Scania diesel rated at 500 kW driving electric motors rated at a combined 1800 kW peak power — that’s 2400 ponies. Along with the diesel generator those ponies will be driven by a big o’l battery, but none of that is in the truck in the video. It’s the same cab, and the same frame, but in order to get some revenue in while jumping regulatory hurdles and working the kinks out of the hybrid drive, they put a conventional Cummins diesel and 16-speed transmission in the “Big D” as the truck is known.

The business case makes sense: they don’t want to have their single new product hit a snag, possibly require a recall, and fall into bankruptcy the way the electric truck company Nikola did. The conventional drivetrain also lets them prove their engineering prowess to companies that might like the idea of a Made-in-Canada truck, but be nervous about new technology from a new company.

If you want to know more about the whole diesel-electric scheme, we covered that last year. Edison also has plans to offer its hybrid drive technology for smaller trucks in kit form, which is perhaps the most exciting part from a hacker perceptive.

Continue reading “Edison Motors Offering All-Mechanical Trucks, At Least To Start”

One Man’s Perfect Retro-Style Monitor Takes All Inputs

Perfection is an inherently subjective measure, in that one must choose the criteria against which to measure. A perfect circle is an absolutely rubbish octagon, for example. So when you see that [RetroBuiltGames] declares that he has built “the perfect multi-input display for retro gaming and vintage computing” — dubbed the “PixelVision AV1000 MKII”— keep in mind that he means the perfect display for his use case. That’s who he’s building it for, after all! The degree to which you find his product perfect is going to depend by-and-large how similar his use case is to yours. In that sense detailed explanations in the design/build video embedded below may be more valuable than the STEP files and PCBs in the GitHub link above– that way if your use case isn’t identical, you can perhaps learn something on the journey to build your own perfect monitor.

For [RetroBuiltGames] the aesthetic was obviously a big part of it– he’s inspired by the Amiga 1000’s monitor, and a tiny tilting Sony CRT TV.  He was obviously looking for many inputs, as given by the title, and he has an unusually high interest in pixel density for a retro enthusiast. Hence a 9.7″ 2K iPad display forms the basis of the project. The multi-input aspect is provided by a retrotink clone whose PCB lives in a bulge on the back of the unit that could easily house an SBC if you wanted an all-in-one emulation station– it already has a couple of decent speakers mounted in the sides.

Another big piece of the puzzle we don’t see enough of in such projects is Design For Manufacturing– the manufacturing method of choice being FDM 3D printing. The whole assembly was designed in chunks that can be easily printed  with the most visible surface flat on the bed – and if assembly proved difficult, than the parts were redesigned. His explanations aren’t a full DFM course by any means, but it’s good to see these things considered. If you need more detail on that front, we’ve featured plenty of such guides before.

We’re particularly taken by the conceit of creating his own packaging for the unit, and going to the effort of filming an unboxing video for a product he made himself. It’s just a bit of silly fun. We’ve seen boxes before, but generally speaking that sort of thing is saved for when a project becomes a product.

Continue reading “One Man’s Perfect Retro-Style Monitor Takes All Inputs”

OLEDs Have Gained Brightness, Not Burn-In Resistance

OLED displays solve many of the problems suffered by LC displays, including color fidelity, dynamic range and power usage. That said, especially in the early days OLED gained a reputation for dim screens, short lifespans and burn-in. Over time better organic dyes were developed, along with burn-in prevention methods that have made OLEDs much closer to LCDs in terms of longevity. In a recent comparison between OLED TVs by RTings it’s however clear that between 2017 and 2023 there haven’t been any major advances beyond bumps in brightness.

The relatively dim screens were a major problem, as they prevented OLEDs from displaying HDR content. This issue has been well and truly addressed, as confirmed by RTings’ testing, but after an over 10,000 hours stress test that simulates about 10 years of regular use at maximum SDR brightness, especially static elements like the CNN TV banner happily burned in even on the newest models with all burn-in prevention measures enabled.

Here the biggest take-away is probably that even if the expected panel lifespan at full brightness is still the same, this higher brightness budget means that you can gain some lifespan by cranking the brightness way down. It’s also essential to keep features like pixel refresh cycles enabled, as demonstrated by [Hardware Unboxed] and their abuse of a QD-OLED monitor where a worst-case 6,000 hour stress-test managed to create some impressive levels of burn-in from uneven subpixel wear.

Using Starlink’s Satellites To Study Earth’s Upper Atmosphere

Aside from global access to cat videos, the presence of thousands of Starlink broadband internet access satellites in LEO has a very pleasant side effect for atmospheric researchers. Starlink publicly publishes near-real-time ephemeris data on its individual satellites. From this data you can deduce many details about the atmosphere at that altitude, including its density at specific altitudes at specific times, information which otherwise would be very hard to gather. Recently, this allowed [Mamoru Yamamoto] to determine the density of the thermosphere using tomography.

In a similar 2025 paper by [Zhuoliang Ou] et al. as published in Remote Sensing, this same data source was used to investigate details of the thermosphere. With Starlink publishing this data since 2021, this provides an invaluable dataset for studying this outermost part of the atmosphere.

Continue reading “Using Starlink’s Satellites To Study Earth’s Upper Atmosphere”