Adding Texture To 3D Prints

[3DJake] likes putting textures on 3D prints using things like patterned build plates and fuzzy skin. However, both of those techniques have limitations. The build plate only lets you texture the bottom, and the fuzzy skin texture isn’t easy to control. So he shows how to use Blender to create specific textures to produce things like wood-like or leather-like surfaces, for example. You can see how it works in the video below.

As [Jake] points out, you might be able to use other artistic programs to do this, but the kind of things we use like FreeCAD of Fusion360 aren’t going to cut it.

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Electronic Etch-A-Sketch, No Microcontroller Required

In a lot of ways, Etch-A-Sketch is the perfect toy; simple, easy to use, creative, endlessly engaging, and as a bonus, it’s completely mechanical. We find that last attribute to be a big part of its charm, but that’s not to say an electronic version of the classic toy can’t be pretty cool, especially when it’s done without the aid of a microcontroller.

This is one of those “because I can” projects that we always find so interesting, and more so because it wasn’t entirely clear to [BigZaphod] that he had the skills to pull it off. While his initial design centered around a bunch of 8×8 LED matrix displays and a 256×4-bit RAM chip, the rest of it was a lot of hand-waving. After a few experiments with addressing the LEDs, [Zaphod] started filling in the blanks with a refresh circuit using a 555 — naturally — and a pair of counters. Properly debounced encoders for the horizontal and vertical controls came next, along with more counters to track the cursor and a host of other circuits that ended up looking like a “one of each” selection from the 7400-series catalog.

While we do wish for a schematic on this one, it’s still a pretty enjoyable video, and the end product seems to work really well. The electronic version has a few features the original lacks, such as wrapping the cursor to the other side of the screen. We’d imagine that the buttons on the encoders could be put to work, too; perhaps a click could make it so you can move the cursor without leaving a trail behind. That might be a challenge to execute in logic, but then again, that was the point of the whole thing.

Still jonesing for that mechanical Etch-A-Sketch experience? Not a problem.

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Arduino + TFT = Micro Star Chart

We always look at the round LCDs and wonder what to do with them other than, of course, a clock. Well, [shabaz] had a great idea: use it as a star map display. The project combines the Arduino, a round TFT, a GPS receiver, and some external flash memory to store data. You can get by without the GPS receiver or flash memory, but you’ll lose features if you do.

We like how he approached the problem. The project contains four major parts and he developed each part independently before integrating them into a whole. The four parts are: reading the GPS, driving the LCD, providing storage for star data, and determining the position of stars. The heavy lifting is done using some public domain code ported over. This code derives from a book called Astronomical Algorithms and uses the Yale Bright Star Catalog database.

The post mentions that the screen might well be a larger rectangular screen and we agree that would make this more usable. Now if you could cram it all into a watch, that might be different. If you want to play with the code, you can actually run the core on Linux. You’ll have to settle for a PNG output of the night sky, but that would be handy for debugging.

We have seen a star chart in a watch before. While this is more a star chart than a planetarium, we have no doubt the early planetarium builders would be suitably impressed.

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Ask Hackaday: How Do You Make Front Panels?

We’ll admit it. The closer a project is to completion, the less enthusiasm we have for it. Once the main design is clearly going to work on a breadboard, we’re ready to move on to the next one. We don’t mind the PCB layout, especially with modern tools. However, once the board is done, you have to do the case. Paradoxically, this was easier in the old days because you just picked some stock box, drilled some holes, and while it looked terrible, it was relatively easy.

Today, the bar is much higher. You’ll probably 3D print or laser cut an enclosure. If it looks no better than what you did in the 1970s, you won’t win many admirers. We routinely cover projects that could easily pass for commercial products. So how do you do it?

The Parts

The enclosure may even be the easy part. There are plenty of scripts and generators that will make you a nice box that meets your specifications. You can probably even get the holes made as you build. Back in the day, it was a challenge to cut odd-shaped holes for things like serial port connectors. Now, no problem. The printer or laser will just make a hole with any shape you like. You may even want to try a new angle on 3D printing.

Mounting the PCB isn’t that hard, either. With 3D printing, you can create standoffs, but even if you laser cut, you can easily use conventional standoffs. In a pinch, we’ve used long bolts with nuts.

The real problem, it seems to us, is the front panel. Only Star Trek can get away with front panels containing a bunch of knobs and dials with no markings. And although we call them “front” panels, sometimes you need markings on the back or even the sides, too. Continue reading “Ask Hackaday: How Do You Make Front Panels?”

UV-K5 All-Band Mod, Part 2: Easier Install, Better Audio, And Two Antennas

OK, it’s official: the Quansheng UV-K5 is the king of hackable ham radios — especially now that a second version of the all-band hardware and firmware mod has been released, not to mention a new version of the radio.

If you need to get up to speed, check out our previous coverage of the all-band hack for the UV-K5, in which [Paul (OM0ET)] installs a tiny PCB to upgrade the radio’s receiver chip to an Si4732. Along with a few jumpers and some component replacements on the main board, these hardware mods made it possible for the transceiver, normally restricted to the VHF and UHF amateur radio bands, to receive everything down to the 20-meter band, in both AM and single-sideband modulations.

The new mod featured in the video below does all that and more, all while making the installation process slightly easier. The new PCB is on a flexible substrate and is considerably slimmer, and also sports an audio amplifier chip, to make up for the low audio output on SSB signals of the first version. Installation, which occupies the first third of the video below, is as simple as removing one SMD chip from the radio’s main board and tacking the PCB down in its footprint, followed by making a couple of connections with very fine enameled wire.

You could load the new firmware and call it a day at that point, but [Paul] decided to take things a step further and install a separate jack for a dedicated HF antenna. This means sacrificing the white LED on the top panel, which isn’t much of a sacrifice for most hams, to make room for the jack. Most of us would put a small SMA jack in, but [Paul] went for a BNC, which required some deft Dremel and knife work to fit in. He also used plain hookup wire to connect the jack, which sounds like a terrible idea; we’d probably use RG-316, but his mod didn’t sound that bad at all.

Keen to know more about the Quansheng UV-K5? Dive into the reverse-engineered schematics.

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What You Can See With A SEM?

The last time we used a scanning electron microscope (a SEM), it looked like something from a bad 1950s science fiction movie. These days SEMs, like the one at the IBM research center, look like computers with a big tank poised nearby. Interestingly, the SEM is so sensitive that it has to be in a quiet room to prevent sound from interfering with images.

As a demo of the machine’s impressive capability, [John Ott] loads two US pennies, one facing up and one face down. [John] notes that Lincoln appears on both sides of the penny and then proves the assertion correct using moderate magnification under the electron beam.

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FLOSS Weekly Episode 788: Matrix, It’s Git, For Communications

This week Jonathan Bennett and Simon Phipps chat with Matthew Hodgson and Josh Simmons about Matrix, the open source decentralized communications platform. How is Matrix a Git for Communications? Are the new EU and UK laws going to be a problem? And how is the Matrix project connected with the Element company?

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